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Topics - tplarkin7

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Suggestions / How to Portray Women in Video Games
 on: December 08, 2018, 09:53:34 PM 
This question is a battle for game developers, because certain people are quick to accuse them of sexism. I believe this pressure has effected the design of women in Spacelords. Valeria's arms belong on a man. It's unfortunate because Valeria reminds me of EDI, but Valeria's body destroys the fantasy.


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Suggestions / Plot and Character Design
 on: November 26, 2018, 05:37:43 AM 
Spacelords has many inspired elements that are well executed, but these elements fail to merge due to a fundamental error (regarding plot and characters). I recommend the book, The Seven Basic Plots, by Christopher Booker (just the first 400 pages, I don't recommend reading past that). Basically, there is an "archetypal" plot that must be followed (or you will have a boring story). He also explains the fundamental relationship between men and women, and the powerful role of the feminine and masculine within storytelling.
Fundamental problem #1 with Spacelords is that the women are too masculine.
Fundamental problem #2 is the lack of "good and evil". This means that nothing is pure, and that there's no reason to fight. Raiders are committing an evil act by "raiding". "Antagonists" do the same thing. This lack of good and evil is evident throughout the plot and design of the fictional world of Spacelords.

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