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Messages - immortanjoe

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1
Gameplay Feedback / Re: Last Wish is Overpowered
 on: September 19, 2019, 02:37:33 PM 
Oh ok, I see what you're saying. Well in that case, this issue relates to matchmaking too. No one wants to be matched against some Iune antag that is damn near perfect with all their maneuvers and shooting. The game needs to recognize when a certain player is having a more than average amount of success and match them against those of their skill level.

2
Gameplay Feedback / Re: Last Wish is Overpowered
 on: September 17, 2019, 12:33:45 PM 
Iune has no defensive ability, if you get close to her, she only has her 60 hp and CQC to rely on.

It's true that if someone gets close enough with a higher health pool, Iune should be at a disadvantage, but in my encounters with Iune it's the opposite. For example, I attempted to engage an Iune up close with Rak and his hatchet at forge level 8 (another gun that feels a bit overpowered) and got melted easily. Although, I will admit that the other player's positioning was definitely better in certain moments during that match.

For whatever reason, Iune last wish players may raise their gun at the same moment another player does, but will likely put out more damage faster based on what I've seen. From what I've heard from you guys, having the right cards would be critical to this being effective.

The only trouble with fighting Iune in melee is if they're higher level. When this happens, I get wrecked of course, but based on your recommendations of characters I will at least try using Harec and Doldren against her more and see if I can use stealth as an advantage.

Here's a proposal to MSE. Since headshots and mercy are her biggest strengths maybe Iune should get adjustments to her other cards so she can damage people more consistently with various builds, and be able use body shots reliably. Also, perhaps she could be rewarded a damage bonus for fighting at long range over short if not already.

3
Gameplay Feedback / Re: Dishonest players.
 on: September 17, 2019, 12:02:57 PM 
You're not alone. These things happen from time to time and MMR is usually the reason. It's really upsetting.
Chances are they will want all that you posted in an email rather than a public post (since it is considered a report and includes names). You can contact support at spacelords_support@mercurysteam.com. There is a Russian general forum on this site, but i don't know much about it. Best of luck!

4
Gameplay Feedback / Re: Last Wish is Overpowered
 on: September 16, 2019, 03:26:42 AM 
I think if anything nerf related should happen to last wish, it shouldn’t necessarily be damage or fire rate. But possibly a nerf to the Mercy card. Or remove the ability to instant kill on headshot and save that for her slower firing guns such as Wisdom.

I'd be fine with a less extreme change to her gun if her cards are that powerful. I know locals are supposed to be glass cannons, so I wouldn't want any of them to lose that capability entirely but it doesn't feel right getting lasered by someone who barely has to try.

As an aside, Shae's Sah-du is overpowered with her automatic lock-on capability, so hopefully those kinds of mechanics will be adjusted to be less easy to use too.

5
Bug report & Technical Support / Re: [PS4] Game froze on...
 on: September 16, 2019, 03:11:02 AM 
Pre-mission screen. I had selected Hive as a character and just as I clicked "start mission" the app froze. As with the other times, the Playstation's other functions remained the same, and it was just Spacelords that froze.

Ps: Thanks for continuously responding to some of my posts thus far. You guys have diligent people working with the community and that's more than I can say for some game companies I've tried to start discourse with in the past.

Here's the image link.

https://imgur.com/a/qiHEIso

6
Spacelords’ Advice / Re: Tips for A Breath of Hope as an Antag?
 on: September 15, 2019, 05:47:04 AM 
I've played reasonably well with Hans. My gamestyle was to hide (no aleph signature) and burst out with Usu and flight where they put the aleph in, surprise them, and kill one immediatly and melee the second person.
Still, winning is hard.
Harec is good, you can stalk the ceiling and snipe them when they put aleph in.

Thank you for the tips! I actually like playing Hans and have the USU, so this would be a strategy I could implement. Harec is always handy too, I hear he is the best antag.

7
Gameplay Feedback / Last Wish is Overpowered
 on: September 15, 2019, 05:41:53 AM 
That gun is overpowered or the cards being used with the gun make it nearly impossible to fight against. It has a rapid fire rate and I honestly have yet to see anyone using it miss shots aimed at myself or teammates, even with latency. I can tell by the way Iune players move with the gun they have no trouble aiming it, shooting it super accurately, reloading, and repeating this cycle very expediently. Usually healers in games don't double as assasins, or function better than pure damage dealers. The hard truth is that if you're not playing Doldren against her and leave the cover of a wall, you're dead. All I can really do in these matches is hide and bawk at her damage output.

I have never used the gun, so would be willing to hear the other side of this. Why should it NOT be nerfed?

8
Gameplay Feedback / Re: Doldren is still too powerful
 on: September 07, 2019, 10:31:50 PM 
Playing on my television without headphones, I cannot hear the sound queue for Doldren unless the volume is pretty loud. A lot of players are probably not wearing headphones in combination with the fact that they just don't have the best ping or reaction time. Maybe MSE should increase it's volume or change the tone to be more noticeable.

9
Suggestions / Re: Increase Guild Size
 on: September 07, 2019, 12:25:08 PM 
Hey ALLSTATE, it's Merc-Prince. I'm in support of higher capacity for guild membership as well, and while we're at it I'll suggest improved banner creation tools and a system that notifies the players in game (if they have chosen to be notified) of new guild messages. A small mail icon next to the spaceguild on the home screen would suffice.

10
Gameplay Feedback / Re: suiciders
 on: September 03, 2019, 09:44:14 AM 
Was he a kid? Kids even throughout their teens can be very petty. Not saying adults won't be, but age is a factor on console.

11
Suggestions / Re: Buff Aneska's Atlas
 on: September 02, 2019, 06:28:42 AM 
Yeah her base gun needs to be buffed and the mech should recall on the go. Also, they should taper off the damage bosses can do to the mech, since right now it can be taken out instantly if a boss is anywhere close.

12
Gameplay Feedback / Re: About the event skin rewards
 on: September 02, 2019, 06:16:55 AM 
Yeah I think I was supposed to get four skins and a sword, got two skins and have to double check to see if I have the sword. All the gold and blueprints rewards were fine.

13
Bug report & Technical Support / Re: [PS4] Game froze on...
 on: August 30, 2019, 02:15:52 AM 
* The Enemy Within
I was playing as an Antagonist, default skin Ayana Kwena, versatile equipped, 2nd phase of the level. My match had been lagging throughout, and there were a lot of moments where the screen said that the host was reconnecting. At the moment of the freeze my character was materializing into the level. I have a screenshot this time.

https://imgur.com/a/qjAaWQI

14
Gameplay Feedback / Re: Spacelords Forced Host Migrations
 on: August 24, 2019, 09:37:23 PM 
Okay, thanks for the update!

15
Suggestions / Re: A way to view the connection beforehand
 on: August 21, 2019, 11:43:32 AM 
Yes, please!

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