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Topics - Lehi

Pages: [1] 2
Bug report & Technical Support / E-T3R
 on: March 16, 2021, 09:26:37 PM 
You may already know the new gun is useless, but it's even better.

It adds another crash bug. I do not know about PS and X-box players, but on PC, you can cause it by getting hit while charging. It gives you a freedom to shutdown everyone's games when you don't want to continue.

Bug report & Technical Support / Short freeze problem
 on: October 30, 2020, 05:22:34 AM 
Please watch the video, and let me know if the same happens to you.

Since August/September, I kept encountering this short freeze once in a few games. Almost always at antagging. Some only lasts 1 or shorter seconds and do not affect a game play much, but others lasts 2~3 seconds. This is absolutely annoying to experience. I just want to know if this happens to any of you, recently.
I am on PS4 pro.
In my opinion, this is not the network issue because no message pop up, like "trying to connect the host". Also, it looks to me the games stop due to high load on PS4.

Spacelords Universe / Last friday streaming
 on: February 09, 2020, 04:59:13 AM 
Join us this FRIDAY 7th in the first STREAMING of the year! 😱

We'll talk about the Mod System and Strategic Gameplay!!

First of all, thank you for fixing the mod system. I appreciate your hardwork.

I was excited to see the above ad , and i watched the streaming. I saw you were trying your best to promote the current features. However, i did not see you mentioned about "strategic
gameplay " or whatsoever. the stream was nothing about strategy or an announcement of new feature for antags, or new mechanics for antags or counterplay or anything.
You were a gameplay tester and never played antag..

It was just you show us how the balance is broken and antags are just a joke.

Did i miss something?

Gameplay Feedback / Stop matching antags to raiders in abroad
 on: January 16, 2020, 09:16:27 AM 
Please stop match antags to raiders in abroad. Im in the usa, and i just cannot do cqc and land shots on raiders abroad, like in russia, EU, south america, etc. Those guys group up usually, and i have absolute disadvantage. Cant respawn, cqc fail, lag armor, sudden damage, etc.

Even worse, i dont even have a choice to resign than disconnect the game and get banned from a game or waste my time in unplayable game.

Please mse...

Gameplay Feedback / How to match with guild member as antag?
 on: January 13, 2020, 04:25:14 AM 
I report an issue about slow network when matching with eu and south america raiders while im antaggjng in usa. I receive an answer telling me : the best option for dedicared players is to create a guild with fellow players to ensure you find games.

I dont have a guild yet, but do i get matched with guild members if im in guild?

The problem is, usually i cannot team  up with raiders abroad, but i find an antag match against raiders abroad. Usually, they group up with raiders kn the same region. As antag, i only have disadvantage. They have lag armor, cqc advantage, warp, rewind, etc.

I just want to have better experience as antag.

So, this game has a new bug to report. I appreciate MSE fix issues so far, though.
It's X'mas and I do not have much things to do, so I play SL. (good news for you, MSE).

I have witnessed engineers have snatched a sphere in a distance, twice.
I was on PS4, a game with an antag. (bad news)

Bug report & Technical Support / Beast lair high ping
 on: December 08, 2019, 09:53:53 AM 
I was matched with a pc while playing on ps4. 2 men with heuy duey. Phase1 and 2 were at 250-500 ping but ok to play. At the last phase,  it became unplayable. My position jump back and forth, sudden death due to snipr, couldnt use harec's stalk because i was down already, etc. While the host raider seems tobe ok. Why? Because of increase of fx???  Please do something.

Gameplay Feedback / Loaht's Bubble Gum cannot reach far anymore
 on: July 02, 2019, 09:54:55 PM 
It looks the mines disappear around 30 m from Loaht. The mines was used to reach very far by looking at detonation. For example, in Low Blow, 2nd phase (the 1st elevator) and the last phase, I was able to shoot AIs at the turret far back.
Now I cannot. I tried to detonate it, but still nothing happens.

Please fix this bug.

I am on PS4 pro, 15Mbps (lol) DL, the ping was around 140.

