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Gameplay Feedback / Re: Life Support - Aneska's card
on: February 07, 2019, 02:24:01 PMThere's no reason to run this card when you can just use prevail. Like you said the mech will just die in seconds anyway so you can keep re-activating prevail by collecting energy cells and just letting the mech die. Vial of epinephrine can also work better in that scenario. Just increase the range on life support to 15 meters and it should be fine. That way you can at least hide the mech somewhere so it won't die in 3 seconds and it will still heal you.
Hello Raiders,
When designing this card my idea was to try to give a new use to the Mech, use it as an "attacking" shield, that is, if you deploy the mech, go back a couple of steps and let the enemies get closer, centering the damage on the mech and you help your mech to kill enemies or shoot the mech to maintain its life without having to worry about yours for a few seconds. It is true that it is a risky move because you will lose the Mech very quickly, but for high difficulty levels where you can accumulate several enemies in a single zone can be a good way to eliminate more grouped enemies, and quickly collect the cells of energy to have the mech available again to launch. Anyway, I will keep your comments in mind and I will check the numbers on this letter.