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Gameplay Feedback / A Breath of Hope (spawn rate and orb health regeneration)
on: May 20, 2018, 01:06:10 PM
Does anyone feel this level is incredibly difficult with a high difficulty modifier due to the spawn rate of shotgunners at the start, which forces certain character picks.
If you get past that and onto the last section, the final orb's health regeneration and bad guy spawn rate is crazy high. To the point of certain character and weapon combinations cannot finish the level as the required DPS the kill the orb cannot be met.
Also on the last orb one time the team survived so long the normal bad guys stopped spawning. We still couldn't kill the orb and had to surrender when we all ran out of ammo.
It's not impossible, but I feel as every combination of characters and weapons should be able to complete any level.
If you get past that and onto the last section, the final orb's health regeneration and bad guy spawn rate is crazy high. To the point of certain character and weapon combinations cannot finish the level as the required DPS the kill the orb cannot be met.
Also on the last orb one time the team survived so long the normal bad guys stopped spawning. We still couldn't kill the orb and had to surrender when we all ran out of ammo.
It's not impossible, but I feel as every combination of characters and weapons should be able to complete any level.