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on: April 25, 2018, 12:02:14 AM
I love being the antagonist. It's a good time. But, I think people should have an option of PvP or not PvP. The cooperative aspect is really fun and I enjoy that also. I've had some cooperative experience with GTA V Online's Heist stuff, some ESO, some this, some that, some whatever the heck Far Cry 5's thing is. I wanted that to be funner than it was but wrong forum to complain about THAT. So, if the PvP aspect was to disappear altogether if players were given the option of not having an antagonist, I dare say it would be an instance of the player consumer fanbase choosing how they want their RotBP gaming experience to take shape, and I think that it would still be an extremely enjoyable game with a whole lot going for it. As it stands, I think that a lot of players are being driven off by the PvP - a number of which are some personal friends of mine that I introduced the game to and they've enjoyed it but will not invest in the campaigns, but will let me use tickets on them, because they're not PvPers and won't invest in a game that has forced PvP. They'll struggle with me against an Antagonist for the pure laughs of us all screaming in party chat about whose drunken fault it is that, after twenty minutes, we've failed to damage Marmalade at all. Okay, that may be an exaggeration, but seriously...how the heck to you beat Marmalade. I can't charge the floaty Aleph sucker thing because he pukes molten doom on me before I can get it done.
Anyway, so I'm feeling that PvP should be an option. If it eliminates PvP altogether, it would make me sad, but RotBP would still be worth investing in, imho. Also, I feel PvP should be rewarded more than PvE. It might help keep PvP active, and there would be nothing to complain about, really. It's not like they would be able to use their greater rewards against you in PvP, if you opt out of PvP. Instead, you'd see those PvPers helping your group with their PvP loot or whatever, and if you still don't want to PvP, you say "hey, even that better loot isn't worth the PvP hassle", then you ain't gotta suffer it. And those PvPers who are raiding with you and helping you will also help you get better loot and such when you beat the cooperative mission. PvE players benefit from having PvPers in their raid group. PvPers get to use their stuff against other PvPers, making that the dog-fight of sadistic brutality it is meant to be (right Uras-Beherit?) I think the gaming community benefits from PvP and I feel like it should still be an option to PvP.
Once again, I've forgotten where I was on my thought train, and will now pause for others to chime in or mock my inability to beat Marmalade.