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Topics - JERICHO_942

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Suggestions / Remove the progress reset upon host migration
 on: August 01, 2019, 02:09:47 PM 
While this feature is very annoying at best without an antagonist, having your progress reset upon host migration when you are almost finished with the objective by the skin of your teeth with an antagonist in the game is infuriating.
A match on BoH with an antagonist. Iune keeps dying for absolutely no reason, Doldren antagonist is so awful that the grunts made more kills than him. We barely downed 2 guardians at the last stage and blew them up. And just as we were about to down the 3rd one.... HOST MIGRATION! 3 lives left before 2nd survival stage, the guardians are back to life, and one player down. WHO DESIGNED THIS?!

Suggestions / Nerf Shakura
 on: June 27, 2019, 12:29:43 PM 
I don't think devs were thinking when they were making this weapon - it's impossible to fight against as a Raider.
Let's see:
By itself, it's an automatic shotgun better than Alicia's
The bridges it creates make constant killzones which you cannot breach due to the RIDICULOUS damage the spheres inflict, making it impossible to pass through the zone. The ability to revert their direction and capability of firing another one as soon as the first one disappears gives Valeria every advantage on the battlefield against no matter how many human opponents.
You can't beat it at range because Valeria has armor and those spheres pass and deal damage through walls
You can't approach Valeria because she can create a killzone at her own location, similar to H.I.V.E.'s health drain
What can you do? Lay down and die
Nerf it.

Bug report & Technical Support / "Could not join the mission"
 on: June 26, 2019, 07:01:32 PM 
Approximately every 3rd mission I , before even entering the character selection phase, receive this message.
The issue is, the only button to push is "accept". When pressed, it returns me to the main menu and says:
"Mission in progress. Reconnect?"
Choosing reconnection sends me back to "Could not join the mission" and cycle repeats. Choosing "cancel" sends the game to the loading screen for 10 seconds.... and then cycle repeats.
I've lost TONS of MMR because of this, and it is impossible to play in a group.

Gameplay Feedback / Hans is OP
 on: September 29, 2017, 05:35:16 PM 
For the last few days I've been trying different raiders, trying to find relatively the best one for going antagonist mode. And it always turned out to be Hans.
I mean look at this: a guy with temporal invulnerability to melee, soaring in the air at great speeds, shooting down EXPLOSIVE projectiles (anyone who have ever played an FPS with rocket launcher in it knows that jumping makes shooting rockets way easier), has the fastest melee animation and finisher. Give him a rare weapon and he can wipe out the whole squad of bunched up raiders, which is the thing they must to do not get jumped on. They scatter - they die on their own because of the goddamn airstrike. Doesn't this call for a nerf?

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