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Messages - LordDraco3

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916
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 08, 2018, 09:36:26 PM 
"the enemy to your values and goals?" What are you even on about? You're going to fight more antagonists. They may be me, they may not be, it's luck of the draw. We may be matched as raiders together, we have been before (oh and we lost last time that happened, I recall...).

You are carrying some kind of unholy vendetta just because I beat you after being *randomly* matched against your team, with no possible way to control that matchmaking. Get over it, and learn to be a team player in a team-based co-op game..

917
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 08, 2018, 09:11:18 PM 
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Wrong, the best advice is to do when dealing with a broken part of a game, like Hans,  is just to avoid it.
Except Hans isn't broken. You ever played him, like, at all? He's not some instant godlike character. I still lose sometimes when I play him, or have a hard win (which this wasn't an easy one). The better players will prevail.
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the system favored you
Or I just played better than you in that game.
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This will NEVER happen again.
What I'm hearing is "from now on whenever I see any antagonist I will just try to surrender or purposely die to lose the game faster or disconnect, all options that will negatively hurt the other 3 players in my team"
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Until we have a raider who can grapple enemies out of air
Except he can already be grabbed from the air. Try playing Hans to understand what you're even talking about before assuming things.
Also can't jetpack out of CQC, it has a delay. I do my best to shoot and wound as much as possible before going CQC, as any smart player should do with any other player/elite.
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The fact that they HAD TO MAKE A GUIDE about this raider and how to fight him is indicative of his broken design.
You mean the guide that one PLAYER made???? Player advice is not indicative of anything. I can make a guide about how to properly shoot as Harec, or how to manage beast mode with Loaht. Player tips don't indicate any broken mechanics simply by their virtue of existing.
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If you disagree with this you are being disingenuous and self interested, no other way around it.


Whining to the devs with an ultimatum to change character mechanics because you lost a game to a better player is childish. Like when I play Soul Calibur as Astaroth and online players whine about grabs, when I'm using *the* grab-based character. I have only one piece of advice to fix your issue

918
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 08, 2018, 11:07:49 AM 
I already know this is in direct response to me beating your team as Hans...  But why do you instantly assume that losing means the enemy character is broken? I just use who i'm experienced with and enjoy playing in the right situation instead of someone I don't. Had I found you on Short Fused you would have faced Shae. I was considering Lycus since I started playing him a lot lately, but when I saw everyone looked like experienced players, I went with my main. Had I won with Lycus I'm sure this post would be asking to have his shield and Pepper Pot nerfed because it can instant wound any wardog with proper shot placement.

I'm the second highest antagonist for this week for a reason dude, I'm a rank 18 and not a pushover. And not just because I play Hans, because I do use others depending on the mission and situation.

In your other posts about antags in Hangin' By a Thread, your issue was that they get easy wins by beating 1st time players that are lv0 and don't know how to play. I just fought a Kuzman, Loaht, HIVE and you with your Smokin' Daisy, you were definitely not a noob team and it was not an easy win. So now the strategy is to complain about the character I picked?

It's not like I asked to be queued to fight you, specifically, anyways. I had the mission active as well and was about to be a Raider, but someone else hit cancel and then the game put me in as an antag a few seconds later.

Threatening a bad review because you lost to another player in a game where you will encounter enemy players and still got rewards is pretty silly.  :-\

The best advice I can give you to fight against me, which is absurd that I'd even give such advice (except it's good against any antag) is stick together in pairs and don't all pick the same character type. I almost always died when there were 2 of you to deal with at once, Loaht grabbed me like 10 times at least. But at the end I was able to finally get you in a cluster due to AoE damage on 3 squishy wardogs and 1 slow Kuzman. AoE is literally the gimmick of Hans' guns, and I capitalized on the tight cluster.

