Author Topic: Simplify the grants of score, reward, and exp after each game.  (Read 9640 times)

VeryShae

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Why do you separate score, reward, and exp so that we have to spend about 1 min after each game just to wait for each of those to show up?  First score, when a game ends, then rewards at the lobby,  and exp after the rewards.

Why don't you just combine these 3 into one table so that we can start a new game as quick as we can?

Thanks for listening.

MSE_Laura

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Re: Simplify the grants of score, reward, and exp after each game.
Reply #1 on: January 08, 2021, 09:49:47 AM
Hello there again, VeryShae!
Thanks for your feedback! We'll take a close look at your suggestion.

VeryShae

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Re: Simplify the grants of score, reward, and exp after each game.
Reply #2 on: January 14, 2021, 10:01:02 PM
Hello there again, VeryShae!
Thanks for your feedback! We'll take a close look at your suggestion.

Thanks,

Also, please don't force us to watch 5 - 10 cinematics in every mission.  We're tired of holding a certain key to skip those cinematics many times a day.

dehking

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Re: Simplify the grants of score, reward, and exp after each game.
Reply #3 on: January 15, 2021, 12:23:37 PM
Hello, these are exactly things that I call "Quality of Life". Some screens in this game must be optimized for a better experience for players.

As you said. One screen could give us all.

Also, we could have a better graphic showing our performance such as:

- how many kills I got (meele/shot) mobs/elites
- how many deaths I had
- how many antag kills and deaths I got
- how was my accuracy
- how many points did I get
- How much heal/shield was given to allies
- Aleph collected
- Aleph stored at the objective
- Time it took for the mission to be completed

Them who was the MVP and a note of performance.

There could also be other titles besides the MVP such as:
- who did more damage
- who healed more
- who got more kills with its fists
- who killed more the antag
- etc.

All with funny titles. This would improve the sense of reward and the experience of playing, also would let people understand what are they doing during the game.

Also, if this would be implemented, let us have a departure history so we can see how we played before in a stage/character.

Also, have a "new record" when we have a better performance in anything. This can even become an achievement later on.