19
on: June 01, 2019, 08:02:57 AM
I don't see this necessary... if you see that the match is long and you can't win, you can always surrender, that option is always there... but, if people want to keep playing and playing, and doesn't give a damn about low rewards, let's the guys play the game.
If you want to play fast, just do it with a group of friends, you can easily storm missions with a good squad with people that know what are they doing.
What I'm seeing with things like this, the aleph/ammunition drops... is that the rules are changing every time. You made a game with certain rules and now, when people had played with those rules, you change them with not much sense.
Example, the drops, was necessary? Did you wanted to tackle the issue about a guy with 5 aleph or with full ammunition killing a mob and getting nothing? Don't change the actual rules, enrich them, make them drop the item when you already are full, not before that.
This is the same, after a couple of refills of lives, you have to wait a very good amount of time until Cortez returns, and any skilled antag will destroy you or the AI will swarm you (and Shae is quite dead if you are fighting Kuzmann). You have to be extremely good to survive, and if you are that good, you deserve the extra refill... now, some people can say that you can easily survive with Ginebra, right, too bad for the antag... well, too bad for the raiders when they shoot down the protector in two seconds and none give a damn about it...