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BARRACKS => Gameplay Feedback => Topic started by: Level9Drow on February 08, 2018, 07:25:20 AM

Title: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 08, 2018, 07:25:20 AM
Your guide isn't enough. You really need to look at balancing some of the raiders. People complain about him and you bring out a guide? LOL
Obviously if you have an antag that people both complain about and that you HAVE to make a guide just to bare minimum him there's a problem. He is seriously pushing me away from this game. I've had it with this cheap ass character.

If no change occurs I will be inclined to give this game VERY bad reviews on it's truthfully poor balancing and FORCED invading system.

My recommendation in the meantime for players frustrated by Hanz antags, give them their goddamn win. Surrender right at the start. You'll waste less time for the same amount of rewards. Give the dick what he wants so you get hurry up and get the hell out of that match and into the next where, hopefully by the grace of God, there will not be a Hans antag.

What a horrible Raider character. What a horrible horrible experience I have with this terrible antag. So much time and anger. I don't have the words to express the rage I have towards this raider. Hell I'm never queuing for Hanging by a Thread again. That place is an agonizing cesspool of Stigma harvesting. What a toxic and tilting raider. How horrible. And to think it's even worse for brand new players. God, no wonder this game is scaring people away.

Do something about your antag system. I'm not sure if you have to nerf raiders, change the melee system, bring an option to prevent invading (which would be the best), but do something. This shit is ruining the game for me.

Emotional? Sure, I can admit. It's either come to these forums and give my feed back or break my keyboard over a Hans antag.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Quanrian on February 08, 2018, 08:58:28 AM
I can only guess the Hans you're referring to are swooping in and air bombing? Your best anti-air at the moment might be Konstantine or someone with a wide enough spread to hit a moving target. However, due to the fact he can both move fast and attack at the same time does provide plenty of challenge for anyone. Personally, I haven't seen anyone play him so well they couldn't be killed. Unfortunately, he's very useful and the cheapest unlock so you will see him used in spades. Currently, he might be seeing a sort of comeback because he wasn't used much at all for a while but lately I am seeing a lot of new players. Also, never surrender on a whim based on what you think might happen because you could just as well trample them and they will quit instead.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 08, 2018, 11:07:49 AM
I already know this is in direct response to me beating your team as Hans...  But why do you instantly assume that losing means the enemy character is broken? I just use who i'm experienced with and enjoy playing in the right situation instead of someone I don't. Had I found you on Short Fused you would have faced Shae. I was considering Lycus since I started playing him a lot lately, but when I saw everyone looked like experienced players, I went with my main. Had I won with Lycus I'm sure this post would be asking to have his shield and Pepper Pot nerfed because it can instant wound any wardog with proper shot placement.

I'm the second highest antagonist for this week for a reason dude, I'm a rank 18 and not a pushover. And not just because I play Hans, because I do use others depending on the mission and situation.

In your other posts about antags in Hangin' By a Thread, your issue was that they get easy wins by beating 1st time players that are lv0 and don't know how to play. I just fought a Kuzman, Loaht, HIVE and you with your Smokin' Daisy, you were definitely not a noob team and it was not an easy win. So now the strategy is to complain about the character I picked?

It's not like I asked to be queued to fight you, specifically, anyways. I had the mission active as well and was about to be a Raider, but someone else hit cancel and then the game put me in as an antag a few seconds later.

Threatening a bad review because you lost to another player in a game where you will encounter enemy players and still got rewards is pretty silly.  :-\

The best advice I can give you to fight against me, which is absurd that I'd even give such advice (except it's good against any antag) is stick together in pairs and don't all pick the same character type. I almost always died when there were 2 of you to deal with at once, Loaht grabbed me like 10 times at least. But at the end I was able to finally get you in a cluster due to AoE damage on 3 squishy wardogs and 1 slow Kuzman. AoE is literally the gimmick of Hans' guns, and I capitalized on the tight cluster.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 08, 2018, 06:10:06 PM
I already know this is in direct response to me beating your team as Hans...  But why do you instantly assume that losing means the enemy character is broken? I just use who i'm experienced with and enjoy playing in the right situation instead of someone I don't. Had I found you on Short Fused you would have faced Shae. I was considering Lycus since I started playing him a lot lately, but when I saw everyone looked like experienced players, I went with my main. Had I won with Lycus I'm sure this post would be asking to have his shield and Pepper Pot nerfed because it can instant wound any wardog with proper shot placement.

