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Messages - Agent-Z46

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16
I've had similar issues a few times. And it can happen at crucial points in the game, causing me to lose. Like the final phase of the Beasts Lair. I will say that I typically get this issue in laggy games or games with a slight delay so it may be a bug related to bad connection. Still hope that it gets fixed.

17
Gameplay Feedback / Re: Stubborn on the PvP Issue...
 on: September 24, 2018, 12:14:59 PM 
This debate has honestly been done to death at this point. Literally in my short time being on these forums I have enough material to know where each and every forum member stands.

18
Gameplay Feedback / Re: Still Too Many Antags...
 on: September 18, 2018, 02:01:01 PM 
Hey all,

We have been following this topic, and we wanted to let you know that we are taking good note of your feedback. The 4 v 1 gameplay is in Spacelords core, but that doesn’t mean we won't refine and improve the experience based in what you, the players, tell us. As we have said before, making changes in a game take a lot of time and effort to pull through, but as you have seen with how the game has progressed in the last few months you can be assured we will keep listening to you.

See you on the Broken Planet!

Even though I don't agree with what a lot of players are saying, it's awesome to know that you guys are paying attention to what fans are saying. :)

19
It goes the other way around too you know , lv 1 raiders vs lv 100 antagonist , and thats a lot more unfair that what your having.

This comment consfuses me. You're saying it's unfair for 1 experienced player to go up against four lower levels but it's not for four experienced players to go up against one low level? I agree that it sucks to go up against someone far above your level, no matter whether you're a Raider or an Antagonist. But this Antagonist bias is a little bit much.

20
Gameplay Feedback / Re: Screw this antagonist bs
 on: September 11, 2018, 05:36:36 AM 
They're playing the game and doing what they're supposed to. They're not trolling you.

21
Gameplay Feedback / Re: Still Too Many Antags...
 on: September 10, 2018, 04:39:29 PM 
Strikes me that SWTOR has the best system to deal with this.  If you put someone on an ignore list, the game will not match you up with them for flashpoints or operations (Don't know if it does it for straight-up PVP but I think it does.)

This strikes me as the best way to deal with both the antag issue and the troll player.  Somebody wrecks your option to get Blueprints?  Put them on the list and you won't be matched with them.  Troll throws the match? Put them on the list and you won't be matched with them.

This way, people can eliminate the players that bother them.  As those people (and hypersensitive people who overutilize the list) get squeezed out of online play due to having a diminishing base of players who will join a match with them, they will leave the game behind.  This will resolve the vast majority of issues everyone has with the playerbase.

The problem with that is, in my experience, most of the time, I don't want to blame antagonists: they're just playing their role.
I don't want to have to "ban" every antagonist player just so I can play PvE.

I (we ?) just want an option to be only 4 players PvE, no antogonist, when I (we ?) don't want to.

I don't have a problem with that.  However, I feel that, given the track record of games that have split the base with PVP/PVE servers, it'd be far more efficient to just kill the antag system altogether

That would be really unfair to the players to really like the Antagonist system.

22
Fan Corner / Re: Favourite Spacelords Youtubers/streamers?
 on: September 09, 2018, 08:49:53 PM 
My favorite streamer? I don't see anyone really streaming the game but me and Sasuke. Sasuke's nice tho too.

There's a few I've seen on Twitch, but not many. I saw about four the other day. Plus there's Neko on Mixer. Do you stream often?

Yeah I have a twitch. It's angelxcatsugar.


I'll check it out later :)

23
Fan Corner / Re: Favourite Spacelords Youtubers/streamers?
 on: September 09, 2018, 08:24:12 PM 
My favorite streamer? I don't see anyone really streaming the game but me and Sasuke. Sasuke's nice tho too.

There's a few I've seen on Twitch, but not many. I saw about four the other day. Plus there's Neko on Mixer. Do you stream often?

24
Suggestions / Re: Antagonist system
 on: September 09, 2018, 08:21:29 PM 

I meant that in the context in a team of four players, if three voted yes for an Antagonist but just one voted no than the whole team plus the Antagonist misses out. I might be exaggerating but the option of removing an Antagonist just sounds to me like it'll be so much more rare to find a game with/as an Antagonist. And I already find so little games with an Antagonist.
The fact that its hard to find matches with antagonists suggests that not many want to play it in the first place. Like I've said before the rewards are terrible and it honestly feels bad annoying other players or causing them to fail the mission for seemingly no real reason other than just to troll. This not only causes new players in lower tiers to give up on the game which is where most of the antagonist like to hang out, but it also promotes negative/toxic behavior in the community. The only solution is to make it optional or maybe give better rewards  for being/encountering an antagonist.

I feel it's more because the community is a bit smaller than I'd like it to be. Plus being from Australia it seems to try and match me with Australians before giving up and pairing me with Americans. Even when searching as a Raider I seem to have to wait over 10 minutes before finding a game. I don't really understand how it promotes toxicity though.

25
Fan Corner / Favourite Spacelords Youtubers/streamers?
 on: September 09, 2018, 07:57:25 PM 
I haven't noticed a lot of Youtubers/Streamers playing Spacelords, so I thought it might be fun to share a couple and maybe some of you guys might know some you want to share.

On YouTube I watch BloodNekoKiux Hihsasuke. Neko is just really likeable and I love watching him play. He's also pretty insightful and really good at the game. He also streams on Mixer if anyone's interested in checking him out. Hihsasuke I like a lot as well. Love his character overviews, really teaches you how a character works and the best way to play them. I also just like watching him play the game. He happens to stream on YouTube.

