*OK. Here is my final thought as well. The discussion was relevant because your points did not make any sense to me. So I asked you to elaborate so I can understand your opinion. Because to me, your POV is flawed. New players are certainly not thrown anywhere. The real first mission is a solo tutorial that informs you on how a few mechanics work in the game. This is the mission I believe can use some work. Its short, doesn't go into detail about gameplay and character skills, and its boring. Rescuing lycus is the second mission. So in my opinion, rescuing a dangerous person like lycus from a heavily armed transport ship, gives this rescue mission some form of a reason to be the way it is. And if a new player is constantly loosing to the second mission, ether because a skilled player is playing against them on an online match or because they can't adapt to small areas, this is not the only mission available for a new players to play in COOP. The third mission has exactly what your asking for so maybe your casual friend should try that next time. So, Unless your meaning is a proposal to give this first mission some improvements, I don't agree. Do you understand?
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I agree with that, that is why I have that opinion. The first mission (real tutorial) should go more in detail about some mechanics and longer in my opinion.
Yes, I think the second mission it's easier for a new player if he is matched against an antagonist, but I think most players will start with the first mission (tutorial and lycus) because it's named "prologue".
My problem was more pointed towards new players like my friend that are more casual players, but that they don't know anyone in the game. In the case of my friend I can tell him how the game works obvioulsy, he shouldn't have that problem.
BTW, I wasn't asking for a complete redone of the mission or advantages for the raiders, I understand that there is a narrative behind that mission, and that mission is not bad at all. I was simply exposing a possible problem, and there are a lot of different ways to fix that as expanding the tutorial like you said or simply don't letting a player match against an antagonist for their first multiplayer game.