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Messages - MSE_TENKA

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46
Bug report & Technical Support / Re: respawn issues for antag
 on: November 18, 2019, 01:27:06 PM 
Hi! Please send an email to spacelords_teamsupport@mercurysteam.com including your username, platform and a video so we can investigate the issue. Thank you.   

47
Gameplay Feedback / Re: Players suicide as soon as the game starts.
 on: November 15, 2019, 01:58:36 PM 
Thanks for the report, I edit the topic for privacity.

48
Gameplay Feedback / Re: Bad Player
 on: November 13, 2019, 10:54:58 AM 
Thanks for the report! I edit the topic for privacy.

49
Bug report & Technical Support / Re: Campaign locked
 on: November 13, 2019, 10:54:11 AM 
No, this combat is against Aneska and her  mech.

50
Bug report & Technical Support / Re: Campaign locked
 on: November 12, 2019, 11:58:28 AM 
Hi! We have check your profile and the issue is that to unlock next mission you need to achieve a minium score of 8.0 in the last mission, you have a 7.5.

Did the mission requirements display correctly to you? Maybe there is a bug there.

51
Bug report & Technical Support / Re: Can't control adds
 on: November 12, 2019, 11:13:56 AM 
Thanks for the report, we are going to investigate it.

52
Bug report & Technical Support / Re: Game freezes after every match
 on: November 11, 2019, 01:16:18 PM 
Hi!

We have see your issue through troubleshooting system, we are investigating it.

See you on the Broken Planet!

53
Gameplay Feedback / Re: Demotivated to play.
 on: November 06, 2019, 10:26:18 AM 
Hi everyone! We are aware that this is an important topic so we are going to talk about Matchmaking, MMR and the new Weapon's Mod System on this friday's stream. Please join us in our Twitch channel at 5 pm CEST (https://www.twitch.tv/spacelordsthegame).

54
Gameplay Feedback / Re: Demotivated to play.
 on: November 05, 2019, 12:05:14 PM 
Hi!

Thanks for your feedback. Matchmaking times and ping can vary depending on your geographic location and the time of the day you play.

The best option for dedicated players is to create a Guild with fellow players to ensure you find games instantly.

I would like to invite you to our discord channel, where you will find lot of players to play with: https://discordapp.com/invite/KEw7zcE

See you on the Broken Planet!

55
Bug report & Technical Support / Re: Can't login on xbox.
 on: November 04, 2019, 03:23:01 PM 
Hi! Do you have  Xbox Live Gold?

56
Hi! We are aware of this issue and we are working on a fix. Please check out our website and Social Media channels to keep track of the state of the game and all the issues that have been fixed, we're sorry for the inconvenience.   

57
Thanks for the report, we are going to investigate it.

58
Ship's Log / New update!
 on: October 28, 2019, 05:56:30 PM 
Hi Raiders!

We have publish our latest update today! You can download it right now. I you want to know what it contais, you can check the followin stream where Hernán Ojuel and Laura Palomo talks about the new update: https://www.youtube.com/watch?v=rUCrQ3OLNEc

Also, you can check the complete patch notes here: https://www.spacelordsthegame.com/community/index.php?topic=31605.0

See you on the Broken Planet!

59
Gameplay Feedback / Re: A bug with the skilltrees?
 on: October 25, 2019, 07:36:09 PM 
You can build previous cards because you can change your mind and decide to change your talents, but you need to build them again if you have destroyed it fo build a new one.

60
Ship's Log / Patch Notes 18.1
 on: October 24, 2019, 05:25:25 PM 
Hi Raiders!

We are going to publish a new update on October 28th that will include some big changes in the Aleph's use. We will explain all the changes this Friday at 5 pm (GMT+2) in our Twitch channel with Laura Palomo and Hernán Ojuel.

Do you have any question for our devs? Tell us tagging #Spacelords in Twitter!


You can read all about the changes in the following lines:

ELITE SOLDIERS

Aleph-charged Sniper Elites offered an interesting gameplay based on the distance, but Assault and Officer Elites were simply activating their Aleph-based skills with no counterable options for the players. This was one of the reasons to restrict these Elite from spawning with Aleph charges.

This update brings a new way for both Assault and Officer Elites to activate their Aleph-based abilities, which also gives the players more choices when facing them than running away.

- Instead of consuming an Aleph Gem and activating their special melee immunity immediately, Assault Elite Soldiers now remain still for a while, charging the ability. In this state they are inmune to CQC, but they can receive shooter damage.

- This activation can be cancelled by getting the Elites down to wounded state, pushing them or dealing a specific amount of damage to them.

- Cancelled activations also prevent these Elites to consume their Aleph charge.

- Officer Elite Soldiers still become invulnerable when activating their ability, but now they deploy an Aleph Gem-fueled portable beacon on the ground in order to call the air strike.

- Once the air strkie begins the Elite Soldiers lose their invulnerability.

- Players are now be able to cancel the air strike by shooting the beacon down. If this happens, the Aleph charge will materialize as a pickable gem.

- The air strike also stops after several seconds. If this happens, the Aleph charge will be consumed.

- In order to make it easier to understand, FXs for the air strike attacks have been revamped.

- These Elite Soldiers now have to wait some time before they can use their abilities again.

Now that the Aleph-based skills activations can be countered by the players, all Elite Soldiers will have a mission-dependant chance of spawning with some Aleph charges.


AI MELEE DAMAGE REDUCTION

- Grunt's melee damage has been decreased by 28% (18/25)

- Elite Assault's melee damage has been increased by 7% (30/28)

- Elite Officer's melee damage has been decreased by 14% (24/28)

- Elite Sniper's melee damage has been decreased by 28% (20/28)


FX

- Removed explosion FX from the Officer Elite Soldiers' bullet hits.


WEAPONS

SHAE

- Sa-Dhu's capacity of removing pressure by shooting now only works when the bullet hits an enemy.

SOOMA

- Added a new FX to emphasize the energy-absorbing capacity of Catharsis' charge mode shots.


CARDS

LOCALS

- Vendetta card has been removed from the game because it's activation condition referred the deprecated ammo system. Some local's cards have been restructured in the graph as a consequence.

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