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Messages - Angeles2099

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76
Spacelords Universe / Re: Spacelords 1st Livestream question
 on: June 19, 2019, 02:47:25 AM 
Quote
That's what I meant with "sooner than later": https://spacelordsthegame.com/news/the-prizes-galore-update-is-around-the-corner

Oh I get it, good point. And thanks again for getting back to us

77
Fan Corner / Re: Kiera the Rift Walker (Character Idea)
 on: June 11, 2019, 11:23:50 PM 
yes by no means did anyone else help with the idea lol.  Nice job with the art

78
Gameplay Feedback / Re: Nerf or Remove Harec's Easter Egg gun.
 on: June 11, 2019, 01:56:22 AM 
You know skyline all things considered that was the most tamed and calm response i think I've ever seen you reply....is everything ok?

79
Spacelords Universe / Re: Spacelords 1st Livestream question
 on: June 11, 2019, 01:49:45 AM 
Update:
I just saw the stream on Youtube and I think you guys (Karen & Hernan) did great!  I thought MSE_Karen was going to do it by herself but it was a smart move bringing in Jefe-Hernan to lay down the details for Sooma.

And speaking of of her I am soooooo AMPED to play as her, go up against or be on the same side (Which ever), either way i'm buying her.

So, I have some more Questions:
*Will Sooma come with a DLC pack like Aneska, Valeria & Schneider?
*Will Sooma be delayed? I say this because on the stream Jefe-Hernan mentioned that she is still being adjusted and tweaked even though were in the final month of the second yearly quarter. Which seems to be stretching it a bit thin.
*Aside from Sooma herself will her arrival come with any new additions to the store, bug fixes, weapon or character modifications?

Thats all I got, keep it up MSE, this is awesome!


80
Spacelords Universe / Re: Spacelords 1st Livestream question
 on: June 08, 2019, 06:38:22 AM 
So I believe the stream wasn't saved on Twitch, what did the stream talk about,...Im kind of bummed out.

81
Suggestions / Re: Shae 's Bewitch During Surivial
 on: June 07, 2019, 10:09:39 PM 
That sounds about as bothersome as having Elites auto-grapple, Grunts reacting to which ever command you press to counter act it, Its too convinient for them to counter attack my attack on the speeds they do, If I hit strike and strike again they dodge  very literally before you own animation begins and if you grapple the speed to which the crack you on the head with the but of there gun is so fast that there able to let off two strikes before you can do anything. I saw them a number of times strike with there gun 3 times in a row.

Sorry that was a little rant, Im just saying I get "You'd" want the grunts to be strong enough to hold there own and they do a good job of it but I dont want there to be a system where if they see you and are aware of you that the split second you press a button they get to register it and counter act before your own character receives the data.

If i'm wrong and it isn't set up like that then that's a job really well done on the programming side of things

82
Suggestions / Re: Updated Raider Idea (Kiera)
 on: June 07, 2019, 09:57:42 PM 
Most likely but responding is a whole other thing so dont count on them to respond to every little thing.

83
Spacelords Universe / Re: Spacelords 1st Livestream question
 on: June 07, 2019, 08:51:56 PM 
hopefully

84
Gameplay Feedback / Re: too much random fighting for me
 on: June 07, 2019, 03:33:49 AM 
Well damn, it seems like your making valid points, but ill leave this to the good ol devs....


85
Spacelords Universe / Spacelords 1st Livestream question
 on: June 07, 2019, 01:18:22 AM 
First I just want to say that I think its awesome that Live Streams are coming, the first being tomorrow (June 7th) but unfortunately for me ill be working during that time. So My question is will you be posting your Livestreaming for others to watch should they not be able to see it? And also will there be a monthly livestream?

86
Gameplay Feedback / Re: Clueless Newcomers
 on: June 06, 2019, 11:02:21 PM 
I cant imagine what people would complain about with that early tutorial mode. It was simple and to the point but it wasn't horrible. When I first had to go through it I actually appreciated it, I thought "Oh these guys are really going out of there way to teach me the ropes,...awesome"

87
Suggestions / Re: Shae 's Bewitch During Surivial
 on: June 06, 2019, 11:00:01 PM 
Next time that happens and you Bewitch them, relocate to a new area, Just cause they cant see you doesn't mean they wont check your last known coordinates. If they still follow you after that then that is something in my opinion that needs to be addressed.

88
Gameplay Feedback / Re: Sudden Death Makes no sense
 on: June 06, 2019, 10:57:18 PM 
G. Keep everything as is but when sudden Death kicks in have the team fail either when the timer runs out or EVERY raider dies after the available revives runs out.

89
Gameplay Feedback / Re: The BEST kind of matches
 on: June 06, 2019, 10:51:56 PM 
As far as Hans is concerned, the lag got so bad that I was flying in a one directional loop for a good minute like ....

90
Suggestions / Re: Aneska Mech Apperance
 on: June 06, 2019, 04:43:37 PM 
same, as far as story goes, Aneska can upgrade her Mech with the help of some Raiders like Dr. Kuzmann, Schneider, Konstantin and maybe even H.I.V.E (for that biological upgrade).
In-house they will probably be reluctant to do it cause its going to take too much time like giving Loath or Ginebra a skin.

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