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Messages - Hihsasuke

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Suggestions / Re: Increase Guild Size
 on: September 09, 2019, 09:15:36 AM 
I too, would appreciate a Guild size increase to 30.

~Hihsasuke (leader of Spaceguild, "[Pringles Malone]")

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Spacelords Universe / Re: What's up with this game?
 on: August 27, 2018, 05:29:32 AM 
That's rough...

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Spacelords Universe / Re: Aneska ???
 on: August 22, 2018, 09:06:52 AM 
Can she just be in the game right now plz thnx.

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Spacelords’ Advice / Re: Healdren
 on: August 14, 2018, 01:53:13 AM 
That's an amazing Doldren build! I like the way you think Drow.

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Spacelords Universe / Re: Free Raider week!
 on: July 30, 2018, 12:27:21 AM 
Boom.

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Fan Corner / Rak Mayura Guide
 on: July 29, 2018, 04:25:01 AM 
I'd like your guys advice every now and again before I upload guides like this. I consider you among the most knowledgeable players in this community and want to do right by this game. I'm doing a Ginebra guide next. I want to explain her uses but also inform players on how to counter her. If you main Gib and want to help out, I'll be sure to mention you in the video. Hope you guys enjoy.

https://www.youtube.com/watch?v=4fHhezls_5Q&t=1s

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Spacelords’ Advice / Re: Can this turn into a fun community?
 on: July 29, 2018, 03:46:36 AM 
Drew that's awesome, I didn't know you knew my channel. You guys here on the forum are what make this game better, I read your guys posts all the time while I'm at Uni.

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Spacelords’ Advice / Re: Can this turn into a fun community?
 on: July 28, 2018, 07:48:56 AM 
I agree, I think a community is more than its criticism. The niche references, creativity, and player based contributions are what will make the game thrive. I saw a post where Draco and others were joking about baby Harecs and I absolutely loved it, because it was unique to our experience as fans of this game. I'm definitely a lurker here on the forums but I'm active on youtube in how I try and promote this game.

The criticism that many of the users here have contributed is no doubt leading to the overall betterment of this game, but we've also got to show some love and appreciation too. Also, that fan artwork omg!

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Spacelords Universe / Re: These guys work so hard...
 on: July 28, 2018, 07:35:26 AM 
I was thinking that exact same thing a while back during an inside Raiders video. They work their asses off.

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Gameplay Feedback / Thank You Mercury
 on: June 15, 2018, 09:32:02 AM 
Iune is one of my favorite characters in Raiders and I just wanted to say thank you for showing her some love. The skin came out awesome, with an amazing amount of detail  put into it, and an additional weapon to boot. I leave the constructive criticism to the passionate players I see in this community, but know that your hard work is appreciated, and that I try and bring attention to this game on my YT channel as often as I can.

I know this game isn't perfect, but it's a niche title that sits well with the type of games I like, it doesn't appeal to the largest audience, but you guys at Mercury Steam are trying something new, scary, and different. I've played this since launch and it's been quite a journey. Part of the fun is complaining with your friends about how crazy broken the game can be at times, and other times it's a complete blast. I'll keep playing as long as you guys keep putting the work in.

-See you on the Broken Planet.

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Gameplay Feedback / Re: Ginebra Transformation
 on: November 06, 2017, 01:46:13 PM 
Created an account just so I could tell you guys at Mercury Steam that I'm glad Ginebra came out so soon, and I'm happy to see you continuing to add content to the game.

I really enjoy playing Ginebra right now and found her pro/con dichotomy of moving slow outside of cougar mode, and extremely fast in cougar mode a nice contrast that offers a risk reward play style.  I do however feel that she is extremely vulnerable upon transitioning back to normal state. She is immobile for about 1 second, which is life and death as an antagonist taking on 4 Raiders.

I feel as though she should be able to initiate a light attack to tranfrom out of cougar mode, or if not that, at least be able to still move while transforming out of that mode the same way that she can move while transforming in. I hope that made sense.

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