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Messages - VeryShae

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Spacelords Universe / Re: State of the game 2022*
 on: November 28, 2021, 12:29:22 AM 
Spacelords is such a good game, it's unique and fun, it should have more players but I don't know why it does not, may be MSE doesn't market it due to lack of funds.

What a shame.

SP is probably the best shooter game I have ever played.

Spacelords Universe / We need Spacelords for Mac OS
 on: November 28, 2021, 12:27:18 AM 
Mac OS seriously lacks good games, if Spacelords is available there it will attract a lot of new players.

Please put the game on Apple Mac Store so we can have more fellow Spacelords.

Spacelords Universe / Re: i QUIT
 on: November 28, 2021, 12:24:18 AM 
Are you Sure he cheats?
His talents can increase his reload speed to 1000% (with aleph boost). So it will look like he doesn't reload at all.

Suggestions / 5 load-outs instead of 3
 on: January 24, 2021, 01:35:46 PM 
It'd be great if we have 5 load-outs instead of 3 because each character can have up to 5 different weapons, maybe even more in the future.

If you're experienced with the game then you would know that not a single gun in the game is useless, every weapon is designed to suit a particular map or play-style. Thus, we would like to have them all in our load-outs so we won't have to swap our weapons before any mission.

Thanks for listening.

Suggestions / Re: Free for all room: Open 24/7
 on: January 21, 2021, 03:49:20 PM 
Thanks Cutie Lura

Suggestions / Re: Free for all room: Open 24/7
 on: January 19, 2021, 12:27:36 AM 
Yes cutie pie

Suggestions / Re: Free for all room: Open 24/7
 on: January 18, 2021, 02:15:07 PM 
@MSE_Laura, come!

Spacelords Universe / Re: Suggestions For Improvements and Feedback
 on: January 18, 2021, 02:13:51 PM 
Cards matter a lot in PvP. I once faced an antag with the same character and the same gun, but I lost every single 1 vs 1 show (2 of us just stand facing each other and shoot)

Spacelords Universe / Re: New content still coming?
 on: January 16, 2021, 07:15:32 PM 
A new gun for Sooma was just added 2 or 3 weeks ago.

Suggestions / Free for all room: Open 24/7
 on: January 16, 2021, 07:13:27 PM 
My suggestion is to add a "free for all" room which opens 24 hours a day, 7 days a week.

The map is randomly chosen each week, and is changed after a week has ended

Anyone can join this room, no matter what level he/she is at.

The room may have an option to allow same characters to play in the room or not (e.i, everyone who joins has to choose an unique character, or even 10 Alicias are allowed in the same room)

Respawn point is random after death,

There are always Huey, Juey, Duay in the room so that only 1 player can have his/her own fun.

No EXP or Gold is rewarded for playing in this room. EXP and Gold are exclusive to missions completion.

Players can change weapon when they die and wait for being respawned (each character currently has 3 weapon bags to choose from)

Players can leave the room anytime they want, and vice versa assuming there is an available slot to join.

Thanks for listening.

Spacelords Universe / Re: i QUIT
 on: January 14, 2021, 10:11:07 PM 
Hello there,
It does break my heart to see a player leave the game. I'm sorry that you had a bad experience with the game, VeryShae.

On the other hand, that's indeed part of the game mechanics. All players have a few seconds on invulnerability after killing an elite and a raider/antagonist, as it would be really unfair to let them be killed after they secured the kill. You can use that too in order to avoid harm or take advantage of the situation! I really hope this info helps you.

Since you're very nice, I decided to reinstall Spacelords.
I even posted on different game forums to invite new players to Splacelords. Hope someone will come.

Anyway, please fix small things that may irritate frequent players, such as there are too many cinematics or so. I have played so many games in my life and I think Spacelords is at least a 100 million dollars game if small things were fixed and there were more game modes (elimination, free for all, etc.). Maps are already very good for PvP purpose so I don't see any problems in this.
In fact, I have never seen a game with so many interesting ideas and designs like Spacelords before.


Hello there again, VeryShae!
Thanks for your feedback! We'll take a close look at your suggestion.


Also, please don't force us to watch 5 - 10 cinematics in every mission.  We're tired of holding a certain key to skip those cinematics many times a day.

Spacelords Universe / Re: i QUIT
 on: December 31, 2020, 02:43:00 PM 
Well, I gave it another try but the same thing happens.

This time, Alacia dismantled the whole team and we lost miserably. Defeat happened during the 2nd stage of hanging by a thread due to no life left for revival. I realize now that it's just not invulnerability during CQC but also 2 or 3 seconds after she finishes killing one of us.

I uninstalled the game after that match. I should have never given the game another try but because I didn't uninstall it then, and the temptation was high since I was bored.

The game has so much potential, characters + weapons + skills are all unique and interesting; it can be a 100 million dollar game but somehow it's not that good because of minor things.


Spacelords Universe / Re: i QUIT
 on: December 30, 2020, 01:33:14 PM 
was there ever a time when antag and heroes were ever balanced?

I don't know, but the Antag side has a lot of advantages such as:

1) Unlimited life
2) Many minions that can kill you, especially at higher elo.
3) An option to choose your character after seeing the raiders' choices so as to counter the most effectively

Spacelords Universe / i QUIT
 on: December 29, 2020, 04:56:38 PM 
because antag's invulnerability during CQC is pure stupidity.
He can easily dismantle 3 players if he has both CQC-support cards, and it's not because he is good. It's because when raiders wanna help their allies, they are pushed back if they attack the antag, and during that time they are so vulnerable and can't do anything.

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