Recent Posts

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Bug report & Technical Support / Re: Visual bug with Attractor stat.
« Last post by MSE_Laura on January 16, 2020, 04:24:08 PM »
Oh wow  :-[
Thank you so much SniffaXxX! Both for your report and video (we really appreciate those). Let me send it to QA so we try to fix it ASAP!
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Suggestions / Re: Makkari, the aleph addicted athlete that goes FAST
« Last post by Hopperorouk on January 16, 2020, 04:23:53 PM »
That's an interesting idea! Yeah, we used speed increasing cards in the past to balance slow-moving characters like Valeria´s Titanium Chassis" card. The issue could be that a really fast character + cards could be felt kinda impossible to catch and frustrating in the long term.
What do you think?

I've havily modified makkari and changed some aspects about him, mostly how his ability works, that he doesn't get faster sprint speed he just dashes like iune's blink...second he's a local so he's generally weaker, with the added constraint that his stress is always high when uses his dash ability
And lastly i added his weapons...dual coil guns or gauss guns

What do you think? I have no hope in seeing a new character based on speed or iune's blink ability ...but i had fun making this character :) if you want i can show you the concept art...
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Gameplay Feedback / Re: Stop matching antags to raiders in abroad
« Last post by MSE_Laura on January 16, 2020, 04:19:49 PM »
Hello there, Lehi!!
Sorry you had a bad experience :( As you know, Matchmaking times and ping can vary depending on your geographic location and the time of the day you play. Being an antag, you can´t just form a squad with people with good network and close to you. But, what you can actually do is to check our "looking for a game" discord channel :

https://discordapp.com/channels/315765053364109312/543865127213203467

This way you can be in touch with people with a good network that want to play too!
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Hey, Hopperorouk!
No panic. Now you have the Over-Reload Advance feature that allows you to have many more rounds if you reload with a full clip!
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Gameplay Feedback / Stop matching antags to raiders in abroad
« Last post by Lehi on January 16, 2020, 09:16:27 AM »
Please stop match antags to raiders in abroad. Im in the usa, and i just cannot do cqc and land shots on raiders abroad, like in russia, EU, south america, etc. Those guys group up usually, and i have absolute disadvantage. Cant respawn, cqc fail, lag armor, sudden damage, etc.

Even worse, i dont even have a choice to resign than disconnect the game and get banned from a game or waste my time in unplayable game.

Please mse...
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Gameplay Feedback / Re: Feedback from a new player.
« Last post by Lehi on January 16, 2020, 09:05:51 AM »
Is this a kid just rant  at someone's stream? And get banned? Lol.
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Bug report & Technical Support / Visual bug with Attractor stat.
« Last post by SniffaXxX on January 16, 2020, 01:53:32 AM »
Hey there! Just wanted to pop by and show you this bug with the attractor stat. It will sometimes make the sound and visuals as if you recieved aleph when in reality the skill did not trigger and no aleph was recieved.
I’ve had this happen on two maps and multiple times on each map. I only recorded one instance of this happening though.
https://youtu.be/jSKk8Q3fv8I
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Gameplay Feedback / Epic Forge: Kill points need to be fine toned
« Last post by Alex2199 on January 15, 2020, 09:29:18 PM »
So beside the few bugs that plague the game as of right now, I have just a minor complaint about the kill point system. I do enjoy everything about the new forge system, however, I think there should be assist kill points as well. I'm not one to complain about stealing people's kill, but I find it annoying that I could down an elite and than a squad mate could run up and get the finishing blow then I get rewarded nothing despite doing the work. I believe if I damaged an enemy I should get like half the original points. So normal enemy give 10 points, assist kills should give 5.

Another issue I have is another issue I've had once the monthly rewards released. Some players have began to be more kill hungry and not focusing on the objective at all, so players like me have to focus strictly on the objective just to move forward in the game. I think a solution to this problem is adding kill points to the objectives that have health like boss, Fifth Council squids, Beholders, etc.
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I'm not going to give up
I need a decent explanation on to why you removed arsenal from hans' weapons

You need to buff his jetpack in exchange
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Suggestions / Re: Makkari, the aleph addicted athlete that goes FAST
« Last post by MSE_Laura on January 15, 2020, 12:07:28 PM »
That's an interesting idea! Yeah, we used speed increasing cards in the past to balance slow-moving characters like Valeria´s Titanium Chassis" card. The issue could be that a really fast character + cards could be felt kinda impossible to catch and frustrating in the long term.
What do you think?
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