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Gameplay Feedback / Limited XP is bad design
on: July 02, 2019, 05:58:31 PM
First of all, I love the game. I play more than 3 hours a day, if I have time.
Now the newest patch did make some changes, some that I liked and two that I did not like at all: The limited capability to level up and gain XP.
Spacelords is a game that has player levels and those levels create a feeling of progression and for me that, and the fact that I find the game to be fun and decently challenging (I like playing antagonist) are the things that keep me playing. Now you have taken away the capability to level up.
What that means is that I feel like playing is useless and doesn't give me any progress at all after the four-five initial games. And that takes away alot of the game.
Today I coudn't get even a single level, even if I did win all the games with scores between 8,9-9,3. This is really sad and discourageing. And that is especially bad for a game that (to me) seems to be strugling to get new players while keeping the old ones.
The second thing that I am worried about is the blueprints: Where do we get those now? Today there were no blueprints in the daily rewards at all, not even a single blue one. And yesterday I bought a new character so I really want those blueprints. How do we get those in the future?
Edit: As Level9Drow pointed out, these changes also affect the high level players: They can no longer "freely" change their Affinity by playing, which they need to be able to do, to get the cards they want.
Now the newest patch did make some changes, some that I liked and two that I did not like at all: The limited capability to level up and gain XP.
Spacelords is a game that has player levels and those levels create a feeling of progression and for me that, and the fact that I find the game to be fun and decently challenging (I like playing antagonist) are the things that keep me playing. Now you have taken away the capability to level up.
What that means is that I feel like playing is useless and doesn't give me any progress at all after the four-five initial games. And that takes away alot of the game.
Today I coudn't get even a single level, even if I did win all the games with scores between 8,9-9,3. This is really sad and discourageing. And that is especially bad for a game that (to me) seems to be strugling to get new players while keeping the old ones.
The second thing that I am worried about is the blueprints: Where do we get those now? Today there were no blueprints in the daily rewards at all, not even a single blue one. And yesterday I bought a new character so I really want those blueprints. How do we get those in the future?
Edit: As Level9Drow pointed out, these changes also affect the high level players: They can no longer "freely" change their Affinity by playing, which they need to be able to do, to get the cards they want.