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Messages - BloodNekoKiux

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Suggestions / Suggestions for the game as a whole VOD
 on: October 24, 2020, 03:54:37 PM

A presentation of ideas for the game as a whole. Sorry for how long it is, but this was the best way for me to gather my thoughts. I will also post the bulletin points below for a quick glance that was discussed in detail and the "why" behind it the Video.


1. This VOD is for discussion and constructive criticism

2. All the thing that SPACELORDS does well will be in a different VOD

3. The points that are presented in this VOD well be listed from most to least importance

4. The focus of this video is how to improve on player engagement with the game as a whole,
also minor core game-play changes to improve player interaction and involvement.
NOT game balance Nerfs. Buffs, etc.


1. Separate the Raider and Antagonist MMR

2. Monthly rewards for MMR score

3. End of round rewards bonus for MMR

4. Redefining “Winning” for Antagonist MMR gain/loss
I.E. Not simply have the Raiders “just fail” but more
of a Joker “watch the world burn” by how much the Antagonist Engaged in the game


1. Show more detailed individual score

2. Accurately show in end game how your MMR change in post match

Game Balance

1. Give the Antagonist instant kill grapples

2. Allow the Antagonist to spawn enemy's

3. Change the Respawn animation for Antagonist


1. Making Prestige Points more useful

2. Buying Event Skins with Prestige Points

3. A censor mode

I'm experiencing the same problem. (Xbox one) but It seems to rolled back the Mercury points that I have spent and I still have all the stuff that I got from the founders pack.
However when I load the game from my PC using the Widows10/Xbox play-anywhere all of my data is there, so it does not seen that the data has been erased, but rather that Xbox can't pull the data from the mercury steam servers.

Spacelords Universe / Re: Ginebra new weapon/ skin discount?
 on: April 27, 2018, 12:40:08 AM 
I'm trying to understand if it pulls people to the nearest "wall" or just push them? I've watched the video several times, and the initial damage is very weak, like her default. But when they hit a wall they, of course, take significantly more damage. But this is just like her default no different. But in the video you see them kind of more than just get "pushed",  like her default, but stunned, as in, can't shoot or melee. Can any one confirm this? Or explain how it is different from her default?
It pushes them ether to the left or the right unlike the S.bogen that pushes the back, also the projectile speed is slower than the S.bogen.

Gameplay Feedback / Re: So, I love this Game.
 on: April 11, 2018, 06:19:41 AM 
I love this game, and I don't know what else to say other than stick if your guns and keep making the game you had set out for. I'm not going anywhere and will continue to stream and make vods for this game. ;D 

Gameplay Feedback / Re: How do I just BUY a character?
 on: April 07, 2018, 03:37:43 AM 
Are you doing solo or multiplayer? If your only doing solo that's why, you only gain XP from multiplayer.

I'm having the same issue, I'm on xbox one and in USA.

survival is broken when players disconnect

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Ship's Log / Re: Hades Betrayal Progression System FAQ
 on: April 03, 2018, 12:21:16 AM 
I saw BloodNekoKiux's video going over the changes and it sounded to me like you will eventually HAVE to play both Antagonist and Raider in order to get experience. Rewarding optimal experience for "balancing" the two is one thing, but how much will I be penalized if I choose not to play Antagonists at all? Say I just don't enjoy that gameplay and favor Raiders and want to play exclusively Raider? What would happen?

From what I understand of the patch notes you still get xp no matter what, but if you keep a good equilibrium between raider and antag use you get an xp bonus. The more balanced the play is the better the xp bonus. If you lose balance you just don't have the xp boost.
What Power Penguin said is right, I did not mean to convey it like you thought I interpreted it. I will do better in the future to convey it more clearly and sorry for the misunderstanding. :(

Ship's Log / Re: Hades Betrayal Progression System FAQ
 on: March 30, 2018, 03:21:29 PM 
It'd be nice if we get at least a couple more card slots. I mean... what card game has a hand with only 4 cards!
The Drangonball Z card game had a max hand size of 3 and had some of the most combo synergy I have ever played...I miss that game. But I get your point.  :D

Ship's Log / Re: Hades Betrayal Progression System FAQ
 on: March 29, 2018, 01:37:32 AM 
Okay, I'm not one to nit-pick things about a "how does this work" for a game and just say it's just a game; BUT I MUST KNOW, how does giving gold make Cortez come back faster? I can only think of 3 answers, 1: We are paying another mercenary pilot to come. 2: We know that gold is use as an conductor for Aleph (cause the artifacts are made from gold) so we're literally using the gold to make the ship go faster. 3: Cortez is a douche has been able to do this all along and was not the cool guy I thought he was. I hope it's not number 3.  :o

Suggestions / Re: Difficulty hybrid
 on: March 15, 2018, 11:04:35 PM 

Spacelords Universe / Re: Doldren
 on: February 22, 2018, 04:19:45 PM 
Currently I feel that Doldren is a good place, but I feel he needs 2 changes. (1) The JK-5 needs a slight buff in DMG for headshot only by +2. (2) The audio que when he leaves astral against another play is to quiet and is inconsistent, sometimes not making any sound. This may be a bug and I will try to test is and see if something is causing it (e.g. another overlapping sound, maps, other characters)     

Spacelords Universe / Re: Doldren
 on: February 21, 2018, 02:03:01 PM 
I have been using Harec as an antagonist against Doldren and it has been working out for me, Harec can shoot from angles that Doldern can reach and punish him for going astral. I need to do more testing, but I also think Lycus could be a good choose as well with his pepper pot weapon and the merciless faction card. As of right now I do not think that Doldren is OP, but I do know that he is a game changer and has changed the meta of the game. I’m working on a guide on Doldren currently showing some strengths and weakness that players are not aware of; or, taking advantaged of.

Fan Corner / Re: D&D Alignment in RotBP
 on: February 16, 2018, 03:21:00 PM 

Cortez: You decide LOL

Cortez is the Dungeon Master. XD

Spacelords Universe / Re: Finally did it! All weapons unlocked!!
 on: February 03, 2018, 05:41:38 PM 
That's Awesome!  :D

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