Author Topic: i QUIT  (Read 444 times)

VeryShae

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i QUIT
on: December 29, 2020, 04:56:38 PM
because antag's invulnerability during CQC is pure stupidity.
He can easily dismantle 3 players if he has both CQC-support cards, and it's not because he is good. It's because when raiders wanna help their allies, they are pushed back if they attack the antag, and during that time they are so vulnerable and can't do anything.
« Last Edit: January 07, 2021, 09:33:53 AM by MSE_Laura »

Poetpix

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Re: i QUIT
Reply #1 on: December 29, 2020, 11:33:20 PM
was there ever a time when antag and heroes were ever balanced?

VeryShae

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Re: i QUIT
Reply #2 on: December 30, 2020, 01:33:14 PM
was there ever a time when antag and heroes were ever balanced?

I don't know, but the Antag side has a lot of advantages such as:

1) Unlimited life
2) Many minions that can kill you, especially at higher elo.
3) An option to choose your character after seeing the raiders' choices so as to counter the most effectively

VeryShae

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Re: i QUIT
Reply #3 on: December 31, 2020, 02:43:00 PM
Well, I gave it another try but the same thing happens.

This time, Alacia dismantled the whole team and we lost miserably. Defeat happened during the 2nd stage of hanging by a thread due to no life left for revival. I realize now that it's just not invulnerability during CQC but also 2 or 3 seconds after she finishes killing one of us.

I uninstalled the game after that match. I should have never given the game another try but because I didn't uninstall it then, and the temptation was high since I was bored.

The game has so much potential, characters + weapons + skills are all unique and interesting; it can be a 100 million dollar game but somehow it's not that good because of minor things.

Uninstalled.
« Last Edit: January 01, 2021, 04:06:43 PM by VeryShae »

Zephroze

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Re: i QUIT
Reply #4 on: January 05, 2021, 04:16:20 AM
Have you tried not trying to melee the invulnerable person and just standing a short distance away to shoot them after?

Always seems to work for me.

Poetpix

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Re: i QUIT
Reply #5 on: January 06, 2021, 04:35:07 AM
Well, I gave it another try but the same thing happens.

This time, Alacia dismantled the whole team and we lost miserably. Defeat happened during the 2nd stage of hanging by a thread due to no life left for revival. I realize now that it's just not invulnerability during CQC but also 2 or 3 seconds after she finishes killing one of us.

I uninstalled the game after that match. I should have never given the game another try but because I didn't uninstall it then, and the temptation was high since I was bored.

The game has so much potential, characters + weapons + skills are all unique and interesting; it can be a 100 million dollar game but somehow it's not that good because of minor things.

Uninstalled.

sorry you feel that way, it sounds like that Alacia, probably had some kind of build that gave her a few seconds of invulnerability after a cqc action, there are some cards like that.. The problem is that its hard to tell when another player is using what card, there's not really a lot of tells for a person's build. Which at the end of the day can look like the game is wigging out on you in an unfair way. I am beginning to question the overall  concept of the game. Does it want to tell a story? does it want to truly stick to a 4 vs. 1 gameplay style? does it want to be a 3rd person shooter? it seems a lot of the old fans seem to have up and left and normally, a big triple A game wouldn't care about this because its still pleasing new fans, but spacelords seems to please very few and is falling into a dangerous place. I'm sure that mercury is very sad that you left the game, I hope they do something soon to lift the series off the ground. Maybe it needs a new direction, or a primary focus on one thing. Everyone seems to love the character stories and designs, thats why I first liked the series. I dunno maybe some new kind of game modes, but something needs to be done.

MSE_Laura

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Re: i QUIT
Reply #6 on: January 08, 2021, 10:41:55 AM
Hello there,
It does break my heart to see a player leave the game. I'm sorry that you had a bad experience with the game, VeryShae.

