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Topics - SaltyTears

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Gameplay Feedback / Synergy Between Players (More Teamplay)
 on: August 19, 2017, 06:36:23 PM 
As it is, the amount of interaction and actual team coordination between players is minimal and feels very bare bones.

There's no way to directly communicate with others, a huge glaring problem in a cooperative game. But communication aside, I feel like there need to be more synergy between players, for instance the ability to tag enemies, shield downed comrades, revive, heal, support abilities. There's almost none of it, what I'm trying to say is for a cooperative focused game, there's astonishingly little actual cooperation.  I rarely feel like I'm playing with a team,  it feels more like a single player experience with a coop feature haphazardly crammed in.

I hope to see in the future more tactical mechanics favoring coordinated teamplay, and maps which reflects this as well. Have more advanced objectives which requires everyone to participate and execute goals correctly.

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Spacelords Universe / Region Lock EU/RU/US/CHINA/AUS
 on: August 19, 2017, 05:49:01 PM 
As if waiting up to 15 minutes for a group in solo queue isn't bad enough, you run the risk to be paired with a host/players with extremely poor ping, causing players to teleport around, rubber-banding, and an all-around a bad experience, and your only option at that point is to suffer through it and waste your time, or leave and receive a penalty. It's literately a lose-lose scenario no matter what you do, all because something you have zero control over.

As such, I suggest you implement a region lock, to minimalize the risk of getting grouped with players on the other half of the globe, and secondly, you need to be able to view other peoples ping in your lobby before entering the game.  If anyone is in the red, you should be granted to leave without getting penalized.

I also suggest you implement a system which automatically detects which player has the best internet connection and make him the host. I have 1000/100 connection, and yet out of a dozen or so games I've played,  I've only been the host once, despite my top of the line computer rig and ridiculous net.

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