I'm the second highest antagonist for this week for a reason dude, I'm a rank 18 and not a pushover. And not just because I play Hans, because I do use others depending on the mission and situation.

In your other posts about antags in Hangin' By a Thread, your issue was that they get easy wins by beating 1st time players that are lv0 and don't know how to play. I just fought a Kuzman, Loaht, HIVE and you with your Smokin' Daisy, you were definitely not a noob team and it was not an easy win. So now the strategy is to complain about the character I picked?

It's not like I asked to be queued to fight you, specifically, anyways. I had the mission active as well and was about to be a Raider, but someone else hit cancel and then the game put me in as an antag a few seconds later.

Threatening a bad review because you lost to another player in a game where you will encounter enemy players and still got rewards is pretty silly.  :-\

The best advice I can give you to fight against me, which is absurd that I'd even give such advice (except it's good against any antag) is stick together in pairs and don't all pick the same character type. I almost always died when there were 2 of you to deal with at once, Loaht grabbed me like 10 times at least. But at the end I was able to finally get you in a cluster due to AoE damage on 3 squishy wardogs and 1 slow Kuzman. AoE is literally the gimmick of Hans' guns, and I capitalized on the tight cluster.

Wrong, the best advice is to do when dealing with a broken part of a game, like Hans,  is just to avoid it. Give the antag Hans his stigma, he's gonna' take it anyways, give him what he came here for, by surrendering and then move on as fast as possible to enjoying the game again. I didn't ask to be invaded, I see no reason to dignify the player with my attention. It's a waste of my time and patience to do otherwise. In the future I will be choosing actions that will best accomplish wasting as little time possible and moving on the the next game when invaded and forced against this raider. I made the mistake in humoring you in the conflict, my mistake, the system favored you and I trusted the developers and the system and it was wrong. This will NEVER happen again.

The outcome of that unpleasant, horrible confrontation and waste of time was a forgone conclusion due to the mechanics of a raider. Until we have a raider who can grapple enemies out of air, or has a Roadhog, Blitzkrank, and Stiches like grappling hook then Hanz will always be a problem.

Don't act innocent about the issue either. The fact that they HAD TO MAKE A GUIDE about this raider and how to fight him is indicative of his broken design. If you do not believe this then where are all the guides created by the developers on how to counter Alicia, Iune, Laoht, etc...? There aren't any. This should tell you something. Remember technical skill in a videogame =/= mastery in logic deducing skill. And I think I can deduce from the fact that the developers had to "band-aid" the Hanz issue with a silly post teaching how to survive him is ample proof of their failure in design and balance concerning this raider. If you disagree with this you are being disingenuous and self interested, no other way around it.

What I'll end this response with is a plee to the developers to either nerf the raider Hans, or give us the option to turn off "invasions" so we can play the game in peace and avoid the raider balance issued that are failing to be addressed. Get weapons out of being locked behind Antag rank and you got a great game where people of different stripes can enjoy. Trolls and those who like ruining fun for others have their side they can play, and others who just want to do epic missions and have fun with others can do so without worrying about horrible experiences like Hanz. Both parties get what they want, I'm not used for amusement of others and those who like competition can tear each other apart.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 08, 2018, 09:11:18 PM
Quote
Wrong, the best advice is to do when dealing with a broken part of a game, like Hans,  is just to avoid it.
Except Hans isn't broken. You ever played him, like, at all? He's not some instant godlike character. I still lose sometimes when I play him, or have a hard win (which this wasn't an easy one). The better players will prevail.
Quote
the system favored you
Or I just played better than you in that game.
Quote
This will NEVER happen again.
What I'm hearing is "from now on whenever I see any antagonist I will just try to surrender or purposely die to lose the game faster or disconnect, all options that will negatively hurt the other 3 players in my team"
Quote
Until we have a raider who can grapple enemies out of air
Except he can already be grabbed from the air. Try playing Hans to understand what you're even talking about before assuming things.
Also can't jetpack out of CQC, it has a delay. I do my best to shoot and wound as much as possible before going CQC, as any smart player should do with any other player/elite.
Quote
The fact that they HAD TO MAKE A GUIDE about this raider and how to fight him is indicative of his broken design.
You mean the guide that one PLAYER made???? Player advice is not indicative of anything. I can make a guide about how to properly shoot as Harec, or how to manage beast mode with Loaht. Player tips don't indicate any broken mechanics simply by their virtue of existing.
Quote
If you disagree with this you are being disingenuous and self interested, no other way around it.
(http://i0.kym-cdn.com/photos/images/newsfeed/000/995/824/2c5.jpg)

