Author Topic: Different single player rewards  (Read 2954 times)

egroeg109

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Different single player rewards
on: October 06, 2017, 09:46:47 AM
Instead of having an increase of gold per difficulty there should be faction points, character points, and blueprint rewards.
Easy rewards
-1500 gold
Medium rewards
-2000 gold
-1500 character points
Hard reward
-2500 gold
-2000 character points
-1500 faction points
Very hard reward
-3000 gold
-2500 character points
-2000 faction points
-chance at a blueprint

I don't see the point of playing single player when there's missions that give you 20000 gold upon winning when there's an antagonist. Increaseing the amount of gold per difficult doesn't make it worth playing. There needs to be a reward change on single player.

JestersShade

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Re: Different single player rewards
Reply #1 on: October 06, 2017, 10:45:54 AM
And rewards in solo are only won the first time...

alef321

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Re: Different single player rewards
Reply #2 on: October 06, 2017, 09:27:36 PM
yes.

Quanrian

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Re: Different single player rewards
Reply #3 on: October 06, 2017, 10:13:21 PM
As I see Single Player is really not good for anything other than a way to test a character and unlock maps. I beat everything by myself on Normal despite some levels being seriously tailored towards multiplayer but the reward was I guess... just not having to unlock it randomly, no waiting in matchmaking (yay!) and a bit of gold I spent on lore stuff. So, maybe it was worth it? What mission in multiplayer is worth 20,000 gold with an Antagonist??