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Gameplay Feedback / Shakura and why it should be removed from the game
on: August 10, 2019, 01:36:36 AM
So let me explain my frustration. Every raider in the game has a weapon were you have to try to actually get kills. Yes some may be a little better than the rest, for example plague. Plague is a powerful weapon although Hive still has to be near the target to even get useful damage out. However, Shakura you literally just have to sit behind cover and send the ball out.
Now I am the last person to call something overpowered, I will always see something as a counter to something else. Which I will admit Harec is an amazing counter for Valeria. That being said Shakura is beyond this. I recently started over on Spacelords on Steam to get the full feel of a new player experience. I can now understand why so many new players are leaving.
MMR puts low tier players with a tier 1 valeria with Shakura? That's an instant lose for the raiders! Especially if its on tight missions like "Hanging by a Thread" The Valeria just sat in the back and sent her overpowered death orb flying at our spawn. I am not even mad that we lost to her I am mad because she didn't even have to try! All of her other guns have a sort of synergy and that's what I love about Valeria, the fact two things in her kit work so amazingly well together. Shakura's only "synergy" is the fact that the gun reduces cooldown...which her other guns do to. This gun is the reason so many new players are quitting that and the impossible grind for xp! Why do max level players only get a maximum of 400xp while low level players get nothing on the fifth day? This maxs no sense...if the level cap is going to be capped make it where even low level people get a little something on the fifth day! They are struggling and struggling isn't a grind its a chore.
Now I am the last person to call something overpowered, I will always see something as a counter to something else. Which I will admit Harec is an amazing counter for Valeria. That being said Shakura is beyond this. I recently started over on Spacelords on Steam to get the full feel of a new player experience. I can now understand why so many new players are leaving.
MMR puts low tier players with a tier 1 valeria with Shakura? That's an instant lose for the raiders! Especially if its on tight missions like "Hanging by a Thread" The Valeria just sat in the back and sent her overpowered death orb flying at our spawn. I am not even mad that we lost to her I am mad because she didn't even have to try! All of her other guns have a sort of synergy and that's what I love about Valeria, the fact two things in her kit work so amazingly well together. Shakura's only "synergy" is the fact that the gun reduces cooldown...which her other guns do to. This gun is the reason so many new players are quitting that and the impossible grind for xp! Why do max level players only get a maximum of 400xp while low level players get nothing on the fifth day? This maxs no sense...if the level cap is going to be capped make it where even low level people get a little something on the fifth day! They are struggling and struggling isn't a grind its a chore.