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Topics - bigtimenola

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Suggestions / few suggestions
 on: March 29, 2019, 09:20:42 AM 
In no particular order:

1  A way to try out the weapons - they can just be in their base forms. Let us take them into training missions. Everything is very expensive, and saving up and buying a weapon you dont like sucks. You also aren't always sure where you want to put your points. This will let us get a feel for fire rate, shell velocity, reload speed, clip size, gun handling, bullet arc, etc.

2  Cut scene skipping - priority should be given to skipping the scene, not watching. There are plenty of ways to watch the cut scenes on your own time. There's already a lot of waiting involved, dont punish the players that stick with the game.

3  Take it easy on the noobs - Ive seen this mentioned elsewhere, but ill re-iterate. Teaming up new players with vets can be a very unpleasant experience. I dont see a lot of consistency with mission difficulty as is,  and expecting new people to stick with a game that is kicking the crap out of them relentlessly is a big ask. More consistent mission difficulty, favoring the low levels would help with player retention imo.

4  Left/right hand POV - I very much prefer looking over my characters right shoulder, but i like having the ability to switch. Could we have an option to turn off auto-switching? It's pretty annoying having the game constantly switching to the left shoulder which throws my aim off. No, its not hard to switch it back, but again, annoying.

All in all, I think this is a great game and am enjoying my time with it. Keep up the great work, and I look forward to more great content.

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