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Messages - Copperbadge

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31
Gameplay Feedback / Re: increase magazine capacity
 on: September 30, 2017, 03:54:41 AM 
Oh please don't!

I find the very limited amount of rounds and the complete lack of cards that modify it a welcomed tactical aspect of the game.
Imagine Hans flying around with the possibility to burst 20 rounds right into your face...

...how much dmg is one bullet of that gun doing?

32
I just got the info it's a known bug, so we'll probably see a fix for the info soon.
But the price -is- 25,000 and it locks the card as long as you want until you manually unlock it again, so it will be safe from shuffle multiple times if you keep it locked.

33
Hm, interesting...sounds quite expensive.
So the info is missing in other translations too?

34
Suggestions / Re: game hub
 on: September 29, 2017, 07:04:48 PM 
Wait, are you talking about the *HUD*?
I wonder: Does it really bother people that much?
I actually find it quite helpful being closer to the centre of my view, so I can keep track of all information easier in the heat of the battle.

35
Fan Corner / Re: Loads of fanart <3
 on: September 29, 2017, 06:52:58 PM 
Of course, no problem! You can use it as your avatar  ;D

Great work!

I absolutely favour your Kuzman gif!
I'd love to use it as my Avatar if you allow me to.
I'd also give additional credits to you as the Artist in my "Personal Text", given you agree. :)

Awesome, thanks! :)

36
Fan Corner / Re: Loads of fanart <3
 on: September 29, 2017, 03:19:07 AM 
Great work!

I absolutely favour your Kuzman gif!
I'd love to use it as my Avatar if you allow me to.
I'd also give additional credits to you as the Artist in my "Personal Text", given you agree. :)

37
Bug report & Technical Support / Insufficient Funds (locking cards)
 on: September 29, 2017, 03:13:53 AM 
Hey there!

I am on PS4, using the german translated version of the game.
The option to lock cards lacks an actual info about the price and I am too short on gold, so I am just running into the "Insufficient Funds" popup (which also isn't telling me the price).

Is this a known "bug"? Does this only happen in the german version?
...uh and...can someone please tell me how much the locking is? :)

Thanks!

38
Spacelords Universe / Re: PS4 Raiders Find Squads Here
 on: September 29, 2017, 02:11:04 AM 
Hey there, my PSN ID is: Copperbadge

I am usually playing in the EU evenings (UTC +1), feel free to add me if you like to play a few missions (owning the FP, so I can join you on all stuff)

39
Gameplay Feedback / Re: Hanging by a thread
 on: September 29, 2017, 01:58:15 AM 
You haven't met a good Konstantin yet. That guy can suppress a whole team big time.

40
Gameplay Feedback / Re: The ratio
 on: September 29, 2017, 01:51:52 AM 
#HansIsBae

;P

41
Spacelords Universe / Re: How to build a weapon?
 on: September 29, 2017, 01:14:57 AM 
I kinda agree but once you obtain that rank its doesn't go away so you can unlock whatever else you need in the future its a way to get people to play antagonist

Phew, I was worried that I might get rewarded a single token with the exact rank to then be able to spend it on one gun and that's it.

Glad to hear it's not THAT obstruse.

42
Gameplay Feedback / Re: Feedback on the current game content
 on: September 26, 2017, 05:09:36 PM 
• The single player mode gets totally obsolete, after beating it on the different difficulty settings, you only get one time rewards. So there is no way anymore to (at least) farm some gold in single player mode.
• The chances to play as an antagonist (at least for me) are very very rare (matchmaking takes forever), so I doubt that I will get a new rifle anytime soon. :( However, if you get the chance to play as an antagonist, but loose the mission at the end, you don't get any reward. That's not really motivating to (try to) play again.
• If two player choose the blueprint reward, only one gets rewarded, the other one gets nothing, that is totally unfair (both players contributed to winning the mission)!

I really second this as this is the main concerns I currently have with the game.

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