Whining to the devs with an ultimatum to change character mechanics because you lost a game to a better player is childish. Like when I play Soul Calibur as Astaroth and online players whine about grabs, when I'm using *the* grab-based character. I have only one piece of advice to fix your issue
(http://i.ytimg.com/vi/l3HMALfodb8/hqdefault.jpg)
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 08, 2018, 09:24:43 PM
I've offered the solutions that could fix the problem. You obviously have an adversarial view point and so is not worth considering, you are, quite simply, the enemy and the obstacle to any progress in my values and goals, nothing more.

The only thing that can be said in light of your antagonistic response is, "Do what though wilt." and so shall I. Nothing more need be said.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 08, 2018, 09:36:26 PM
"the enemy to your values and goals?" What are you even on about? You're going to fight more antagonists. They may be me, they may not be, it's luck of the draw. We may be matched as raiders together, we have been before (oh and we lost last time that happened, I recall...).

You are carrying some kind of unholy vendetta just because I beat you after being *randomly* matched against your team, with no possible way to control that matchmaking. Get over it, and learn to be a team player in a team-based co-op game..
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 08, 2018, 10:04:49 PM
Do what though wilts, and so will I.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: jmv36 on February 08, 2018, 10:31:44 PM
So reading through this post I realized...hey I was Loaht in the mission :D. With that said, I disagree that Hans is overpowered or broken. It’s not like we never took him out, we as a team were not consistent on Hans whereabouts to take him out. Like for instance checking the respawn timer so we can prepare for him and bait him out. Basically it’s kinda like what we were doing but he beat us to the punch first, literally. Our Kuzman could of been a spotter and initiated the damage first just as an example.
We needed more organization to fully win the match. We didn’t do that bad actually, we made it to the final stage of the map, although I didn’t make it during the elevator ride...lol
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 08, 2018, 10:46:36 PM
Yeah man, you grabbed me as Loaht at *least* 10 times. I knew how to counter beast mode though since I played him a lot for a while, still killed me I think once or twice as a beast.

