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Messages - Daimien06660

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1
Gameplay Feedback / Re: MMR system is still broken, everyone cheats!
 on: February 05, 2020, 11:43:51 PM 
Well, after playing antag for the first time since the Epic Forge update, it has gotten worse.  Before the update, you could, at least, do some damage as antags.  Now, with the effective removal of grapple, you can't even do that.

The only thing playing antag is good for now is lowering your MMR.

Well I just had the same Antag for 3 games back to back. It was HORRIBLE!!! He was the same Raider (Rak ) with a Heavly modded gun that was killing everyone in a single shot. And to make it worse he was immune to all CQC attacks and most gun fire. The only one time he died was when he fell off the world trying to grab kill me.

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Gameplay Feedback / Re: Lower MMR Difficulty
 on: August 12, 2019, 10:06:42 PM 
No Konstantin I got gibbed by Iune (Blink), Aneska, Mikah (with exploding bullets?), Hans (using Usu-21), Valeria (her gun the Earthing not power)
I use Hans my guns don’t do damage like that and Valeria my Earthing is a joke if I don’t use the shockwave. But of Corse I get to Antag people that have their guns at forge Level 10+ when I can only get mt guns to 5. So, it’s like I’m attacking them with harsh langue and they get to respond with bricks.



3
Gameplay Feedback / Re: Lower MMR Difficulty
 on: August 12, 2019, 08:45:50 PM 
I was just playing Antag (MMR35) and getting shitstomped for the last 5 matches. I’m was stewing in the flaming dumpster of Raiders that do so much damage in a single gunshot they do not down me but splatter me all over the ground/walls, Ad spawns are almost nonexistent and when they do appear, they are totally useless. Elite’s aren’t even a momentary distraction and when I do get a chance to do something my gun feels like it’s full of pillow stuffing and I get one punched in CQC.  Then after the results screen on my fifth match I get the "You are being penalized for quitting". Here’s the thing I DID'T QUIT!
There is a difference between getting instgibbed as the antag and quitting Mercury Steam. One is leaving the match before it's completion and the other is your SHITTY MATCHMAKEING!!!

4
Spacelords Universe / Re: Adventure score.
 on: August 09, 2019, 08:40:29 PM 
Ok that clears my question up. I thought that the max score was 10 and was confused because the math did not add up.

17 missions x 20 max score = 340 points. If you can do better than 10 that must be how you get the last 10 points.

Still think you should get more points for not using the respawns (surviving) instead of getting points for using them.


5
Gameplay Feedback / Re: Lower MMR Difficulty
 on: August 06, 2019, 12:32:52 AM 
I agree I have been at between 34- 40 MMR and have been STUCK on the mission "The Mouse and Snake" for TWO WEEKS!!

I like a challenge but in those two weeks I have only seen the boss fight twice. I'm not saying the mission has to change but I timed it about every 15 seconds more dropships come in and crap out a new load of bullet sponge’s to swarm us and the elites ability to ignore the rock paper scissor CQC and insta-kill as they spawn in the middle of an encounter with 3 F*&KING beholders.

In the last run I did (34MMR) two people were just doing ad clearing and the others were shooting the beholders and helping with ads. this was working until the spawns seem to ramp up to compensate and elites started dropping out of the sky in the kill animation.

At one point during the fight against Valeria there were more elites then normal enemies by at least 2 to1. if I wasn't Konstantin It would have been game over right there (we still failed).

Is there some way to normalize the base player damage or the enemy health? (It feels like my gun is filled with marshmallows and fluffy pillows one match and then the next run I have a delete button in my hands. )
Is it necessary to have 3 beholders and over 50 rapidly respawning enemies? (No, no it is not)

Personally, I would like the big boi elites powered down a bit. make them not spawn in doing the kill shot animation FALLING FROM THE SKY! (everyone has been a victim of this it is bullshite.) and the I have CQC immunity and I'm gunna get ya. attack they do can be unfair and I wonder if all three factions should have the same attack strategy. It makes sense for the wardogs but why do the other two also do it? The fifth council raiders all have CC abilities, but the elites just stroll up to you and beat your face in? Hades Division at least has the commanders that call in air strikes but then the linebackers just come charging in behind them.