919
Bug report & Technical Support / Re: 60 tickets were lost for nothing
 on: February 08, 2018, 03:14:59 AM 
Seems to be a thread about others experiencing ticket loss, might wanna post there as well? Makes me cautious about playing tonight...
https://www.raidersofthebrokenplanet.com/community/index.php?topic=1176.msg5256;topicseen#msg5256

920
Spacelords Universe / Re: Doldren
 on: February 07, 2018, 03:04:46 AM 
Though,  I have seen characters release days after someone asked about their appearance. Just wanted to see if that'd work.

Oh, he gets asked about on the daily in discord  ;)

921
Spacelords’ Advice / Re: A Weapon from The Past: Patch 07
 on: February 07, 2018, 03:03:28 AM 
Luckily we have found ways of adapting, but it took several failures to figure that out.... or always teaming with a Warm Hans, lol

922
Gameplay Feedback / Re: Antagonist pointless
 on: February 06, 2018, 02:30:15 AM 
Not trying to say "it's there so it's good", I agree there are problems with it and the fact that parts of the game require it. But you started off your comment attacking the OP here for having trouble playing as antagonist thanks to technical/network problems, because you seem to hate people who play antag. There were a lot of statements about the players who DO play antagonist, calling them trolls and bullies just for playing the game as intended and trying to collect stigmas which are needed for various things.

You are putting yourself down just for playing the game as intended for the very simple purpose of making some new gear for yourself, which will only take about 2 wins within 1 week to get high enough to make anything in the game. The only thing that needs to be hardcore played for is the Uras Beherit lore, which I do agree is a travesty to be locked behind getting RANK 18 FOR SOME LORE. I just did it, and beat a lot of noobs to get there, but now I can rest easy assuming they won't lock anything else behind MAX RANK of a leaderboard...

The issue with locking antagonist out of Hangin By a Thread: there would then be less chance of finding a game and longer wait times. I routinely have 15-20 minutes between antagonist matches as it is. Also, if that mission is locked from antags, those exact players you want to defend, the f2p noobs who want to experience the game, will then not be able to experience playing as an antagonist.
Before the Mission Of The Week, this was the ONLY way to even play Lycus, since he can't be used in the prologue (and was one of my complaints when I first started the game).

Players really should be forced to play solo mode before being allowed to enter co-op, I believe that is a large source of player inadequacy and learning difficulty here. Players do really dumb things that they should have figured out solo before teaming up. With a team there's more enemies to deal with and other players doing objectives, so you won't learn them. How often does someone get left behind after rescuing Lycus? Even though there's a big red timer and an exclamation point and Cortez yelling at you to move, and players spamming emotes to "come here"? Like 90% of the time, at least!

Kinda off topic, but we can't baby everyone in a game that is designed to be pvevp. To be perfectly blunt, If they have a bad time for losing and still getting rewards, then this just isn't the game for them. I'd consider myself a decently good player and I still lose my fair share of games. Losing will happen, and players have to deal with it. Getting crushed by an antag doesn't seem like any more of a bad time than losing to some overpowered AI bots kicking you to death. I actually feel more cheated when I lose to AI, because it feels like artificially inflated difficulty when they just read all your moves and swarm the map with endless hordes of perfect aim bullet sponges toting insta-kill guns and boots that kick with the force of a nuclear bomb. But maybe that's just me, I don't know, some people may enjoy getting stomped to death repeatedly and getting lower rewards when losing without an antag.

Additionally, a lot of missions are now easier with an antagonist due to less spawns and dumbed down AI. As long as your antag isn't that good, they can make the mission easier to deal with.

923
Bug report & Technical Support / Re: Bug since new mini update
 on: February 06, 2018, 01:58:08 AM 
This is why I don't use Tsiklon at all because I noticed that the weapon has limited range when trying the gun in solo mode. Not sure if it's a glitch or was intended. I know Hornet can hit anything from any range but Tsiklon doesn't hit targets far away.
I can't access youtube right now, so I haven't watched the video, but my guess is that there were no damage numbers when trying to shoot enemies far away and they suddenly appeared when shooting enemies in close range.

No, nothing to do with range. My videos have one enemy right in my face, and another just a few meters away. Bullets are connecting, but no damage is done.

