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Topics - VeryShae

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Spacelords Universe / We need Spacelords for Mac OS
 on: November 28, 2021, 12:27:18 AM 
Mac OS seriously lacks good games, if Spacelords is available there it will attract a lot of new players.

Please put the game on Apple Mac Store so we can have more fellow Spacelords.

2
Suggestions / 5 load-outs instead of 3
 on: January 24, 2021, 01:35:46 PM 
It'd be great if we have 5 load-outs instead of 3 because each character can have up to 5 different weapons, maybe even more in the future.

If you're experienced with the game then you would know that not a single gun in the game is useless, every weapon is designed to suit a particular map or play-style. Thus, we would like to have them all in our load-outs so we won't have to swap our weapons before any mission.

Thanks for listening.

3
Suggestions / Free for all room: Open 24/7
 on: January 16, 2021, 07:13:27 PM 
My suggestion is to add a "free for all" room which opens 24 hours a day, 7 days a week.

The map is randomly chosen each week, and is changed after a week has ended

Anyone can join this room, no matter what level he/she is at.

The room may have an option to allow same characters to play in the room or not (e.i, everyone who joins has to choose an unique character, or even 10 Alicias are allowed in the same room)

Respawn point is random after death,

There are always Huey, Juey, Duay in the room so that only 1 player can have his/her own fun.

No EXP or Gold is rewarded for playing in this room. EXP and Gold are exclusive to missions completion.

Players can change weapon when they die and wait for being respawned (each character currently has 3 weapon bags to choose from)

Players can leave the room anytime they want, and vice versa assuming there is an available slot to join.

Thanks for listening.

4
Spacelords Universe / i QUIT
 on: December 29, 2020, 04:56:38 PM 
because antag's invulnerability during CQC is pure stupidity.
He can easily dismantle 3 players if he has both CQC-support cards, and it's not because he is good. It's because when raiders wanna help their allies, they are pushed back if they attack the antag, and during that time they are so vulnerable and can't do anything.

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Spacelords Universe / Why do you deliberately ruin Catharsis?
 on: December 25, 2020, 11:58:56 PM 
In case anyone don't know, Cathasis is a weapon of Sooma.
It's a rare weapon, quite fun to use, but it has a fundamental flaw. You have to change shooting mode when you run out, then shoot at an enemy to reload, the shootings do no damage by the way.

My question is: What is the point of having a weapon which you have to shoot at an enemy to reload?

6
This one is slow and deals no damage. Unless it can explode near an enemy after 2 bounces.

Is it trash or I'm using it wrong?

7
Why do you separate score, reward, and exp so that we have to spend about 1 min after each game just to wait for each of those to show up?  First score, when a game ends, then rewards at the lobby,  and exp after the rewards.

Why don't you just combine these 3 into one table so that we can start a new game as quick as we can?

Thanks for listening.

8
Spacelords Universe / Idea: FPS mode
 on: December 21, 2020, 06:47:32 PM 
with FPS mode implemented, Spacelords will attract a lot of players. I'm sure of it. This game has interesting character designs, fun mechanics, good graphics.

It can be bigger than overwatch or similar games.

Thanks for listening.

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