Kuzman should have been on me more, he seemed to be more occupied with the bots though. 5th council tend to be the hardest ones to deal with as Hans.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: jmv36 on February 08, 2018, 11:24:05 PM
Yeah completely agree the fifth council is a good counter pick. In general I think Kuzman is a great pick for missions especially when using the light horizons gun to heal teammates.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: This_Is_Howser on February 09, 2018, 01:34:48 AM
Hey guys, Hive here.
I just want to throw my two cents in for thought here.
I'll be the first to admit I know my limitations when gaming and I know when I screw up. So I try to play with my faults in mind with character selection, play style, etc.
So obviously every raider has pros and cons and some have stronger benefits to certain missions, absolutely. Personally, I do think Hans and Kuzman are the 2 strongest characters in the game, but I'm not sure I'd say overpowered. You can definitely take them both down with the right combination of raiders and proper teamwork.
I'll admit, I'm still learning Hive, and getting caught against an Ant when learning a character is always a hard run, but I also think Hive is a less than optimal choice against a Hans due to her ark shot vs his quickness, so I was kind of behind the 8 ball by my own fault.
This said, Hans, you are definitely a skilled player, no doubt, and I was no match for you that mission. Didn't help that I tried to grapple you a couple times and got immediately diverted to the nearest AI, but hey, timing is everything, right?
For our own team, our Kuzman was def focused on the wrong element which did not help. Kuzman can already hit from a real good distance, but against Mr. Fly (Hans), a steady stream attack like Kuzman from a distance could have made a huge difference in leveling the playing field.
Sure, the ending was poor, we very quickly got ourselves into a corner we couldn't get out of, but it wasn't because Hans is cheap or OP. He played the game and capitalized on our mistakes. Our team didn't have the right coordination to take down the skilled antag. Simple as that.
Yes Hans is strong and a little harder to take down with his quick mobility, but Loaht went after him a good amount with some successes, Alicia and I teamed a couple times and got a few kills, we had our moments before everything really went down hill. It's all timing and teamwork and we did not have either in that match.
May we square off or rally together again sometime, I look forward to the challenge.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Quanrian on February 09, 2018, 07:07:02 AM
There's only two solid ways I see to fight an Antagonist. First option, you push hard on objectives and reduce your mission time. If you're in the mission for less time this is better for all Raiders because it's less time for the Antagonist to get kills and they have to make their spawns count. In my humble opinion, this is the better route and why I have a really hard time against Veterans. Second option, stop and clear at a pace you're comfortable with and play in a more defensive manner. While you wont get a good clear time this way you'll stand a better chance against a really effective Antagonist of even high difficulty AI if you turtle up. Third option, is obviously just to find a comfortable middle ground between railing the mission and playing defensively. I do hope you all continue to enjoy the game in your own way!
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: John_013 on February 09, 2018, 08:35:42 AM

1. You need to correctly type the command using the minuses and pluses of the raiders.
2. You need to impose your game, and not play as the antagonist wants. Do not run after him when you want to get revenge, most likely just get another 1 kill
3. Hans is strong only in the air, but no one prevents him from killing in flight, the same lick with a pepper can kill him with one shot
4. Do not turn on single-player mode if you are not sure of your abilities.

If you will perform at least half of what I wrote then it will greatly simplify the game with Hans as an antagonist
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 09, 2018, 11:47:43 AM
Wow, didn't expect 2 others from that game to join the convo. Thanks for the compliments, as I stated before, it was not an easy win from my perspective! I actually thought I was gonna lose when I just saw your names, ranks, and character choices since it was a solid pick to handle those mission objectives. I played as hard as I could using my experience but still died a lot.

And Howser, yes I saw you guys accidentally strike or grab towards AI when I was nearby at times, can't say I actually planned that completely, but fighting near AI definitely helps antags like having a teammate. It is very frustrating when the melee tracking sends you flying at the wrong enemy, but I'm not sure if there's a good suggestion to fix that.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: John_013 on February 09, 2018, 12:26:08 PM
Wow, didn't expect 2 others from that game to join the convo.
Who are we talking about?
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Black_Adder_ on February 09, 2018, 03:52:30 PM
From all the antagonists I have ever met there were just 2 players that truly were good with Hans. Usually it's more like super lame squad members than good antagonist when Hans win.
5th council, all snipers, H.I.V.E., another Hans - all those can easily beat Hans antagonist unless the squad consists of new players or simply bad players.
Also if I remember correctly Mercury already has nerfed Hans multiple times.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 09, 2018, 06:33:04 PM
Wow, didn't expect 2 others from that game to join the convo.
Who are we talking about?

jmv was loaht and This_Is_Howser was HIVE in the specific game that triggered this thread. level9drow was alicia and I was the Hans antag, only the Kuzmann from that game hasn't chimed in.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: BeertheBrad on February 09, 2018, 08:56:55 PM
Kuz + Lichtbogen = Dead Hans

Set trap by popping a couple enemies with the Lb. Wait for him to fly in range, shock drop and fry. Squadies clean up the wounded Hans. Rinse and Repeat.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 09, 2018, 09:33:30 PM
Kuz + Lichtbogen = Dead Hans

Set trap by popping a couple enemies with the Lb. Wait for him to fly in range, shock drop and fry. Squadies clean up the wounded Hans. Rinse and Repeat.

And if you don't have this weapon? Ah, the flaw of the design is revealed, and what then? Take your thrashings without complaint or recourse, I suppose. How "encouraging".
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 10, 2018, 10:26:43 AM
Or just look at my last peice of advice again.... Lichtbogen is not a requirement, and there is no flaw that favors antags.

