946
Suggestions / Re: Idea: No Antagonist On The Prologue
on: January 24, 2018, 06:58:13 AM
I see complaints about the antag system, and I just see copy+paste complaints about invaders in Dark Souls. If a player can't handle the possibility of pvp in a 4v1 scenario, there are other games with less conflict and easier gameplay.
Story time x2:
Perhaps there should be some kind of safeguards to protect against Lv18 antagonists wrecking a 1st time player's shit, buuuuut... I've also wrecked an Lv16 antag in the prologue and had 2 never-played-before noobs on my team, they were fantastic. Now they did have me as an experienced Loaht in the game, but the antag barely had any chance to do anything, and it was honestly the most fun I've had playing. I recorded what I could here (noobsy still fell prey to the aleph explotions, every time one happened, plz make them easier to learn for noobs!):
https://youtu.be/U749KSfmkMQ
And then there's times like a couple nights ago where I played with someone named Jenny_Frost and 2 Meatbags.... Jenny was a lv6 raider (Kuzman, who's great in prologue), and we had a low rank antag hop in with Mikah. Jenny suggested to surrender in LESS THAN A MINUTE of playing, just stopped moving and playing, and eventually DC'd forcing host migration, 1 player dropped, and then the other noob DC'd causing a second host migration. Jenny and 1 of the noobs reconnected AFTER I solo'd enough to get Lycus to the platform, then they both forced a surrender! I was pretty angry because why even play the game???
So it really depends on the players you get. And honestly if the antag system causes people who can't take a little challenge to leave, then so be it. I can't stand getting teamed up with people who give up and cause a loss for the whole team because they feel the odds are too great for whatever reason.
Story time x2:
Perhaps there should be some kind of safeguards to protect against Lv18 antagonists wrecking a 1st time player's shit, buuuuut... I've also wrecked an Lv16 antag in the prologue and had 2 never-played-before noobs on my team, they were fantastic. Now they did have me as an experienced Loaht in the game, but the antag barely had any chance to do anything, and it was honestly the most fun I've had playing. I recorded what I could here (noobsy still fell prey to the aleph explotions, every time one happened, plz make them easier to learn for noobs!):
https://youtu.be/U749KSfmkMQ
And then there's times like a couple nights ago where I played with someone named Jenny_Frost and 2 Meatbags.... Jenny was a lv6 raider (Kuzman, who's great in prologue), and we had a low rank antag hop in with Mikah. Jenny suggested to surrender in LESS THAN A MINUTE of playing, just stopped moving and playing, and eventually DC'd forcing host migration, 1 player dropped, and then the other noob DC'd causing a second host migration. Jenny and 1 of the noobs reconnected AFTER I solo'd enough to get Lycus to the platform, then they both forced a surrender! I was pretty angry because why even play the game???
So it really depends on the players you get. And honestly if the antag system causes people who can't take a little challenge to leave, then so be it. I can't stand getting teamed up with people who give up and cause a loss for the whole team because they feel the odds are too great for whatever reason.