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Messages - SniffaXxX

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76
Suggestions / Antagonist Cards
 on: April 20, 2018, 06:09:08 PM 
4 good raiders can lay a smack down on 1 good antagonist any day. That's just simple math. So here's an idea for just a little something to help out the antagonist a little.

A card slot that's only active for antagonist. Other than that it would function the same as the other two card slots using faction points to acquire.

The effects could alter the game in many different ways. Things like increasing raider spawn time or decreasing antagonist spawn time. Movement speed boosts. Increasing NPC health or damage. Things of that nature. Only one card active at a time of course.

77
Suggestions / Re: Re-imagine Missions for 4v4
 on: April 20, 2018, 06:03:31 PM 
Right, time investment would have to determine amounts of gold and faction points. It'd be cool if with a new game mode there was a new reward to come with it. Like exclusive blueprints or something else.


I think weapon from the past would also make a great 4 on 4 map. With both teams trying to move the Lyra sphere to their respective altars.

78
Suggestions / Re: Antagonist Spawning
 on: April 18, 2018, 08:53:13 PM 
I second this!

79
Suggestions / Re-imagine Missions for 4v4
 on: April 18, 2018, 08:52:56 PM 
Hey guys! First post here so I'm not really sure if this is the best spot for this post, Sorry if it's not! Anyways...

My favorite part of playing raiders is the PvP. either as a raider or an antagonist, trying to outplay another player is always the funest part of the game for me. Which got me thinking, I'd love to see some 4 on 4 game modes in raider!

When I first played the mission Double agent my immediate thoughts were "this looked like a multiplayer map" how cool would it be if it was? 

Picture this if you will. Double agent mission with two teams of 4 players. No NPCs. Schneider is a neutral objective for both teams and actively defends himself against all players. You'd have to down him and overload him with Aleph. (Get aleph from killing enemy players) then escort him to consoles just like in the original mission. And first team to 4 consoles wins.

While we may never get any 4 on 4 game modes, and it'd probably be after council apocalypse if we did.
 What missions would you reimagine for 4v4 and how? What other ways would you like to see 4v4 implemented?

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