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Messages - LoganMaze

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61
Gameplay Feedback / Re: schneider is OP
 on: September 20, 2018, 01:30:26 AM 
Hi all!

We have read all topics about weapon balancing. In the next patch some weapons will be rebalanced.

Thanks to all to your feedback!
thanks, even if the mercury team decides he is balanced as he is right now, it means a lot to get an answer when in most games forums there is no official reply.

62
Gameplay Feedback / Re: Still Too Many Antags...
 on: September 17, 2018, 09:52:41 PM 
I've had it with antags: mentor matches with lvl 275 antags just ruins your game altogether...

I've put a bit of money in this game so far because it had some very nice ideas, gameplay, design, lore, ...

But since MercurySteam doesn't seem to care much, I won't put more money until we get an option to turn off antags when we just want to chill or just want our rewards (which can be difficult enough with the crappy way this game has to introduce itself to new players.)

And an option to turn off mentor matches will be next (cause 20% XP is far too low if you end up with 3 beginners and doesn't worth loosing your blueprint or gold!)

Clear and simple.

Your move MercurySteam.
just in case, when you accept a match it lets you know its a mentor match, not trying to be a smartass but hope it helps.

63
Suggestions / Re: Add random mission select for the antagonist back in
 on: September 17, 2018, 09:48:28 PM 
i dont mind loosing a game, i get frustrated when i got 250 gold out of 15-20 minutes.

64
Gameplay Feedback / Re: Dedicated servers?
 on: September 15, 2018, 10:03:25 PM 
everyone would like dedicated servers but sadly the game isnt doing so well and they would run out of money with that.

65
Suggestions / Re: 40,000 gold lives refresh
 on: September 15, 2018, 05:16:35 PM 
i dont get why that exists, i cant think of a blueprint or anything you may win in a single mission that could be worth 40k gold, to me it seems like its just a scam and they are waiting for you to make the mistake of pressing the spacebar for more than 2 seconds.

66
no need to make it silly, maybe a ice theme skin or related to cold planets could fit for christmass.

67
Gameplay Feedback / Re: schneider is OP
 on: September 14, 2018, 08:35:57 PM 
There's already a thread about nerfing Schneider. If we had mods, or I were a mod, I'd just shut this one down.... no need to reply to the same topic 2 different times :|
welp, if they do shut this one dowm at least ill know they read the forums.

68
Suggestions / Re: Antagonist system
 on: September 14, 2018, 05:26:01 PM 
The problem is the rewards, you earn less in an antag match  …

Exactly, it's just dragging things out and it does not bring the slightest benefit to the end result.
And that raises the question, why should somebody play against an antag? Unfortunately somebody have to, because it's not optional. Make it optional or change something in the reward system.
The only issue with just adding better rewards is that it will cause a lot of players to become antagonists, which will only increase the forced pvp on more people that don't really enjoy it. This also doesn't fix one of the biggest problems with the whole antagonist system matchmaking. With the way it currently is you could end up with extremely high lv gaps in the team. Like a lv 12 antagonist could end up againts a team of lv 100s or a team of lv 30s against a lv 200 antag. It's completely broken and unbalanced so imo the best thing they could do is make it optional and focus on increasing the player base by fixing/adding better pve content.
yeah, that is why they need to give you more rewards when loosing against an ant.

69
Gameplay Feedback / Re: schneider is OP
 on: September 14, 2018, 04:32:47 PM 
he is not squishy he got 150 health points what else you want.
and i dont like him, he seems boring both in character and in his ability, and if the only thing you can think of is to tell me "well duh why dont you use it if he is so op" that shows he is op, at least until someone who knows the game better can give a better answer.

70
Gameplay Feedback / schneider is OP
 on: September 14, 2018, 12:07:29 AM 
i wouldn't mind if this was a pve oriented game, sure it feels like playing easy mode when a teammate is using schneider but its bearable.
the problem in the case of this game is that it has the possibility of being pvp, in which case going against schneider feels like shit, his drone wont miss a shot and can kill you faster than some raiders, schneider can stay in a safe place in the meantime and if he missplaced the drone it doesnt matter, he can get it in a better angle just after a few seconds, the worst part is that he bears the hp of hades division which means he isn't weak and vulnerable himself like engineers tend to be in other games.
my knowledge is limited since i have never bought him, so if i got anything wrong let me know, but so far the only thing i can think of is he shouldnt be able to "de-summon" the drone and use it again so fast, there should be a cd so the schneider player should be forced to think before choosing where to place the drone.

71
Gameplay Feedback / Re: Feedback from Level ~70
 on: September 12, 2018, 02:55:39 PM 
my opinion on the antagonist matter is that they should raise the rewards for the raiders when playing against an antagonist even when loosing, and of course give more rewards to antagonist, right now other than specific cards there isnt a single reason to play antagonist other than its fun. from my experience loosing against an antagonist isnt that bad, what is bad is when you see your shitty reward, and the worst part is that the antagonist didnt get much more gold, so what is the point? how did it happen that the very unique thing about this game got forgotten.

72
Suggestions / Re: More Commands (Mentor Matches)
 on: September 11, 2018, 12:41:20 AM 
well im not sure a basic chat option would be good. It could open the door to some nasty comments.

Oh my god SOOOOOO WHAAAT???? Why is everyone snapping back with this baby "I can't handle people" shit??????????????
Have we lost the ability to roll with the punches in life?? If someone is toxic  M U T E   T H E M.
couldnt agree more, the game is hard so anyone who is willing to invest time on it likes a challenge, i dont see anyone who likes a challenge crying because someone insulted him/her.

73
completely agree, as a new player sometimes it feels like developers dont want people to play their game.

74
Español (foro general) / Re: Jugadores Suicidas, ya tu sabes.
 on: September 08, 2018, 02:57:05 PM 
que estupidos, si querian bajar mmr eso se hace en antagonista, y si era por el antagonista pues son unos cagones (cobardes) ya que incluso son varios niveles mayor que el antagonista.

75
Gameplay Feedback / Re: Strong LOVE/Hate relationship with this game
 on: September 07, 2018, 02:04:14 PM 
mmr is just so stupid right now, at 60% mmr a lot of players start getting frustrated and loose on purporse to lower mmr (since the gold you gain for your higher mmr is next to nothing) and they end up facing against people of much lower level.
about the reward system: idk how the hell they think its a good idea to lock stuff behind timers, you know who started that trend? fucking facebook games, because they wanted you to pay with real money to avoid those timers or invite friends to the game, i get it they want people to spend more days playing the game (wich gives them more time to putout content) but its just so anticlimatic.

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