Any of you guys know someone you'd like to point out? Whether it be a Youtuber or a streamer. Or even feel free to share your own channels. I just really want to share these awesome dudes and maybe even find some more people to watch play this amazing game. :)

26
Suggestions / Re: Antagonist system
 on: September 09, 2018, 07:30:41 PM 
There's no need to be so aggressive. I meant no harm. Just trying to convey that there are fans who really enjoy the system. The problem with making it optional is that it'd take just 1 player for a whole team to miss out on it. Plus it'd make it harder than it already is for an Antagonist to find a game. I know I already said I believe it to be a core part of the game but I really can't stress that enough. It's part of what really separates this game from others imo. Plus your supposed to react with dread when you get an Antagonist. Considering the way they do it, with Uras-Beherit taunting you. Doesn't make a lot of sense to have that and have a Raider be able to choose whether it happens or not. Again it's just my opinion.

Quote
The problem with making it optional is that it'd take just 1 player for a whole team to miss out on it.

 ummm So what that's literally the point????

But Yeah Drow kinda takes shit mega-personally for some reason lol I think he's gonna get ips and someone's home address and kill them one day tbh even though I agree with him.

I meant that in the context in a team of four players, if three voted yes for an Antagonist but just one voted no than the whole team plus the Antagonist misses out. I might be exaggerating but the option of removing an Antagonist just sounds to me like it'll be so much more rare to find a game with/as an Antagonist. And I already find so little games with an Antagonist.

27
Suggestions / Re: Antagonist system
 on: September 09, 2018, 06:47:16 PM 
It doesn't matter if you disagree with this, it's causing players to leave and is unhealthy for the game's longevity. if YOU like PvP then you would choose the antagonists option "on" in their hypothetical scenario. But the option to turn it OFF wouldn't hurt anyone who wants to PvP and keep it on. I don't understand people like you who want to decide for OTHERS just because they themselves like something. More options are ONLY a god thing.

People have been telling MSE for a long LOOOONG time now that they don't want PvP and that many people leave because of PvP. MSE, in my opinion, is being forced by higher ups who don't understand the situation or are being blindly stubborn and believe we like something we don't. This WILL hurt their game, it already is. And even more no than ever since it's so hard to get BP and rewards. The antagonists is even LESS liked than before since he can fuck your progress in a very bad way. Having an antagonist, as I've said before, doesn't rewards ANYTHING more than what you would already gain verses AI. In fact, it gives you LESS then what you would normally get. So there isn't any incentive to WANT an antagonists in your game.

I see newer players all the time, level 1 to 10 range, just disconnect when they see an antagonists, or just stand there and go AFK. I don't blame them, antagonists are nothing but making a player be a gate for progression, it's a dishonest divisive tactic. And it's no fun. I don't find it fun when I win against an antag either, because I didn't get anything special for winning that I couldn't get normally if not more, and the antag player lost and got shit rewards, and it didn't add ANYTHING beneficial to the match. So I just shake my head when we beat him because he reduced my rewards more than what we could normally get and he certainly didn't get the rewards he would normally get so we both lost. NO ONE gained above what they could get scoring a 9 point or higher score in PvE. And when he wins, I am tilted beyond believe and am likely to throw the game in resentment if I ever see him on my team so we are ven again and so it breeds toxicity between PvEers and PvPers, and I don't feel guilty. Why? It's easy, it's forced so I don't care.

they could fix all this and more, all they have to do is make it optional. Options are never wrong. I don't care about your "philosophy" and what you believe PvP should be seen as. I don't care if you enjoy it and youo think I should be forced to enjoy it. I just don't. But making it optional would mean both PvEers and PvPers can coexist, they could CHOOSE how they want to play the game (GASP BLASPHEMY, I know). And they could leave each other the fuck alone and players wouldn't leave when they are level 3 and have to fight a level 180, well carded, max forged Alicia going 100 mph through the air one shotting them. I mean how shit of an experience that is. They have EVERY RIGHT to leave, EVERY RIGHT to find it unpleasant and EVERY RIGHT to tell their friend NOT to play this game and to give it a terrible review on Steam or any other forum.

Wake up MSE.

There's no need to be so aggressive. I meant no harm. Just trying to convey that there are fans who really enjoy the system. The problem with making it optional is that it'd take just 1 player for a whole team to miss out on it. Plus it'd make it harder than it already is for an Antagonist to find a game. I know I already said I believe it to be a core part of the game but I really can't stress that enough. It's part of what really separates this game from others imo. Plus your supposed to react with dread when you get an Antagonist. Considering the way they do it, with Uras-Beherit taunting you. Doesn't make a lot of sense to have that and have a Raider be able to choose whether it happens or not. Again it's just my opinion.

28
Suggestions / Re: Antagonist system
 on: September 09, 2018, 05:51:23 PM 
I strongly disagree with this. To me the Antagonist system is a core part of the game and is what makes it really fun. It shakes things up and makes the missions more interesting rather than doing the exact same thing over and over. I also love there being a lore reason for it. Even as a Raider I get excited when an Antagonist joins as it just makes it more fun. It's not just me that feels this way. Loads of players love the Antagonist system and honestly I'd be devastated if they removed it. It's also worth noting that the Raiders have the advantage over the Antagonist, not the other way around. I find myself getting more frustrated playing an Antagonist rather than a Raider. But that's how it should be. It's hard! You have to think and play a different way as you just can't take on four players at once. You have to be clever.

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