Gameplay Feedback / Shorten Wounded Time
 on: May 29, 2019, 10:39:05 PM 
People concern about Sudden Death, but I rather consider short wound time becomes a cancer.

MSE plans to implement not only Sudden Death, but also short wounded state, from 5.5 sec to 2.5 sec in Patch Note 15.

I thought if sudden death is a buff for the game and antag, the short wounded state is a buff for raiders. However, I quickly realized, that's not true...

This is buff for Harec and Locals. However, antag benefit from this patch mostly.

First of all, MSE should remove abnegation card if apply this patch.

2nd idea is, MSE better make skill unavailable to use for short time after recovering from wounded state.

3rd is, MSE do not have to make this universal, but a feature for certain divisions, like wardogs or hades.

4th is, MSE can make this patch applicable to Raiders only. (I prefer this. So, sudden death can balance it out.)

The key to win as antag is a skill to disengage before and during a CQC(Because you won't survive if 2 or more try to grab you.) and cross fire(each shot can cause 30+ damages while you only have 60-140 life usually.).

Now, which raiders have this ability? Harec, Alicia, Hans, Rak, Ginebra, Ayana, and Konstantin. Especially, Harec with Executioner, Alicia with sassy/acrobatic, Hans with any card, Rak with speedy time cards, Ginebra with some healing card, Ayana with Makillium, and Konstantin with Tolchok are difficult to deal with.
(Mikah is removed because she still rely on CQC to take down enemies.)

For those who shown above can be even more difficult to deal with because you need to take them down with shots, but at an instant moment, they recover and they run away.

Since Antags are minority, I consider it's risky to add some change to favor them.

From Patch Note 15:


The wounded state has been reviewed to be more forgiving:

- It takes 2.5 seconds without receiving damage to recover from wounded (from 5.5 seconds).

- Character control is increased overall (faster turns, shorter animations when entering wounded).

- The amount of health with players recover from wounded has been decreased to 25% of the character's total health pool (from 50%).

Gameplay Feedback / Sa-dhu is too op
 on: May 02, 2019, 06:56:23 AM 
Sa-dhu is not balanced. Seriously, instant lock-on with insta-kill damage?! Someone tell me how to counter her. Her single shots even have significant damage.

It looked I was continuously burned by Marmalade's breath.


Bug report & Technical Support / Map glitch abuse
 on: October 07, 2018, 10:29:56 PM

Both the last raider and I were on PS4. Unfortunately, I messed up with video capturing by pressing share button twice, so only last 3 seconds were captured.
When the remaining aleph was at 0/16, the last one, Mikah, started to immerse under the map. Obviously, she took aggro from Elites but could not be grabbed, hit, shot, or blown, by me as well. She stayed there until others came back.

I think I have the game freeze once in a few games. Usually, just 1 or 2 times happen in a game, and the game freeze just a bit, 500~1000 milliseconds.

I want to know if it is just me or it occurs to anyone. If just me, prolly my PS4 or TV's issue.

I have uploaded a video to show what I meant. This time, this felt really long to me.

I do not think this happens due to a bad ping. Because, when ping is bad, your position warp back, your punch became extremely slow, for example.

In this case, I think my PS4's processing freezes while everything else is moving.


Bug report & Technical Support / Mouse and Snake progress hanged
 on: September 22, 2018, 09:38:11 PM

Spacelords, Mouse & Snake. PS4.
The game stopped at Valeria's first disappearance. Elites spawned, but Aleph injection tower did not appear. Lisa did not appear.
Happened on 9/22/2018.
I was the host, and I had one teammate.

I do not remember what was the lvl of Hatchet before, but I am sure it was not 19. When I built DPM at forge lvl 19, Hatchet also became 19.

No bp of Hatchet and Shepard
I have built Hatchet. Shepard was at lvl 0.
Never built DPM before.
Hatchet now has 12/15 of Lethal, 12/15 of Effective, 0/15 of Affiliation, and 10/15 of Treasure Hunter. This seems to be lvl 19's points, 34, the same as DPM at lvl 19.

After a game, nothing changed.
After rebooting the application, nothing changed.

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