On the other hand, that's indeed part of the game mechanics. All players have a few seconds on invulnerability after killing an elite and a raider/antagonist, as it would be really unfair to let them be killed after they secured the kill. You can use that too in order to avoid harm or take advantage of the situation! I really hope this info helps you.

VeryShae

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Re: i QUIT
Reply #7 on: January 14, 2021, 10:11:07 PM
Hello there,
It does break my heart to see a player leave the game. I'm sorry that you had a bad experience with the game, VeryShae.

On the other hand, that's indeed part of the game mechanics. All players have a few seconds on invulnerability after killing an elite and a raider/antagonist, as it would be really unfair to let them be killed after they secured the kill. You can use that too in order to avoid harm or take advantage of the situation! I really hope this info helps you.

Since you're very nice, I decided to reinstall Spacelords.
I even posted on different game forums to invite new players to Splacelords. Hope someone will come.

Anyway, please fix small things that may irritate frequent players, such as there are too many cinematics or so. I have played so many games in my life and I think Spacelords is at least a 100 million dollars game if small things were fixed and there were more game modes (elimination, free for all, etc.). Maps are already very good for PvP purpose so I don't see any problems in this.
In fact, I have never seen a game with so many interesting ideas and designs like Spacelords before.

Regards

dehking

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Re: i QUIT
Reply #8 on: January 15, 2021, 12:08:59 PM
Hello there,
It does break my heart to see a player leave the game. I'm sorry that you had a bad experience with the game, VeryShae.

On the other hand, that's indeed part of the game mechanics. All players have a few seconds on invulnerability after killing an elite and a raider/antagonist, as it would be really unfair to let them be killed after they secured the kill. You can use that too in order to avoid harm or take advantage of the situation! I really hope this info helps you.

Since you're very nice, I decided to reinstall Spacelords.
I even posted on different game forums to invite new players to Splacelords. Hope someone will come.

Anyway, please fix small things that may irritate frequent players, such as there are too many cinematics or so. I have played so many games in my life and I think Spacelords is at least a 100 million dollars game if small things were fixed and there were more game modes (elimination, free for all, etc.). Maps are already very good for PvP purpose so I don't see any problems in this.
In fact, I have never seen a game with so many interesting ideas and designs like Spacelords before.

Regards

Call me up if you need someone to play man. I share some of the same opinions and I'm struggling with mixed feelings about this game, especially the state it is in right now (no grapple kill, infinite ammo, etc.). I also downloaded it again looking for the nostalgic feeling of playing it.

It's a good game. It has good art, it has solid gameplay .. just need to focus on some quality of life changes and maybe go back a few ideas.

This game can easily get into the mainstream and have the respect and attention it deserves.

MSE_Laura

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Re: i QUIT
Reply #9 on: January 15, 2021, 02:44:53 PM
Hello there,
It does break my heart to see a player leave the game. I'm sorry that you had a bad experience with the game, VeryShae.

On the other hand, that's indeed part of the game mechanics. All players have a few seconds on invulnerability after killing an elite and a raider/antagonist, as it would be really unfair to let them be killed after they secured the kill. You can use that too in order to avoid harm or take advantage of the situation! I really hope this info helps you.

Since you're very nice, I decided to reinstall Spacelords.
I even posted on different game forums to invite new players to Splacelords. Hope someone will come.

Anyway, please fix small things that may irritate frequent players, such as there are too many cinematics or so. I have played so many games in my life and I think Spacelords is at least a 100 million dollars game if small things were fixed and there were more game modes (elimination, free for all, etc.). Maps are already very good for PvP purpose so I don't see any problems in this.
In fact, I have never seen a game with so many interesting ideas and designs like Spacelords before.

Regards


OH WOW! I didn't expect that! Thank you so much, VeryShae!!
 Fingers crossed more people join in. The more players, the merrier! I don't quite know if some of the suggestions are viable due to technical requirements but thank you for your feedback and overall, for playing our game! :-)