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Messages - L E T H A L ☆ C E N T A U R I

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31
Suggestions / Re: Concept Weapon for Valeria
 on: June 03, 2019, 02:54:51 AM 
omg someone should draw a design for this weapon. that sounds really cool.

32
I mostly get cut off when drawing and then trying to equip different cards than what I had pre-update. It gets stuck on "Awating response from MercurySteam servers" and I have to Alt-F4 to be able to restart the game :/

33
Gameplay Feedback / Re: Can we Have our Levels Back please?
 on: June 01, 2019, 02:44:04 PM 
Agreed, I had something to strive for. I wanted to get to 999 like Tommy, so I spent gold on XP boosts. Now that I have no levels there is no need for XP boosts. I was around 740-ish before the change and so I don't need gold for anything. Purple currency is only really good for limited disco balls and I don't want those. so leveling no longer means anything to me. Don't need gold, don't need purple stuff. And so I don't need XP buff, because they just get you more levels.

Yeah it would be great to be able to get other things with the fuckin purple shit. Not weird ass disco balls that do fuck all.

34
Gameplay Feedback / Re: Can we Have our Levels Back please?
 on: June 01, 2019, 05:02:33 AM 
Agreed. What a slap in the face to poor Tommy Rawhead who they even bothered to INTERVIEW about his level being 999. Just wow.

35
It would be awesome to have Apex's ping system with the character's personalities in intercom.

36
Gameplay Feedback / Re: Sudden Death Mode
 on: May 28, 2019, 11:25:01 PM 
What could possibly go wrong this is the best game ever.

Yeah what's dealio with that. This is honey bunches o' fun

37
Gameplay Feedback / Re: Aneska weapons are horrible ...
 on: May 21, 2019, 06:12:07 PM 
Watch hihsasuke's vids about her. You might learn how to use them. They're not bad.

38
Gameplay Feedback / Re: revert affinity from cards
 on: May 18, 2019, 11:59:32 PM 
Another horseshit decision. Nothing new.

39
Gameplay Feedback / Re: i am not clown anymore
 on: May 18, 2019, 07:44:00 PM 

soon there will be no more clowns left to laugh at.  have fun now. spacelords can be a very fun game but there is a reason some games have big international player versus player tournaments with big cash prizes and spacelords doesn't.

All clownin' around aside, this shit is true.

40
Gameplay Feedback / Re: Nerf toxic metas
 on: May 18, 2019, 07:13:37 PM 
How y'all look complaining about Schneider's damage


41
Gameplay Feedback / Re: i am not clown anymore
 on: May 18, 2019, 05:35:47 PM 
How y'all look complaining about antags

42
Gameplay Feedback / Re: Ya finally gone and done it...
 on: May 14, 2019, 01:24:12 AM 
Its kinda a big slap in the face to poor Tommy Rawhead. 1000 levels means nothing for him now :(.

43
Suggestions / Re: Hans's business
 on: December 05, 2018, 12:10:51 AM 
Hans's Kitchen mini game on iOS lol

44
Gameplay Feedback / Re: Mentor Matches should be Gentle
 on: December 04, 2018, 11:59:00 PM 
Better that they play for 4 hours than leave after their first antag stomping. You can harp all you want on "Oh but it's the spirit of the game, blah blah blah..." all you want, but until the incorporate good communication systems (so you can actually sherpa people through missions effectively) in the game, mentor matches with antag are more of a pain than fun.

Exactly I don't agree with Poh at all. Mentor matches aren't even mentor matches because there isn't any chat to communicate and .... actually mentor on. There is literally no way for me to "take care" of them.

They shouldn't be facing people hundreds of levels above them no matter what. Plain and simple. It's not fair to them.

45
Gameplay Feedback / Re: Mentor Matches should be Gentle
 on: December 03, 2018, 10:31:04 PM 
Exactly!! Also if they're not able to be an antag yet, they shouldn't be forced to fight against one. It's totally unfair for them and especially if the antag is in the 100+ range.

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