Mercurysteam's Hangout

BARRACKS => Gameplay Feedback => Topic started by: TheBrentWoody on April 06, 2018, 04:26:57 AM

Title: Ughh. Euro vs States
Post by: TheBrentWoody on April 06, 2018, 04:26:57 AM
So, I just played a melee build Dolder vs a high level Euro PC team. Three were higher level than I. 300 ping plus the whole time. 26 kills. 2.1 score.
Title: Re: Ughh. Euro vs States
Post by: TheBrentWoody on April 06, 2018, 04:27:19 AM
The ping was the worst part. No dodge option
Title: Re: Ughh. Euro vs States
Post by: MSE_Jvela on April 06, 2018, 01:41:35 PM
Hi TheBrentWoody!

We made some implementations to improve all the matchmaking system. We know that, even the chance of get a bad-ping match is lower than before, sometimes it could happen. However, we will be making more changes until we have the system all of you deserve.

Thank you for the feedback!
Title: Re: Ughh. Euro vs States
Post by: TheBrentWoody on April 06, 2018, 05:14:34 PM
Oh, To be fair, this isn't game fault.  It's just the nature of client hosted games.  I understand. 

I do feel like the system would be better if the antag got some kind of hosting priority.  1v4 is hard against a coordinated team, and adding the lag just makes it unwinable.