Back the difficulty down for lower MMR players. I’m not saying make it easy I am saying don’t spawn a Warframe number of ads during a boss or mini boss encounter.

6
Spacelords Universe / Re: They ruined the blueprint system
 on: July 30, 2019, 08:02:51 PM 
I started June 5-6 got liked the game was getting Blueprints for new guns and farming gold to make/upgrade them. Then the update happened, and I have been STRUGGLEING to get any other gun than the starters for Lycus, Konstantin, and Shae. I only have 10 characters and have most if not all then guns for everyone but then I just want the KAA7 and Spinning coin but no matter what if I use these 3 on my blueprint mission I get the same gun that I am using or don't get anything it kills my desire to keep playing after that happens and I go do something else (like write this post).
To this day I have been playing all my blueprint missions for the last 3 weeks with only Shae and have only gotten her starter gun as a duplicate 3 times. I almost got a new gun yesterday but failed a 99% spin and today I got her starter gun again. (and yes, I do Hate her starter gun and yes, I do have it as upgraded as I can because I might as well make Dorodango out of it)
If we cannot use the stockpile of adventure blueprints at the at the end of the month to PICK the guns, we want I may delete the game and wait a few months to a year to come back.
*Dorodango the art form in which earth and water are molded to create a delicate shiny sphere, resembling a billiard ball.

7
Spacelords Universe / Re: New Blueprint award is a joke
 on: July 30, 2019, 08:00:39 PM 
I started June 5-6 got liked the game was getting Blueprints for new guns and farming gold to make/upgrade them. Then the update happened, and I have been STRUGGLEING to get any other gun than the starters for Lycus, Konstantin, and Shae. I only have 10 characters and have most if not all then guns for everyone but then I just want the KAA7 and Spinning coin but no matter what if I use these 3 on my blueprint mission I get the same gun that I am using or don't get anything it kills my desire to keep playing after that happens and I go do something else (like write this post).
To this day I have been playing all my blueprint missions for the last 3 weeks with only Shae and have only gotten her starter gun as a duplicate 3 times. I almost got a new gun yesterday but failed a 99% spin and today I got her starter gun again. (and yes, I do Hate her starter gun and yes, I do have it as upgraded as I can because I might as well make Dorodango out of it)
If we cannot use the stockpile of adventure blueprints at the at the end of the month to PICK the guns, we want I may delete the game and wait a few months to a year to come back.
*Dorodango the art form in which earth and water are molded to create a delicate shiny sphere, resembling a billiard ball.


8
So I just did my daily accumulated pot mission and got curb stomped by an Antag that was at least double if not triple the level of my team and I walked out the mission with only 1543 gold and 1447 faction coins of the 15,000+ gold  12,000+ faction coins I could have gotten.

(deep breath) !@#$#%^&*(*)!@@#$$%^%#^%^@#
ok now that I got that out let’s talk.

WHO thought it was a good idea to ROB players of the resources they NEED to advance to this degree? It wasn't even a challenge for the Aneska Antag they put a hate ball on the objective, and it was over anyone that tried to power through died before they could even get out and heal. Every time anyone even got close to her, she beat us in to the ground with her un-parryable sword.

Can someone form the dev team please explain how it is fair to put someone that has forge level 10 weapons against players that have at most level 4-5 I know Aneska doesn't have the strongest guns but when she one shots a Konstantin it does not seem balanced

9
Gameplay Feedback / Re: Matchmaking
 on: July 16, 2019, 07:37:57 PM 
And lets not foget the Looooooooonnnggggg que times to antag.(in my experance) I have been trying to antag on 4 maps to get a score on them and the wait to be matched up on a map I didn't pick but still ready up for is at least 20min. and when I see it is a map I want the team quits when they see an Antag has joined :'(

10
Gameplay Feedback / Re: Antagonist change
 on: July 16, 2019, 07:29:05 PM 
Not to mention the que time for Antags is go take your dog for a walk make lunch and take a nap long

11
Gameplay Feedback / Re: Leveing the playing field
 on: July 11, 2019, 05:56:23 AM 
totally agreed.
these passive pvp bonus are absurd to me too.

i'm not against pvp, i antag pretty often too. but it's still absurd, regardless of the camp you are in by the way.

yesterday a baby antag invaded the game.
he was something like rank 6 or 5, certainly one of his first antag play, and  i'm *5, not much but maybe something like 100lvl away from him.

the poor lad was unable to do something.
i had Hive and was stalking him. i could almost run toward him while he was unloading his gun at me, and then plague-slide/punch him, then crack his head open while he was crawling on the floor and... repeat...
don't know how many time i plagued his head off... i was nearly pitying him.

