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Messages - Level9Drow

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46
you are seeing what you want to see.
and obviously you have issues seeing things as they are.

most of people who whine here are often, at the same time, the most toxic and useless players in the game.

i can agree a point of view while i despise the man who emits it.

as i said in many topic, the game should have a full AI (with AI antag) mode, like in any mobas ; with downed or no rewards, as in any moba, for example no BP and halved rewards, so people could learn peacefully before going for the real stuff, or when they don't want stressfull games.

No, you're shitting on people's opinions. You've been doing it all over the forums. That's pretty much all you do here.

47
As the title suggests.
MSE, I believe I'm speaking for the overwhelming majority here - WE DON'T WANT ANTAGONISTS IN OUR DAILIES.
Three teams in a row, with beginners, fighting high weapon build and bonus stats antagonists is not only not my idea of enjoyment but incredibly unfair and dreadful matchmaking.
Since the (No) Prizes Galore update, 24 days ago I've received 2 rare BP's. Today I lost my first chance at winning one. What's worse is, I won't be able to use my bounty weapon bonus character to maximise payout in tomorrow's pot.
Pre Prizes Galore patch, I would have had AT LEAST  24 rare BP's by now. And, depending if I played all thee 8 hour rotations, around 48 common advanced.
Thankfully my daily pot had a beginner antagonist who I destroyed, even on a low build weapon, but the last antagonist destroyed my team, before Cortez got back from his first aleph run.

Think about everything I've stated?
2 rare BP's in 24 days compared to 24? That's a 2,200% decrease! You think this is acceptable?
Again pre Prizes Galore you had gold, faction points ( and xp multiplier) specific missions where you were GUARANTEED the award provided REGARDLESS of score attained. Now you have 'this is what you can win with a perect 10 score' dailies. And unlike pre update you get one chance to win.

MSE, your gaming community are not happy. I was very lucky to win 27k gold and 8k faction points in my daily pot today. but I had to work very hard to carry the team of beginners. I stuck to the antag like glue, locking him down instantly. Racking up around 14 kills. I never died and I was using a maxed out bounty & affiliation weapon. I also carried out objectives. This could easily have gone all wrong.

You need to drastically increase rare BP awards, at least by 1,000%! You need to guarantee BP acquisition as well, along with NO duplicates.

Four dailies played 3 losses - 11k gold & 5k talent in the pot.
MSE, will you please come clean? Do you actually have a match making mechanic or are you haemorrhaging players?

Fully agree, man. It's a shit system that gives no incentive for Raiders at all and even when you do win against an antag you are getting less than what you would have gotten in PvE.

Do what I do, lower MMR. At about 0-20 the chances of getting an antag iv very low. And even if you do, they will be low level antags who will not have much, if any, of an advantage with forge and passive stats and/or they will not have the AI advantage. It's now the current "soft switch" for PvP. Until they can get WAY better rewards for Raiders in a PvP situation or until they make a hard switch for PvP this is the most optimal path of success. I have every character and every weapon maxed forges in the game and can tell you that much of my progress was done by lowering MMR.

The ways to lower MMR come in two different forms (3 technically, but one is unethical):
1. Surrender/Suicide Squad: Get a team of at least 3 players and surrender in every match you get. Try and only suicide if you have a full 4 man squad, otherwise it's unfair to the 4th player not on your team and he doesn't get a vote. This is the quickest way to lower MMR.
2. Peaceful Antagonist: This is the most peaceful way to lower MMR, but it takes forever. you queue up as antagonists and then just don't spawn and purposefully lose. this lowers MMR by about 2% each loss. Just be sure to nudge the controller/keyboard from time to time as you will incur an "idle" timer that will boot you from match if you don't refresh it. If you keep your MMr low and trim it up before it gets too high Peaveful antagging isn't so bad. Just keep shaving it back down to at least 20% when you reach no more than 305, otherwise it will take you forever to lower it back in this way and then you may need to get a surrender squad.

Hope that helps out.

