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Messages - LordDraco3

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901
Spacelords Universe / Re: how you find out about RotBP?
 on: February 15, 2018, 02:05:19 AM 

902
Suggestions / Re: Solo Challenges!
 on: February 15, 2018, 01:18:05 AM 
Yeah a reason to play solo after beating the mission would be nice. They always reply that this game is meant to be co-op to pretty much any solo mode talk, but these suggestions give solo a reason to keep existing without being a suggestion that would overpower the online play.

Something to jump into every so often, which I believe would encourage players to improve their skill level without the crutch of better players carrying or defending them, and giving occasional rewards outside of the current model. When I first played, I thought Very Hard was totally impossible, but I've cleared 4 Very Hard solos so far, actually did Hangin' By a Thread without a single life lost. It teaches optimal character choice and play style to deal with the objectives presented.

903
Gameplay Feedback / Re: Weapons Locked Behind Antagonist Ranks
 on: February 15, 2018, 01:06:30 AM 
That seems like a pretty fair compromise, *including* for the antag-locked lore entries!

I know people talk about the weapon requirements a lot, but there's not a weapon currently in the game that takes more than 2 wins to rank up high enough for. But Uras's universe pages take rank 18! Getting that rank was not easy and definitely not a viable hurdle for many players to overcome, considering that achievement is competitive leaderboard-based, just for the final text paragraph of a story...

904
Spacelords Universe / Re: Cheaters
 on: February 15, 2018, 12:56:48 AM 
Yeah the infinite health/ammo cheating seems to be happening late at night (well, late for US timezones) lately. I have emailed video evidence and we got confirmation in discord that it will be handled :)

905
Spacelords Universe / Re: how you find out about RotBP?
 on: February 13, 2018, 12:25:50 PM 
I browse through the PSN's discount or free games every so often, found it there and the trailer looked neat.

906
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 13, 2018, 12:21:58 PM 
Yeah over the weekend I played Hans there again and lost to a good team who had their Kuzman and Konstantine focusing on me. I still killed them like 30 times but it's really hard to take down 5th council with Hans, due to their armor. I have to get in close and melee, but that's hard to do with constantly being bubbled and shocked to death. They also had a noob Hans that was easy pickings, and I don't remember the 4th.

tl;dr- any player can be beaten with the right strategy and character. I took down another Rank 18 Antagonist Lycus with a team of 3 (someone left the match at start), 1 of which was a noob. I was Hive and the antag never stood a chance any time I got close.

907
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 10, 2018, 10:26:43 AM 
Or just look at my last peice of advice again.... Lichtbogen is not a requirement, and there is no flaw that favors antags.

Just lost as Hans in the prologue to a strong team consisting of Loaht, Konstantine, and Kuzman, with a total newbie (free kills) Hans. Kon and Kuz are both excellent anti-antags due to their armor range and damage, they are weak in close quarters, but both specials negate that weakness, and both weapons will melt anything that isn't also 5th council.

908
Spacelords Universe / Re: Cheaters
 on: February 10, 2018, 10:18:00 AM 
Not sure I would call it "cheating" sounds like a network error. I've seen people in control despite their name showing disconnected, but rarely. Usually if the DC, they are totally out, but may have a lifeless body standing around that can't be attacked.

909
Spacelords’ Advice / Re: Closed System Faction Card
 on: February 09, 2018, 08:13:02 PM 
Yes, and also for his Blitzfaust, and when on Konstantine it works when he throws people over a cliff with bubble. It's one of my favorite 5th council cards!

910
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 09, 2018, 06:33:04 PM 
Wow, didn't expect 2 others from that game to join the convo.
Who are we talking about?

jmv was loaht and This_Is_Howser was HIVE in the specific game that triggered this thread. level9drow was alicia and I was the Hans antag, only the Kuzmann from that game hasn't chimed in.

911
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 09, 2018, 11:47:43 AM 
Wow, didn't expect 2 others from that game to join the convo. Thanks for the compliments, as I stated before, it was not an easy win from my perspective! I actually thought I was gonna lose when I just saw your names, ranks, and character choices since it was a solid pick to handle those mission objectives. I played as hard as I could using my experience but still died a lot.

And Howser, yes I saw you guys accidentally strike or grab towards AI when I was nearby at times, can't say I actually planned that completely, but fighting near AI definitely helps antags like having a teammate. It is very frustrating when the melee tracking sends you flying at the wrong enemy, but I'm not sure if there's a good suggestion to fix that.

912
Spacelords Universe / Re: 75€/9000Mp for 1 SKIN!
 on: February 09, 2018, 01:28:58 AM 
Can someone tell me how to insert an image just like the one at the beginning of the post? I click insert image icon but just see the IMG/ then what?

Put a URL inbetween the img /img tags

913
Gameplay Feedback / Re: PLEASE DO SOMETHING ABOUT HANS
 on: February 08, 2018, 10:46:36 PM 
Yeah man, you grabbed me as Loaht at *least* 10 times. I knew how to counter beast mode though since I played him a lot for a while, still killed me I think once or twice as a beast.

Kuzman should have been on me more, he seemed to be more occupied with the bots though. 5th council tend to be the hardest ones to deal with as Hans.

914
Suggestions / Matchmaking Lobby & select all button
 on: February 08, 2018, 10:25:57 PM 
Lately I've almost always got someone to party up with in this game, but I've noticed an issue- it can be very difficult to matchmaking with 2 or 3 Raiders in a party, because perhaps there's another 2 or 3 person team out there also searching, and these numbers won't match up ever for a 4-player team.

A matchmaking room that allows us to see teams, parties, people waiting in queue, etc. could be helpful. In a perfect world, this would also work across platforms where possible.

I imagine a lobby screen like Vermintide, if anyone is familiar with that game. Nothing too crazy, but it gets the job done and is user friendly. That way we could also see if we are the only player sitting and waiting.

Also: Placing a button on the mission screen that will auto-select every available mission, instead of making us click on them one-by-one every time. It's only a mild annoyance right now, but once we get more missions I can imagine it to be quite a pain if we do want to queue for everything.

915
Suggestions / Re: SJW
 on: February 08, 2018, 10:20:22 PM 
I love their art and designs, but really dude? Political post outta nowhere, pretty cringy.

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