0 merit for me, 0 fun for him.
Yeah I think that was me and I was only 25 at the time and you have Antaged me a number of time too and it is NOT fun.

12
Gameplay Feedback / Re: LEVEL Reminder
 on: July 11, 2019, 05:47:23 AM 
Yeah seriously. This "tier" shit is bust. It's fucking lame as shit. I'm like level 400+ by now.
Other games didn't hide their levels bc it "intimidated new players". Play the damn game and then you will get there too. It's not a hard concept.

Honestly I don't see why they even started hiding it. Before newer players would quit the game if they saw a super high level player. Now that they added tiers instead now people are leaving if they see a tier 1. Its not about levels its about balance that they need to work on
yeah now people leave when they see the Antag has a purple symbol insted of a high level

13
Gameplay Feedback / The trolls need to be stopped
 on: July 11, 2019, 05:44:14 AM 
Over the past few days I have been coming across an increasing number of “players” that seem to find it more fun to be on the Raiders team as an Antag than just queuing up as one.
Not 5 min before writing this post I had to “players” one on PC and one on Xbox (I play on Xbox) load in “The Beast’s Lair” (presently the hardest mission I have in my opinion {I’m level 37}). The Xbox player quits about a min. later comes back stands in spawn and repeatedly votes to surrender. The PC “player” just stands there dancing so me and the 4th player 2 man the whole first part. Then we get to the boss fight the two “players” in question proceed to repeatedly just spawn and RUN OFF THE SIDE OF THE MAP!!!!!!!!!
Sorry I did mean to yell there. But I have been encountering more people doing things like this and more like taking the sphere in “A weapon from the past” and chasing teammates around to kill them, using the bombs in “Short-Fused” to team kill, walking off the map on “”In Medias Res” with both the encoder and Schnider, and lets not forget team killing with the crystal drop system.
Most to all of this happens to me daily to the point that I cannot even complain about getting matched up with Antags that are so Overpowered in comparison to me that I vote to quit or leave and play a different game entirely. I mean is it at all fair to have a player that is over 50-100 levels above you attacking you. No no it is not. I had one of my friends invade on me (he’s level 150 at the time I was 25) and he was killing all of us in 3-5 bullets with Konstanin he just let us win after the ship left and we got more revives because and I quote “ It just isn’t any fun if they can’t even get a chance to shoot back”
So, to get to the point(s). vote to kick? That might not be a good idea instead how about a reporting option for finding and punishing “players” trolling, or making the player lives personal or putting s system in place that detects aberrant “players” and replaces them with a bot of the person they were using? I’ve seen things like that in other games.
And the badly mismatched Antags could be fixed if you nerf them or buff us to match them. There are some missions where if the Antag is playing “Valeria” for example you cannot win. Cough Cough “The Beast’s Lair” bridge part Cough Cough. So, I hope someone(s) sees this and considers some of the suggestions I or if other people add on to this theirs too.
 

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Gameplay Feedback / Re: Vote to Kick Feature
 on: July 11, 2019, 04:48:17 AM 
I am normaly against the vote to kick option because in ther games that have that as a feature it is ripe for abuse just because you don't like how someone is doing something or if they got the character you wanted first and so on. But for the past few days I have been getting people not 10 sec. after starting a mission voteing to surrender. Then when we vote to stay they run off the map over and over and over and over and over......till we completly run out of respawns and fail.
These Trolls NEED to be punished so I am for the vote to kick option.

15
I also think this is strange. After about 4-6 matches your done for the day. For someone like me that just started it is taking me FOREVER to level up.(I am not buying bosters I'm saveing up to buy guns and more characters)

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