Just lost as Hans in the prologue to a strong team consisting of Loaht, Konstantine, and Kuzman, with a total newbie (free kills) Hans. Kon and Kuz are both excellent anti-antags due to their armor range and damage, they are weak in close quarters, but both specials negate that weakness, and both weapons will melt anything that isn't also 5th council.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 10, 2018, 06:07:35 PM
Or I'll give my feedback, request that they remove weapons from antag rank. Seperate the two types of players and see if they value their customer. If they do they would have an option to turn off "invader" mode, and remove weapons from antag mode. It has been the single most horrible experience in this game I've had. Which is sad, because the rest of the game is so fantastic. This game is going to end up like the game Evolve if they don't stop FORCING this horrible experience on others. In the mean time I will surrender and get it over with, because it isn't any fun. This problem for them will never go away.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: This_Is_Howser on February 11, 2018, 04:04:42 AM
Nothing against Dracco here, but if our Kuz had been focused on the antag instead of the lesser AI, our chances for winning that match would have increase exponentially. It's not like he was untouchable. Even you (Alicia) and I (HIVE) teamed and got a few kills on him.

We had some flaws, but we still got to stage three of that mission. I've been an Antag for the same prolouge mission as Loaht and taken the team down half way through the second section, and their Alicia was dominating me, and they had a Kuz. It wasn't an easy match, and I'm not the best player, but I can time it right and charge on one person, single them out and take them down. As an Antag Loaht you almost NEVER get your beast mode unless you self inflicted, and even then they probably take you down before you get it. I wouldn't call Loaht OP though.

Focus on teaming with someone on your team and you 2 focus the antag while the other 2 focus the mission objectives.
Or just play Kuzman lol he always seems to have a one up on antags.
Or, last but not least, keep practicing at getting better at PVP interactions. Yes it sucks that it's forced right now, but it's a part of the game. If you want to play, you've got to deal with it and get better at it, not back out of the match or feed the antag. Screwing your team like that because you can't match up against a Hans antag is garbage. I've seen solid teams win and lose against skilled Hans, Kuz, Loaht, Lycus, and even a Herec.
If you really hate it that much, there's talk of it being worked on - don't play until they change it. Don't screw others because you don't like it/can't handle it.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 13, 2018, 12:21:58 PM
Yeah over the weekend I played Hans there again and lost to a good team who had their Kuzman and Konstantine focusing on me. I still killed them like 30 times but it's really hard to take down 5th council with Hans, due to their armor. I have to get in close and melee, but that's hard to do with constantly being bubbled and shocked to death. They also had a noob Hans that was easy pickings, and I don't remember the 4th.

tl;dr- any player can be beaten with the right strategy and character. I took down another Rank 18 Antagonist Lycus with a team of 3 (someone left the match at start), 1 of which was a noob. I was Hive and the antag never stood a chance any time I got close.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 14, 2018, 06:54:19 PM
So, I'm just going to put my hat in the ring for just a second...

Don't nerf Hans.

Drow, You're looking at antags the wrong way.  Any game with an antag is a free win (reward wise) and if you actually beat him you get a super win with even greater chances of drops. 

Thank your local antagonists for granting the gift of treasure.

Now, I'll be more serious.  If you're the type of player (which you obviously are) who cannot handle the asymmetric style of game, and you continue to play this very game...then you might have to just know that occasionally you're going to have a bad experience, and try to emotionally prepare for that in advance. Why would they tweak the game? The possibility for the antag is exciting, and informs other tactical choices.  It's part of the unique flavor of the game.  So, if you choose to auto surrender to mitigate this problem for yourself, good for you.  If you choose to call antag rounds "FUN ROUNDS" and just try to enjoy yourself...do that.  I don't know what it'll take for you to enjoy it, but I'm sure you can figure it out.  I do know, however, that every alien can deal with Hans. Every Fifth Council can deal with Hans.  (Most Wardogs, though they are much harder) and All of the Hades Division.

