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Messages - RELLIK

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1
Gameplay Feedback / Re: Loot system
 on: July 30, 2017, 05:36:46 AM 
FINALLY bagged Smokin Daisy! 3rd/4th weekend, can agree its very frustrating, as after testing it in a solo mission, I dont think I saw one of the 3 other winners fro that print even USE the gun.

BUT  this is BETA. Missions are overly long without comms (I would assume voice chat will happen over rewards screen also) and the playerbase is very small.

2
Cant seem to change who I'm spectating, Only this weekend.

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Bug report & Technical Support / Not receiving rewards (PC)
 on: July 30, 2017, 03:58:14 AM 
Saw 500 gold  was added to this weekends Sand mission as well as the past Breath and Shock missions. Did a quick run of hope and nothing was received, but rewards  is still displayed.
Has only happened to me this weekend.

4
Am forbidden :(

5
Suggestions / Re: Make tutorial mandatory ESPECIALLY for beta
 on: July 17, 2017, 08:27:48 PM 
Yes. Please.

6
Bug report & Technical Support / Re: Unable to recruit Shae
 on: July 17, 2017, 02:59:14 AM 
Worst part is, you can't get any blueprints for her because of this.

Indeed. Had 3K gold and thought I could guarantee one with a She purchase =(

7
Gameplay Feedback / Re: Shae
 on: July 16, 2017, 01:09:21 AM 
Been trying to use her effectively, but the damn target highlighted switches every couple seconds on groups, the inner reticle is incredibly small, and it STILL takes a good time to charge. Sure some cards do sound rather powerful. Such as charm all opponents in 17M and infinite ammo.
However, having a vanilla Shae ally right now is a HUGE hindrence, especially if an antagonist pops in your queue. Shes definitely at the bottom.

8
Bug report & Technical Support / Unable to recruit Shae
 on: July 16, 2017, 12:54:51 AM 
At a loss as to why. Recruited Hans last weekend with gold just fine, yet every time I visit Shae's vault it says I must complete a mission and recruit, yet no cost is displayed. Completed all missions multiple times now today (and previous two weekends).

9
Had same thing happen. Perhaps because another monolith was designating its landing zone???

10
Suggestions / Re: Seriously need a chat
 on: July 16, 2017, 12:05:20 AM 
Itd be nice if there was at least PC text chat for PC users.

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Gameplay Feedback / A Breathe of Hope Discussion
 on: July 13, 2017, 11:58:33 PM 
Figure a threads better than numerous topics.

Lazers - For what can be an overwhelming battle at the start I sometimes found it hard to determine just who was shooting at me (Snipers or Guardian) since beams are very similar. Pretty important detail if you're one of the less mobile Raiders IMO.

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Gameplay Feedback / Re: Played Antagonist for the first time
 on: July 10, 2017, 10:59:00 PM 
Well I only tried Alicia, and my failures werent from being seen, rather delay/sync issues making melee useless.

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Alicias alt doesnt wiggle =\

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Spacelords Universe / Re: Whose your favourite beta char?
 on: July 09, 2017, 04:19:01 PM 
Alicica hands down. Vertical mobility is a pretty big thing with grasp of death. Shotty can also pack just enough punch to deal with many opponents when you're crawling. Can be VERY slippery.

Second would probably be Hans right now, for most of the same reasons. His blue print weapons both seem very useful/actual improvements compared to say, Alicias "eager".

Third would be Lycus, but only with better weapon and extended shield. Wicked snarl is awesome, gives me Heavy Metal 2000 vibes :)

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Gameplay Feedback / USU21
 on: July 08, 2017, 11:33:38 PM 
So played as antagonist vs sumbody this gun, i shot>downed every time and has a 5 clip...
Sure anatagonist isnt sposed to win yada yada, but this gun is stupid

Edit: Missed had 2 blueprints, 'WARM' gun.

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