Extra tip: Stay away from the Discord. You aren't to criticize PvP, antagonists or, get this, Harec and his Ignis Rifle. they will actually punish you for doing so, no joke. There is a heavy bias there for antagonists, griefing and cheap weapons there and the "git gud" meathead logic. The Admin doesn't even play the game and a few of the mods are big time antagonists themselves. It's not a Raider friendly place.


i knew you were a coward... XD
one more quitting suicider...
and thus all your argue falls down.
you said by the past that antag are only good to kill new players, but you lower your mmr to avoid fighting antags whereas you're no noob anymore...

like marcus you quits when a team seems a little weak for your taste ? or at 20mmr... with high lvl weapons, you thik you'll be able to do it even if they can't carry you...?

but anymay why all the noise ? you have your free antag mode, and you even gave marcus an always win solution. everyone is happy !
and discusion about nerfing and antaging is now closed forever.

i will never thank you enough lvl9

You're no one. You realize that? Just another instigator, a contrarian looking to pick fights with anyone and everyone. I don't have to worry about you little boy, you don't mean anything. I just have to make my arguments succinct enough for the devs. Yelling and screaming at players leaving their feedback all day isn't going to change the fact that they feel the way they do and that the devs will read them. It just makes you look like a troll.

You would probably do well in a communist society. I hears they like to stifle others opinions and shit on others ideas. Well this is the west, son. No one cares about your fascist little narcissism. And most of all, no one owes you an explanation. You are literally no one.

As for everyone else: Guys, just keep reporting him. Several people are already. The more the better. Trolls like this are ok on Discord, but no here.

48
Quote
I will bath in the Schnider tears for ages to come. Couldn't have happened sooner.
incompetent players are always happy when their non main characters are nerfed...
so i guess you'll rejoy a lot. ^^

his turrets ITS is main weapon. giving him half health while using it is simply stupid.

i guess people have left cry babys make too much noise here and that cry babys are not playing schneider. i understand. its turrets is too hard to handle...
"we do not play harec, he is too difficult to handle, but he is still too overpowered. like schneider. and antags. and everythings i lost against. bouhou the rank 6 i was teamed with couldn't even carry me... i hate you MSE !"

I love how you make an entire narrative of drivel out of my statement. You're pathetic. The reaction was pathetic. And your bitchy remarks won't change Schneider's health. Those who have lost often lose loudly with insults, but they lose all the fucking same.

49
Well if you agree with optional PvP there is a of post here that could use your support. But what I am seeing is opposite. You tend to shit on people for complaining about the effects of forced PvP.

50
Ah, this makes so much sense. Even more than my suggestions. I completely agree. Especially with the reduced antagonists rewards at lower MMR to keep from griefing low level and new players.

51
Suggestions / Re: thumbs up/down
 on: July 28, 2019, 09:30:01 PM 
i don't want to go to discord... and are you able to define why you think it would be a bad thing ? cause your point of view is still empty here...

Quote
MSE ignores the ideas anyways.

too bad =(

You don't get to decide if my point of view is empty. Further more, YOU aren't anyone who I have to prove myself to. Only MSE. One does not have to explain himself to his enemies, only act against them.

Again, you are going to get a lot of push back here on the forums. I would refer you to Discord, it has more of your kind there. You should feel right at home.

52
Suggestions / Re: Harec needs to be nerfed.
 on: July 28, 2019, 09:26:06 PM 
Thank you level9Drow.

I appreciate that you are able to understand that freedom of speech and expression is sacrosanct. I simply can't understand the simplicity of simply ignoring people. Since I started posting, there have been people on here who have just attacked me constantly, every post I made, to the point I had to ignore them, or face a ban for retaliating to their constant belittling. Sonofoz is one who I've been ignoring for quite some time now. He still can't get it into his head that I am, even though he continually replies to my posts, with reply back from me.
More so, I believe it is vital, for not just the survival of a game, but any industry, to air one's grievances about the game. Complaining is what makes, or breaks a game and people should really try to understand this simple reality. However, many can't. Either devs start listening to their player base or else they'll lose players, it will get a bad name and all the hard work of the game designers, animators, graphic artists, modelers, programmers will end up in the bin, with the game itself. Then of course, reality hits in when the game is earning money, thus the company and it's time to start laying off workers.
It's all about constructive criticism. I don't just post "Your game sucks". I'll let them know all the reasons why.