So...Of the three characters that have the hardest time with HANS...you had all three... Just too consider.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 14, 2018, 09:45:42 PM
I think losing to an antag does need to clearly show that it gives good rewards.  The loss screen effects peoples feelings about the game negatively. So, it could be kinda tweaked to make it clear that (if anything) you just got more because of the antagonist, which is a great system for asymmetric models, because there will always be those guys you just can't beat.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 14, 2018, 11:38:04 PM
I think losing to an antag does need to clearly show that it gives good rewards.  The loss screen effects peoples feelings about the game negatively. So, it could be kinda tweaked to make it clear that (if anything) you just got more because of the antagonist, which is a great system for asymmetric models, because there will always be those guys you just can't beat.

If it's purely about rewards than the most efficient method would be to surrender, feed or throw, because you get the most amount of rewards relative to time spent in the match. But it's not entirely about rewards, it's about the joy of achieving goals and the act of progressing forward with the action. The antagonist is nothing more than an obstacle to this enjoyment. Especially in the case of an overpowered raider like Hans, additionally played by a high ranked player.

The game is confusing, it paints a picture of a group of players getting together for PvE, but then occasionally shatters this expectation with an "invader" mechanic. This is disjointing because it will automatically put a preference on one scenario over another for the players, they are contrasted. Whereas other games are either ALL PvP or ALL PvE, and there is not comparison within the boundaries for players to expect.

Now for a PvP player this may or may not be a big deal. But for a PvE player this means any time the game you enjoy is "invaded" by an antag it means you will do whatever is necessary to avoid, or expedite the encounter. We just want to get back to the part of the game we enjoy. Depending on the player there are different methods unfortunately that facilitate this ends. A) Surrender, B)Throw, C)Feed or D)Suicides. Some of these methods are more or less ethical and may be frowned upon, but until we have a "turn off invader" option, or some other unforeseen development that can alleviate this issue, these methods of avoidance will be a reality for matches with PvE minded players in the game.  You cannot cater to both play-styles and not expect friction to occur, that isn't a realistic expectation.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 14, 2018, 11:58:01 PM
It seems like, when the population reaches desire that every match will include an antagonist.  Just based on how matching works there will, assumably be 1 to 4 trying to play antagonist at any given time. So, ultimately, you should expect this to be a competitive pvp.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 15, 2018, 12:02:21 AM
It seems like, when the population reaches desire that every match will include an antagonist.  Just based on how matching works there will, assumably be 1 to 4 trying to play antagonist at any given time. So, ultimately, you should expect this to be a competitive pvp.

I'm not sure the developers would agree with you. At least that's not how they described it. And if what you say is true, this is a tragedy, as this game has fantastic PvE content in a time where PvE campaign mode content is extremely scarce with games now a days. I left Overwatch because I wanted more PvE content and was tired of PvP, i'm afraid if they aren't at least willing to focus on PvE in some way they won't be offering anything new that bigger developers don't already offer. Other team shooters have PvP in spades, this game has PvE in spades, when allowed to. Why ruin a good thing?
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 15, 2018, 12:21:52 AM
I'm not taking about their model, simply large numbers. You can probably count on antagonists in a larger player pool. I mean, if I'm playing solo I've always got the antagonist mission searching, which isn't often, but most people just want to play regardless of game mode. It beats sitting in a long search.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 15, 2018, 12:25:13 AM
I'm not taking about their model, simply large numbers. You can probably count on antagonists in a larger player pool. I mean, if I'm playing solo I've always got the antagonist mission searching, which isn't often, but most people just want to play regardless of game mode. It beats sitting in a long search.

Then they would need to either allow an "invader" option, or somehow curb the frequencies of invasion. They said they have new features regarding antagonist and weapons locked behind antag rank in the works. I'm hoping this will answer much of my worries. I give feedback here so they can read it and consider it.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 15, 2018, 12:34:34 AM
Having the option would be ideal I'm sure. Maybe not a personal setting but a per queue setting.