In solo mode I had no problems with it, I was finally able to beat Hangin By a Thread and In Shock on Very Hard difficulties. Have those videos on my channel as well.

This bug appears when you are not a host.  About this error, 2 weeks ago wrote in support.

Good to know, thanks!

924
Bug report & Technical Support / Re: Bug since new mini update
 on: February 05, 2018, 08:35:02 AM 
Others chimed in on discord that this has been happening since the Ogon Tsiklon's release. And it has kept happening to me since reporting, even when shooting the too-big-to-miss acolytes in Enemy Within.

925
Spacelords’ Advice / Re: A Weapon from The Past: Patch 07
 on: February 05, 2018, 08:30:23 AM 
Warm is still the best way by far to deal with it, and I never expect that to change. But if you don't have Warm on your team, and no Kuzmann, you're screwed. Definitely seems like a glitch.

I've never beaten the drone without warm or kuz since the patch, except when an antagonist shows up. And I honestly hate that Hans players feel forced to use Warm on objective parts because it is a trash-tier weapon for dealing with enemies and players.

926
Gameplay Feedback / Re: Antagonist pointless
 on: February 05, 2018, 08:26:32 AM 
You seem to have some strong negative options towards anyone who plays Antag, Drow. I assure you I and probably most others do not play it to "troll" Lv 0's, I play it because it is:
A. part of the game
B. Required for a few different things
C. fun

Antags have no way to control who they fight either. If I find a match full of noobs I'm relieved that I have little risk of losing. I need stigmas, and I only get those by winning. The losing Raiders will *still* *get* *rewards*

I've never sent or gotten any nasty messages from people I beat, only GG's and one guy asking what my Hans loadout is since I blasted through his shield.

927
Bug report & Technical Support / Ogon Tsiklon shoots blanks
 on: February 03, 2018, 10:59:39 AM 
I have a lot of time put into playing Konstantine, and this is the first time I am getting this issue. I can be shooting at an enemy, clearly seeing the bullets hitting their body, and no numbers come up, no hits are registering.

My ping is great in these clips, and the wardogs are doing a fine job of turning me into swiss cheese, while I appear to randomly be firing blanks.

This was the only game I played on the Raiders side as Kon tonight, I will get some more matches in this weekend and see if the issue persists. It affected this whole match from start to finish though, these were just the clearest clips I could use as an example.
https://www.youtube.com/watch?v=MV5Oh_cMtRQ

https://www.youtube.com/watch?v=Na9mQvtEDgk

928
Gameplay Feedback / Re: Loath skin costs 6000 MP.
 on: February 01, 2018, 12:27:32 AM 
FWIW, I have only ever seen 1 player running around with X-Men Loaht.

I really do not believe there are enough people buying these high-priced skins, but they have been justified and established as "just cosmetic" that "don't affect gameplay" so they can stay. I'm sure we'll get a 10,000 Mercury Point skin eventually, since this one was 6000, and it was out-shined by the absurd $80 8000MP Ginebra skin....

929
Spacelords’ Advice / A Weapon from The Past: Patch 07
 on: February 01, 2018, 12:02:57 AM 
So for everyone having trouble with the super-fast squid drone, and don't have a toasty Warm gun to melt it? Fear no more, Dr. Kuzman is here to save the day!

https://www.youtube.com/watch?v=3beNF0FdEl4

For the record we eventually failed this mission due to the later enemy swarm.... but at least we got further than 4 minutes, which is the average time it takes to fail now with the super-sonic-speed squid racing to the finish line.

930
Suggestions / Re: solo mode suggestion
 on: January 29, 2018, 07:32:02 AM 
Nice sarcastic dismissal, as always. ELO has been confirmed by devs multiple times in discord, and it has been talked about here many times as well, you even participated in those threads.
It's also not an acronym.  >:(

Also why are you looking for a debate? It's obvious in-game and been talked about to death in any difficulty discussion, that the more you play and win, the harder the game gets, until it becomes hell or you lose a lot.

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