When you give the highest damaging character in the game the ability to just warp in and out of a battle, whenever they want to, you create a character that's virtually untouchable. Yes, his executioner card is insane, along with some others. When it comes to Harec, his skill is being able to do massive damage with his sniper rifle and therefore should be doing his best to avoid CQC. Giving him a stalk ability, during combat is not the way to go about it. It creates a very unbalance playing field. As for Alicia, well, her special also needs a cooldown too.

Just report him. I did. I positive others are.

53
Suggestions / Re: Harec needs to be nerfed.
 on: July 28, 2019, 09:24:31 PM 
Quote
If you don't play the game then why should your feedback be relevant?
if you don't understand when people talks, why your comments should be relevant ?
can you show where i said i don't play the game ?
(it's the pvp whiners wou are mostly saying they don't play anymore but just came here to inform.)

i said i do not play harec...
as main by the way. it happens i plays it time to time, to change. but not enough to be good with him.
so i'm not defending him because i'm playing it. is it clear like that ?

okok we all have understood, they have been mean to you on discord because they desagreed your point of view, so they are bad people. ok, i saw that, you already made 21 topics on the subject exactly as marcus with prizes galore and matchmaking.


Quote
As for Harec, I've already stated 2 to 5 seconds.
indeed, my bad.

You ARE toxic. Marcus was right.

54
Marcus, you are a mean person.

Tekado, Whitebleidd, B30, Meleemaster: completely agree with you guys. There was nothing wrong with the old system before even the crystals. No one complained about it.

sonofoz, I will bath in the Schnider tears for ages to come. Couldn't have happened sooner. Next on the list is Harec. If they do this I will buy all the rest of the skins in the game to support MSE in their nerf of harec. Throw a real life party dedicated to Harec's nerf, sign a petition in my state for a national holiday, and be at peace in my life and consider it complete. I jest of course. But I would have a lovely time on Discord.

55
Gameplay Feedback / Re: ennemy within.
 on: July 28, 2019, 08:39:58 PM 
Check the mission MMR (average player MMR) next time. I have seen no issues from this at lower MMRs. The Uras dogs are normal speed and die fairly easily. I can tell you they get faster as the MMR goes up and they have more health to. Has to be an MMR related issues.

56
As the title suggests.
MSE, I believe I'm speaking for the overwhelming majority here - WE DON'T WANT ANTAGONISTS IN OUR DAILIES.
Three teams in a row, with beginners, fighting high weapon build and bonus stats antagonists is not only not my idea of enjoyment but incredibly unfair and dreadful matchmaking.
Since the (No) Prizes Galore update, 24 days ago I've received 2 rare BP's. Today I lost my first chance at winning one. What's worse is, I won't be able to use my bounty weapon bonus character to maximise payout in tomorrow's pot.
Pre Prizes Galore patch, I would have had AT LEAST  24 rare BP's by now. And, depending if I played all thee 8 hour rotations, around 48 common advanced.
Thankfully my daily pot had a beginner antagonist who I destroyed, even on a low build weapon, but the last antagonist destroyed my team, before Cortez got back from his first aleph run.

Think about everything I've stated?
2 rare BP's in 24 days compared to 24? That's a 2,200% decrease! You think this is acceptable?
Again pre Prizes Galore you had gold, faction points ( and xp multiplier) specific missions where you were GUARANTEED the award provided REGARDLESS of score attained. Now you have 'this is what you can win with a perect 10 score' dailies. And unlike pre update you get one chance to win.