It'd be good if it didn't potentially divide the player base more than it already is.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Quanrian on February 15, 2018, 07:19:23 AM
Actually, at one point Antagonists were not where they expected and so we do get more than before that point in time. I can't say anyone will love it but they can certainly get used to it. Take me for example, I really hated the idea at first and it was only because I'm stubborn that I stuck it out. More importantly, I played Antagonist and it give me a broader perspective. Now I just take it for what it is to me... another way to play. As for my experiences, they vary match to match. For instance, sometimes I will absolutely rail a team and other times they're so ready for me all I can do is stall them. Mostly, I learn from my mistakes because damn there are plenty to make and often you find them when you try something unfamiliar. As harsh as that sounds it's also a fantastic learning experience and I continue to learn more and my hours invested are hardly meager.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 16, 2018, 01:48:13 AM
Mostly, I learn from my mistakes because damn there are plenty to make and often you find them when you try something unfamiliar. As harsh as that sounds it's also a fantastic learning experience and I continue to learn more and my hours invested are hardly meager.

Yup! I try stupid things sometimes just to learn. I know now that I hate the USU for Hans by trying it as antag. HIVE has terrible for Kuzmann, he blasts her into dust because her swarm range puts her too close. Alicia's new gun seemed neat and can reach Uras pimples, but rate of fire and reload speed are too slow to make her viable there.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 22, 2018, 01:50:03 AM
Your statement about Alicia's new gun. I think it's a bitter sweet feeling when I got the blueprint, because it's almost mandatory because it is so much more effective at clearing mobs than any of her other guns, but it's so boring to use compared to Smoking Daisy. I can't unload my clip over their head, I can't slide bomb them and I miss that already. All I'm going to do now is just aim and pew pew pew, but I'd be gimping myself if I don't use it. i wish Smoking Daisy was more competitive with the new gun.

Om one of the posts the devs stated that the blueprints are more like sidegrades rather than upgrades, but Alicia's new gun is definitely NOT a sidegrade. It's an upgrade.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: LordDraco3 on February 23, 2018, 11:35:15 AM
I finally got smoking Daisy and tried it out.... what a trash gun. I would go so far as to say it's the worst gun I've used in this game. It definitely needs buffs in several areas, or a new gimmick like +melee damage since it does have a bayonet mounted on it. I would definitely classify it as her weakest gun with the coolest skin, such a shame :\
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 23, 2018, 05:56:59 PM
I finally got smoking Daisy and tried it out.... what a trash gun. I would go so far as to say it's the worst gun I've used in this game. It definitely needs buffs in several areas, or a new gimmick like +melee damage since it does have a bayonet mounted on it. I would definitely classify it as her weakest gun with the coolest skin, such a shame :\

All the damage is in the explosive shells. You do the most damage jumping over enemies heads and releasing the shells or slide bombing. You can also just run and drop them off behind you blowing up any pursuers. The shells do a TON of damage. But the actual fired shots themselves are really slow and do about 50 to 70 ish  with limited range, only 3 shots and you really have to lead them if they're moving. The primary way to use it, I've noticed, is not as a gun, but as an accessory to her high jump and slide.

Mechanically the gun is fun to use, but is kind of weak as a "firearm".
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 23, 2018, 08:38:23 PM
Way I hear it you can drop the shells whilst dodging so it is a melee aid more than a gun. Hah.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 23, 2018, 09:03:24 PM
Way I hear it you can drop the shells whilst dodging so it is a melee aid more than a gun. Hah.

Yikes, that's REALLY close though. 9/10 times one of the shells is still close enough and explodes near enough to you that you are wounded or take damage. I think you can dodge your own shells if you are on the go in the first place, as in running, drop them, then dodge. But I don't think you can stand, drop them, then dodge and not take damage. At least not that I've noticed. I will try it more offline when I get home today to see if it can be done.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 23, 2018, 09:21:23 PM
you can also suicide with it to deny aleph :D
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: Level9Drow on February 23, 2018, 09:28:42 PM
you can also suicide with it to deny aleph :D

Yes you can :)
You can also die and take the enemy AI with you if you are wounded and surrounded with no hope of survival. Just unload them all under your feet and the AI or antag (if they haven't grabbed you) will blow up with your kamikaze.
Title: Re: PLEASE DO SOMETHING ABOUT HANS
Post by: TheBrentWoody on February 23, 2018, 09:59:24 PM
When I get it I'll report back...I've lost rolls for the Daisy and the Tsiklon like forty seven times.