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Topics - TheBrentWoody

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Spacelords Universe / DEVS REVEAL THYSELF!
 on: March 08, 2020, 11:16:31 PM 
Could we get a list of your ingame names?  So we know if you're in the match with us? :D

Suggestions / The State of the Game
 on: November 23, 2019, 07:21:32 PM 
So, allow me to virtue signal in a brief preamble.  I have played this game for some time.  I have invested a good deal of money into it.  I love it.  It's a wonderful game, and that's why I keep coming back to it. 

Now, that that is very clear, let me highlight some issues that the player base is facing, and causing no small amount of consternation in the process. 

The MMR system.  The Dev  team says that "It is not broke."  We will have to disagree on this.  Ever since there have been scaling minions, there have been some amount of unbalance to the game.  Likely due to expected forge balances. 

-Suggested Solution-  Set a minimum difficulty (could be invisible to the MMR rating) which applies to people of a certain account level.   So, for instance, Tier 1 Purples, people who have hit level 250 ought to be able to play the game at 40 MMR.  So, using this as a hard minimum could shore up MMR abuse. 

Yes, Yes, we have heard that MMR abuse doesn't happen, but the facts on the ground is, it does. If you've ever antagged for a day, you run into group after group with shitty MMR, and the compensation system only makes it that much more difficult.  MOST players cannot win an antag match with the MMR skewed.   

MMR should be the goal, it -is- Endgame content.  All players should -ideally- end up in high mmr.  This is where the game needs to be playable.   If the match takes twice as long to complete, the players should be awarded twice the rewards.  SINCE the "Prizes Galore Update" we only really get large quantities of rewards on the first five matches of the day, so, have steeper scaling prizes.  This will incentivize doing your best, as opposed, to doing your medium. 

Weapon Balancing is weapon balancing, nothing stands out as ruining the game for any player, with the exception of the Tolchock still invalidating most of the cast as an antag pick. 

I am excited to see the Advanced Features in "Epic Forge."  However, MMR is busted, and it is making a large portion of the dedicated player  base feel terrible and unheard.  I really hope you can acknowledge that this is the case, and take some sort of steps (need not be my suggestions, of course) to fix it. 

Acknowledgement would go a long way, I think. 

Antagonists are what make this game feel special and unique.  So, please, put some effort in to making sure it's a viable play mode, which players can't abuse.  In the current state of the game, Antagonists make the game easier to win.  It should not be the game.  Yes, the Raiders should be slightly favored, but the Antagonist should not be straight up neglected. 

Thank you for your considerations.  I hope it gets better.

Suggestions / Increase Raider Roster with Skins.
 on: August 20, 2018, 04:59:10 PM 
Make these skins unlockable with gold, but be a character that is functionally identical. Like Alicia and Clone Alicia. Kon bot and Kon Project

Fan Corner / Stream Giveaway (Shameless Self Promotion)
 on: May 20, 2018, 06:05:46 AM 
So, Imma give someone 1250 Mercury Points or a Campaign at 50 followers on my stream.

Support me!  :D

Bug report & Technical Support / Tsiklon
 on: April 27, 2018, 06:58:53 PM 
So, the patch says they fixed it.  Anyone confirm or deny this?

Gameplay Feedback / Max Forge
 on: April 26, 2018, 07:28:21 AM 
It's 25. at Lvl 150. Just to let everyone know.

Suggestions / Antagonist Remodel
 on: April 17, 2018, 09:38:34 PM 
Treat antagonist as part of the team. Give rewards based off the highest score achieved. Distribute guns to all maps, and allow drops to be gained by antagonist and 1 raider. Separate affiliation points and gold so that rewards are not split but all are raised by looting attributes

Allow buy into gun drops for a gold premium/purple ticket so if you opt to spend gold then you get the blueprint. Take earnable gold out of premium price.

This will allow cooperative competition between antag and raiders. It will quash major complaints that it forces antag ranks. It will allow full enjoyment of the game in either mode or both.

PS. Designated Antagonist days. Allow random assigning of designated antagonist, and completion of 5? Antag matches rewards 100k gold/rare blueprint/50k affiliation.

Attract antagonists through incentive not walled content.

Spacelords Universe / So, found th clan
 on: April 12, 2018, 01:42:18 AM 
Good job if you guys read this forum. Would really like to do that without 300 ping

Gameplay Feedback / Vortex isn't critting?
 on: April 10, 2018, 09:14:52 AM 
I've 20% chance. Haven't critting with it on a lot.

Suggestions / Play with the DEVS
 on: April 10, 2018, 01:03:33 AM 
You should totally get on and play with us on the various platforms.  It'd be fun. 

Gameplay Feedback / So, I love this Game.
 on: April 09, 2018, 05:34:51 PM 
Seems like we bitch and moan a lot about things that come out, either due to frustration or concern.

I just want to make it clear that I love this game.  It has some flaws, but ultimately I wouldn't spend my time playing it if I didn't thoroughly enjoy it.  We've got a great community, and it's quite fun.  The player base can sort out MOST of the issues the game has. (Blueprints for example can be assigned to the people you play with, and you just let those guys roll on them.)  But, even still, I play without my friends too.  Hah.

So. Thanks Mercury Steam for making a great game.  We see you trying. We appreciate you.

Gameplay Feedback / Doldren HEALER!
 on: April 06, 2018, 09:23:52 PM 
Anyone see that card where he can heal friendlies for 150 every 5 seconds.  I mean...WHAT??? 

Gameplay Feedback / Ughh. Euro vs States
 on: April 06, 2018, 04:26:57 AM 
So, I just played a melee build Dolder vs a high level Euro PC team. Three were higher level than I. 300 ping plus the whole time. 26 kills. 2.1 score.

Gameplay Feedback / Blueprints
 on: April 04, 2018, 06:59:21 AM 
Not working if you had before update

Gameplay Feedback / Don't antagonist as new person.
 on: April 04, 2018, 02:31:51 AM 
It bluescreens

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