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Messages - TheBrentWoody

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376
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 14, 2018, 09:45:42 PM 
I think losing to an antag does need to clearly show that it gives good rewards.  The loss screen effects peoples feelings about the game negatively. So, it could be kinda tweaked to make it clear that (if anything) you just got more because of the antagonist, which is a great system for asymmetric models, because there will always be those guys you just can't beat.

377
Suggestions / Re: Solo Challenges!
 on: February 14, 2018, 08:50:38 PM 
Ooo Ooo, I forgot. The ability to be in queue and do solo missions simultaneously would also be great.

378
Suggestions / Solo Challenges!
 on: February 14, 2018, 08:14:11 PM 
Maybe pick a map and a difficulty and offer something that is locked behind paywall/grind for solo players once a week.  (Easier to get gun, cheaper skin, or (Maybe?) a character? depending on the difficulty of the challenge.  (Offer gold alternative for those already possessing that item). 

So, for instance giveaway Iune if you can solo Enemy Within on Very Hard. or something of the sort. Could even put an attempt cap if your pockets would like it better? 

Thought it'd be something engaging to solo players taking a time out from the long queue times to engage with.

379
Spacelords Assemble / Re: PS4 Players - Fireteam
 on: February 14, 2018, 06:57:44 PM 
THEBRENTWOODY is my PSN tag. If you play often, there are good odds you've seen me. I will happily play with newbs, vets, or whatever.  Cheers!

380
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 14, 2018, 06:54:19 PM 
So, I'm just going to put my hat in the ring for just a second...

Don't nerf Hans.

Drow, You're looking at antags the wrong way.  Any game with an antag is a free win (reward wise) and if you actually beat him you get a super win with even greater chances of drops. 

Thank your local antagonists for granting the gift of treasure.

Now, I'll be more serious.  If you're the type of player (which you obviously are) who cannot handle the asymmetric style of game, and you continue to play this very game...then you might have to just know that occasionally you're going to have a bad experience, and try to emotionally prepare for that in advance. Why would they tweak the game? The possibility for the antag is exciting, and informs other tactical choices.  It's part of the unique flavor of the game.  So, if you choose to auto surrender to mitigate this problem for yourself, good for you.  If you choose to call antag rounds "FUN ROUNDS" and just try to enjoy yourself...do that.  I don't know what it'll take for you to enjoy it, but I'm sure you can figure it out.  I do know, however, that every alien can deal with Hans. Every Fifth Council can deal with Hans.  (Most Wardogs, though they are much harder) and All of the Hades Division.

So...Of the three characters that have the hardest time with HANS...you had all three... Just too consider.

381
Gameplay Feedback / Re: Weapons Locked Behind Antagonist Ranks
 on: February 14, 2018, 06:40:23 PM 
Also, it will give incentive to buy stuff...

382
Gameplay Feedback / Re: Weapons Locked Behind Antagonist Ranks
 on: February 14, 2018, 06:39:44 PM 
Yeah. They need the incentive to antagonist because its one of the games niches. I do think they should make it Either or, though.  Like you need level 12 to build guns either Raider or Antagonist rank.

So , that way, you can build your little guns pretty early just from playing the game if you want, or you can rush antag rank and build them sooner.  Just for the option.

383
Spacelords Universe / Re: Cheaters
 on: February 14, 2018, 06:29:05 PM 
On this note, LordDraco and myself did happen across a russian named pc player playing Hans who couldn't die and had infinite ammo.

384
Spacelords Universe / Re: how you find out about RotBP?
 on: February 14, 2018, 06:28:28 PM 
PSN too.  And they lived happily ever after?

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