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Messages - Zephroze

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I kept having trouble getting 8+ in the last mission on the third campaign to unlock the fourth; the one where you fight General Marmalade, so I eventually got into a match with 3 bots, killed as many soldiers as possible and didn't die once to ensure I got enough points even though I knew I wouldn't get a speed bonus.

It's really not that difficult.

The guns would still be a nuisance with a moderate nerf.

The fact that you have this MASSIVE map with 2 engineers on either side shooting turrets that cover like an eighth of the map at a time, plus snipers, means that if either of them hit you on the way to the engineers, you're guaranteed to be finished off by the other. It wouldn't be so bad if the turrets did a little bit less damage.

Spacelords Universe / Re: Suggestions For Improvements and Feedback
 on: January 05, 2021, 04:18:11 AM 
I will mute both immediately and as antag it's often a blessing to know that they can't communicate but I can't argue with the logic.

Spacelords Universe / Re: i QUIT
 on: January 05, 2021, 04:16:20 AM 
Have you tried not trying to melee the invulnerable person and just standing a short distance away to shoot them after?

Always seems to work for me.

Spacelords’ Advice / How does Valeria's Shakura work?
 on: January 04, 2021, 09:17:06 AM 
When I launch Shakura's quantum projectile, it's like a 50/50 chance that it will start damaging nearby enemies.

When I recall the projectile, it instantly starts damaging enemies, but I can't figure out the pattern to begin the damage when I first launch it. What am I missing here?

I've tried shooting it, having it pass through enemies, having it pass near but not through, being really far, being really close, etc, but I can't figure out how to enable its damage for sure except by recalling it to Valeria.

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