Author Topic: Hans' jetpack physics are accurate, but...  (Read 46 times)


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Hans' jetpack physics are accurate, but...
on: September 11, 2019, 03:30:10 PM
All i'm asking for is this: Hold your ability to charge your jet pack for 1 second and consume 25% of the fuel to propel yourself vertically(activating the jetpack in the process)

Hans seriously lacks any way to cover a decent vertical crossover say the platforms on a breath of hope...or the other high platforms on the first phase of a low blow

You can't use it while your jetpack is already activated, It's not affected by anything, nor it has any other uses or advantages other than being able to jump over stuff

I understand that not all aerial characters should play like alicia, but as it turns out hans just needs this little push to be smoother