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Messages - MSE_TENKA

Pages: 1 2 [3] 4 5 ... 40
31
Bug report & Technical Support / Re: Can't login on xbox.
 on: November 28, 2019, 03:58:05 PM 
Hi irishfino! How is your username?

32
Suggestions / Re: MMR Preference Option
 on: November 28, 2019, 11:51:33 AM 
The algorithm considers three stats: the MMR, the distance between players and the current waiting time. First, it tries to generate the optimum match (similar MMR, close distance and low waiting time). When this is not possible, the system opens the search with an expanded threshold in a progressive way.

33
Gameplay Feedback / Re: Sööma launches too many spheres
 on: November 27, 2019, 04:54:24 PM 
Hi! We need to investigate it. Thanks for the report!

34
Spacelords Universe / Re: Playing For The First Time Since The Beta
 on: November 27, 2019, 11:18:07 AM 
I'm very glad that you enjoyed the game! Thanks for your words from all the development team :-)

35
Gameplay Feedback / Re: Player who sabotages matches
 on: November 25, 2019, 01:21:01 PM 
This player have been previously reported, we are going to take serious actions.

36
Suggestions / Re: Quickplay Preferrences
 on: November 25, 2019, 01:20:07 PM 
Hi! the matchmaking system doesn't use the level to match players, it is the MMR what it's used to create balanced games. Do you remember the MMR of your teammates?   

37
Gameplay Feedback / Re: Bad Player
 on: November 25, 2019, 01:18:47 PM 
We'll take a look.

38
Bug report & Technical Support / Re: Cards arn't working.
 on: November 25, 2019, 01:08:19 PM 
Hi! We are aware of this issue and we are working on a fix. We hope to fix those cards in upcoming updates.

39
Gameplay Feedback / Re: Bad Player
 on: November 22, 2019, 11:09:11 AM 
We will check them!

40
Ship's Log / Patch Notes 18.2
 on: November 21, 2019, 11:09:09 AM 
Hello Raiders! This update is mainly about weapon balancing and character pricing, but we're also shipping a small change to how MMR impacts the damage formula. With the next big update we'll heavily reduce the impact of MMR, for now this is just a difficulty formula adjustment that's better off being released and tested on its own.

INDIVIDUAL DAMAGE FORMULA

Mission difficulty impacts many things in-game; AI speed and intelligence, mission configuration and the damage formula as well. With this new patch, when not playing against an Antagonist, the damage formula being used will depend on your MMR and not the mission difficulty (which in the case of games without an Antagonist, is just the average Raider MMR).

With this change we hope to stabilize your experience through different matches at least when it comes to the feeling when shooting at enemies. Sometimes you're matched above your MMR and sometimes you're matched below, but enemy health and damage should feel more stable now that matchmaking doesn't influence the damage formula.

CHARACTER PRICING

For a long time we've been softening the economy to include choices and alternatives where there weren't any. Time-based crafting and character trial are a couple examples. Many gold costs have been going down but character prices haven't, so we're taking the opportunity to tune them down in this minor patch before we introduce new economy systems in the next update.

- Decreased the price to recruit "group 2" Spacelords (Mikah, Ginebra, Doldren and Rak) from 90000 to 50000 gold
 - Decreased the price to recruit "group 3" Spacelords (Ayana, Loath, Iune and Schneider) from 180000 to 75000 gold

- Decreased the price to recruit "non-grouped" Spacelords (Valeria, Aneska and Sööma) from 180000 to 100000 gold

WEAPON BALANCE

DOLDREN

- PATIENT BOY's mines no longer damages Doldren.

SHAE

- Increased SA-DHU's non-chaged shots damage (+15%)

IUNE

- Increased BLINK's damage (+10%)

KUZMANN

- Decreased HYPERBEL's damage (-15%)

KONSTANTIN

- Decreased O.SHTORM BV's damage (-10%)

- Increqased HORNET HH3's damage (+15%)

VALERIA

- Decreased LITTLE GIRL's bullet damage (-15%)

AYANA

- Increased LEGACY's damage (+10%)

- Decreased MAKILIUM's damage (-15%)

- Decreased VERSATILE's damgage (-15%)

MIKAH

- Increased K&K N90's damage (+10%)

- Decreased GRANNY's damage (-15%)

KNOWN BUGS

- Shae's AMPLE CHAMBER card only works when the player is the host of the game.

41
Gameplay Feedback / Re: Anger Ford the Mission'S
 on: November 20, 2019, 10:28:34 AM 
Thanks for the report, we are going to investigate if that player has toxic behaviour in other matches.

42
Gameplay Feedback / Re: Bad Player
 on: November 18, 2019, 07:07:38 PM 
Thanks for the reports, I edit the links.

43
Gameplay Feedback / Re: General Feedback
 on: November 18, 2019, 05:38:20 PM 
Hi! Did you remember how was your ping?

44
Gameplay Feedback / Re: Feedback from a new player.
 on: November 18, 2019, 05:35:07 PM 
Thanks! We appreciate your feedback!

45
Bug report & Technical Support / Re: Can't login on xbox.
 on: November 18, 2019, 01:33:20 PM 
How are your ingame user names?

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