MSE, your gaming community are not happy. I was very lucky to win 27k gold and 8k faction points in my daily pot today. but I had to work very hard to carry the team of beginners. I stuck to the antag like glue, locking him down instantly. Racking up around 14 kills. I never died and I was using a maxed out bounty & affiliation weapon. I also carried out objectives. This could easily have gone all wrong.

You need to drastically increase rare BP awards, at least by 1,000%! You need to guarantee BP acquisition as well, along with NO duplicates.

Four dailies played 3 losses - 11k gold & 5k talent in the pot.
MSE, will you please come clean? Do you actually have a match making mechanic or are you haemorrhaging players?

Fully agree, man. It's a shit system that gives no incentive for Raiders at all and even when you do win against an antag you are getting less than what you would have gotten in PvE.

Do what I do, lower MMR. At about 0-20 the chances of getting an antag iv very low. And even if you do, they will be low level antags who will not have much, if any, of an advantage with forge and passive stats and/or they will not have the AI advantage. It's now the current "soft switch" for PvP. Until they can get WAY better rewards for Raiders in a PvP situation or until they make a hard switch for PvP this is the most optimal path of success. I have every character and every weapon maxed forges in the game and can tell you that much of my progress was done by lowering MMR.

The ways to lower MMR come in two different forms (3 technically, but one is unethical):
1. Surrender/Suicide Squad: Get a team of at least 3 players and surrender in every match you get. Try and only suicide if you have a full 4 man squad, otherwise it's unfair to the 4th player not on your team and he doesn't get a vote. This is the quickest way to lower MMR.
2. Peaceful Antagonist: This is the most peaceful way to lower MMR, but it takes forever. you queue up as antagonists and then just don't spawn and purposefully lose. this lowers MMR by about 2% each loss. Just be sure to nudge the controller/keyboard from time to time as you will incur an "idle" timer that will boot you from match if you don't refresh it. If you keep your MMr low and trim it up before it gets too high Peaveful antagging isn't so bad. Just keep shaving it back down to at least 20% when you reach no more than 305, otherwise it will take you forever to lower it back in this way and then you may need to get a surrender squad.

Hope that helps out.

Extra tip: Stay away from the Discord. You aren't to criticize PvP, antagonists or, get this, Harec and his Ignis Rifle. they will actually punish you for doing so, no joke. There is a heavy bias there for antagonists, griefing and cheap weapons there and the "git gud" meathead logic. The Admin doesn't even play the game and a few of the mods are big time antagonists themselves. It's not a Raider friendly place.

57
I was 740 before the "max level" update and never knew this until about a month ago, LOL. I had a pleasant moment of rediscovery when I saw it done.

58
Suggestions / Re: Remove Antagonists on Blueprint missions.
 on: July 28, 2019, 08:08:04 PM 
I would say that it isn't necessary to remove antag on BP missions. Just make it so that the outcome (win or lose) won't affect the success of getting that BP.

59
Hey guys, what about giving Raiders more rewards for being invaded? Currently with the reward system as it is now there is no incentive for raiders to look forward to or engage in an antag. I mean, if a squad is smart and really is thinking about progression it would be most practical to surrender right when they get an antag ASAP, because they could make just as much, if not more, in a normal PvE match. Antags CHOOSE PvP and so know the steaks before they choose it and can choose not to do it and Raid instead. Raiders, however, DO NOT choose PvP and therefore get the short end of the stick when it comes to rewards in PvP. Basically when you get invaded you aren't getting anything you couldn't get otherwise out of it. It's really lame.

60
Quote
The player base is most certainly low because there are trolls in the game, who'll sabotage matches driving people away.
you mean exactly like when you quit or suicide in games because momy's boy is not pleased ?

I would say the only issues are the players who throw in order to actively antag low level and new players. But others don't ever actively antag and just lower MMR to avoid antags.

they could fix this whole MMR issue by simply making PvP optional. and locking PvP MMR in it's own category. This way all the PvP, griefing, toxicity, salt, will be quarantined to those who opt in. And those who would like to play without all the stress and drama don't have to worry about that mess. Of course there should be a substantial reward bonus for those who dare to "hazard the flame". 

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