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Gameplay Feedback / Re: Antagonist spawning
on: July 20, 2019, 09:36:31 PMActually really nice addition would be to turn off spawn timer for antag. Sometimes because of map design they cant increase spawn points radius. This at least add some time for antag to regroup. Cause each time antag spawn time is close to zero i just start to look around to see where he spawn to jump him
Also true. There is a lot of ways they could make playing antagonist more fun yet still keeping it fair to the raiders.
Ummm, I actually use the spawn countdown in order to play mind games with the Raiders, since the antagonist is not obligated to spawn at that moment at all.
Also, when the Master of puppets update kicks in, some cool features will be added. These will expand the range of actions the antagonist can perform, even while he/she's dead.