Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Lucifuge

Pages: [1] 2
1
It does, which should be considered a bug, if all his other guns dont OS on headshots
Doldren's starter gun kills with headshots, why wouldn't Harec do the same with a rare gun.
I dont play Harec much
I assumed his other guns dont OS (TS said Aura Mortis doesnt), so if only 1 gun can OS with lower damage than all others, its incosistency and probably a bug, which apparently was mistake

2
Gameplay Feedback / Game seriosly needs voice/text chat
 on: August 02, 2019, 06:54:46 PM 
Yes, this topic again
Game seriosly needs voice/text chat, not this orders thingy
Whatching some -/6 not knowing, that he has to press F to extact, running around like headless fly and dying over and over again for more than a minute is horrendous experience

3
Gameplay Feedback / Re: Hans's rare gun "Warm"
 on: August 02, 2019, 05:57:53 PM 
it was overnerfed
now only useable on slow/stationary targets
also good luck with any wardog-related mission

4
It does, which should be considered a bug, if all his other guns dont OS on headshots

5
All 3 terminals can be seen from balcony across from evac point
So when all 3 gen are active your team can "hold  the fort" there
just be sure to keep an eye on the gate up there, so you wont get surprised by elite spawn

6
if you got enough high-damage characters with enough range there is a tactical choice >NOT< to shoot that flower when Shneider is trying to drop the crystal if he was recently concussed and mech is open.

The point is its much easier to shoot him in the face when he is stationary and not shooting rockets at you, rotating left and right

I sort of feel like faceplanting into my table when there are 3-4 chars with range, his mech is open, there is 60+sec on timer and someone decides to drop him down instead of calmly shooting at him

7
Spacelords’ Advice / Re: mission's advices - low blow
 on: July 30, 2019, 02:02:15 PM 
at stage 2 any non-council character can jump to machinegun platform behind forcefield (genebra in cat-form can jump high enough though)

simply sprint near the edge and jump at angle to the left (between FF and guardrail), youl'll grab and pull up.

just kill grunts before doing it, to avoid instant stockbash in your face that will likely cause falling to death).
----------------
at phase 3 destroing forcefield in front of evac elevator will move wardog spawn point there, so do it at your own risk

8
Spacelords’ Advice / Re: Caliber, Lethal & Effective
 on: July 24, 2019, 09:51:34 PM 
I use 7-15-15, because more reliable crits make you shoot less

9
Bug report & Technical Support / Re: Loaht infinite beast form
 on: July 15, 2019, 05:58:39 PM 
What bug is that?
Due to some reason, after transformation health doesnt drop as it should. Also cant cancel.
So unless your health drops to 0 from enemy fire you can break faces forever     

10
Bug report & Technical Support / Loaht infinite beast form
 on: July 13, 2019, 08:36:27 PM 
Loaht infinite beast form bug is still here.

11
Gameplay Feedback / Re: Passive skills
 on: July 15, 2018, 12:57:34 AM 

idk about that because if you get like 1800 gold and you click on it, everyone should get that whole amount. like why does it have to be split?
Here is stupid analogy:
You and 3 buddies robbed a bank and got a mil in cash, thumb drive with info about building some stuff. Faction point would be some sort of respect from your group, so you give up your take and get respected for that.
Simple enough?

12
Gameplay Feedback / Re: Passive skills
 on: July 15, 2018, 12:18:23 AM 
They need to get rid of the "sharing" bullshit. It has no reason to exist at all.
I can agree that sharing blueprint is kinda stupid, since you dont get a gun as phisical item and should be able to make a copy of blueprint.
Sharing money/faction points is actually justifiable, coz you cant copy coins or contribution points and its up to team members to decide what they want.

I think it would be good to get rid of faction points segregation, coz of situations when someone picks char you need FP for and others from same factioin wont go well for that mission or you dont like them or have obsolete weapons atm.
And make blueprints for all team members or rename it to "weapon part" or whatever so it goes along with 1 item per team, but in that case player who lost the lottery should not leave emptyhanded

13
Bug report & Technical Support / Reset antagonist progress
 on: July 13, 2018, 05:21:15 PM 
Somehow managed to reset antagonist mission unlocks.
Maybe related to BSOD with game launched-> win recovery, game started with tutorial

14
Suggestions / "HATCHET" range
 on: June 25, 2018, 05:36:35 PM 
I think the ~5-7m range of this thing is too low if intended, feels like Loaht with short fuse card on 5 aleph
It makes the gun useable in like 6 missions
Up the range to at least R&R range, considering simular spam-penetration-bounce mechanic

15
had same thing twice
good thing was 1st time host knew sollution and dc'd, 2nd time I was hosting and had to dc

Pages: [1] 2