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Messages - TheBrentWoody

Pages: 1 ... 3 4 [5] 6 7 ... 26
61
Suggestions / Re: Alicia Players...
 on: July 31, 2018, 04:35:31 PM 
If they'd make Barrier work against RnR there would be a counter play, and this would be fine.

62
Gameplay Feedback / Re: PERSONAL feedback
 on: July 31, 2018, 04:13:17 PM 
Yeah. MMR is a trap. It is super booked, especially when they just give antagonist wins away.

63
Suggestions / Re: Alicia Players...
 on: July 30, 2018, 06:29:03 PM 
So, really they just need to make the gun shoot bullets and not damage through cover. Let the barrier guns protect against it, and it should be fine.

64
Spacelords’ Advice / Re: Can this turn into a fun community?
 on: July 30, 2018, 06:22:42 PM 
Yeah. We've always been fun. We just also like to bitch.

65
Bug report & Technical Support / Re: Hive Shy bug
 on: July 22, 2018, 08:01:58 PM 
That probably isn't a bug.

66
Spacelords Universe / Re: The new "spacelords" trailer
 on: July 21, 2018, 04:11:12 PM 
Harec skin for Alien Myths. Alicia for Wardogs. Lycus for Hades.

67
Gameplay Feedback / Re: tolchok review...
 on: July 19, 2018, 04:24:25 AM 
Unwilling to use their skill is the same as having no skill in those situations :D

68
Gameplay Feedback / Re: Passive skills
 on: July 15, 2018, 07:20:39 PM 
I was explaining it, not justifying it. 

69
Gameplay Feedback / Re: Passive skills
 on: July 15, 2018, 05:17:25 PM 
@tooeasy all games/life/everything is based on economic principles. Developers have a cost/time expectation that is set for you to spend x amount of time playing to purchase y,  This is the same in most games, and there are always some quick money schemes in games so that you can bridge that distance more quickly, but don't be fooled that the analogy is off.  They are willing to introduce x money into the economy per match, and they don't care how you split it.

70
Spacelords’ Advice / Re: Healing/Dr.Kuzman
 on: July 13, 2018, 10:30:38 PM 
Ingrid? I think it gets higher dps.

71
Fan Corner / Re: "White Noise" from Council Apocalypse
 on: July 13, 2018, 09:41:17 PM 
Yeah, they announced it on twitter and in the discord.  Looks cool.

72
Gameplay Feedback / Re: antagonist mode sucks!
 on: July 13, 2018, 09:40:13 PM 
I think they should rotate all the guns locations weekly.  That way no one has to force antag except to build.  (And even then they could make build requirements rotate on the affinities if you really wanted to let people -choose- how to play the game.)  So, even if they do put some gun  drops in Arena then you could just wait for the next rotation if it is horrible to do it.

73
Spacelords’ Advice / Re: Advice on playing as Iune
 on: July 13, 2018, 09:37:15 PM 
Drow, switch mystical concentration to Stoicism.  Stoicism -is- the most important Iune card.

74
Spacelords’ Advice / Re: Healing/Dr.Kuzman
 on: July 13, 2018, 09:36:18 PM 
Arc length effects it, but I've never seen higher heal numbers and we've tried a bunch of cards.  Was trying to make the unkillable Kuzzman build.  Does not effect it, and they don't crit.

75
Spacelords’ Advice / Re: Healing/Dr.Kuzman
 on: July 13, 2018, 02:51:12 PM 
I've never seen it be more than 8.

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