Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Shoggoth_Poot

Pages: 1 [2] 3 4
16
Quote
they still need to learn the core mechanics or go back to CoD or any other generic shooter that is made for less intelectual audience.

No! They don't. They need to stay and keep playing and buy the campaigns! If people run off to play CoD, they're not helping to finance this game and keep it alive. We need to keep posting ideas to help the developers find ways of keeping people playing - new and old players alike, and that elitist bullshit attitude is just going to hurt the game by diminishing the player base to nothing.

Eat.It.Raw.

18
Gameplay Feedback / Re: Antag vs High level players
 on: May 09, 2018, 06:46:44 PM 
Well, a lot of peepes would argue the devz were too lazy to make a decent tutorial. I, for one, also read the manual for clarification about CQC. I did not mind. However, seeing as how the game is seriously trying to increase its player base, they really need to make picking the game up a much friendlier process. If they download the game, play the "tutorial" as it is, and then get stomped like a bitch by an Antagonist in Hanging By a Thread, there's a good possibility that they will delete and move on to play something else. Should the game hold your hand for the first couple of missions? Some people don't need it. Some people do. The people that don't need it will play the game no problem. The people that do need it will probably move on, and we need people to stick around. Unless they want to rename the game Raiders of the Dark Souls, so players know what they're getting into, they should probably throw as much love at making those first couple of hours an assuredly kick-ass experience for anyone who picks it up. No PvP. Better tutorial. Keep players. Get their money. Game's gotta be financed somehow.

19
Suggestions / Re: Chaos Mode
 on: May 09, 2018, 06:16:48 PM 
Yeah! Hopefully they will add a bunch of new modes once the Council Apocalypse campaign is released. I know Survival Mode has been mentioned. Increasingly harder waves. You know the type.

20
Spacelords’ Advice / Re: I Went Back to the Smoking Daisy
 on: May 09, 2018, 06:10:06 PM 
I've managed to snag multiple Rock-N-Roll blueprints, and it's a good one for PvP, as I can cripple most characters (damn you Fifth Council) in one to two shots, no problem. Cannot seem to manage that Smoking Daisy blueprint. We either don't get it, or I don't win the draw. I need the ghost of Steve Erwin to come and help me pin down this ever elusive bugger!

21
Gameplay Feedback / Re: Antag vs High level players
 on: May 09, 2018, 12:09:50 AM 
Quote
"Here he goes again..."

Yeah. I think finding a way to make PvP an option and not a requirement would do a lot for the health and longevity of this game.

22
Fan Corner / Re: Fanmade Skins (Post yours!)
 on: May 08, 2018, 11:48:23 PM 
Existential Crisis Mikah - Am I really the hologram?
Sad Faced Clown Loaht - My Special is Useless and Nobody Plays as Me.
Boss Fight Leisure Wear Ayana - Proximity Mines versus Marmalade?...I'll sit this one out.
Massive Head Wound Lycus - It's a nice shield, but you forgot to look up.
Wedgie Monster Doldren - Lucky for you, I'm feeling playful.
Stormy Shaeniels - She's getting up there in years, but can still ruin an administration with that ass.

These would all fit into the lore perfectly...more or less. Less? Less.

23
Suggestions / Re: Premium Membership Interests/Possibilities
 on: May 08, 2018, 10:25:31 PM 
XP Boosts, Gold Multipliers, Faction Point Multipliers, Discount on Skins, Discount on Campaigns, an Amount of Premium Currency to Spend on Whatever We Wanted, etc and stuff...

24
Suggestions / Re: Accolades for end of mission
 on: May 08, 2018, 09:42:22 PM 
Kills =
Deaths =
Aleph Collected =
Aleph Used =
CQC Deaths =
CQC Kills =
# Bullets Fired =
Meters Dodge Sliding =
Times Facing West =
Fell to Your Death While Admiring Breast Physics =

...something like that?

25
Suggestions / Premium Membership Interests/Possibilities
 on: May 08, 2018, 09:05:53 PM 
What's everyone's opinion on a monthly optional subscription to the game?

26
Gameplay Feedback / Re: Antag vs High level players
 on: May 05, 2018, 11:19:14 PM 
I'd recommend grabbing blueprints (easier said than done, I know) and increasing the PvP damage of your weapon of choice. Alicia isn't the best at taking direct damage, so stay mobile and in the air. Use the AI enemies to your advantage, wherever possible, and maybe try to pester lower level Raiders and steer clear of the level 170 players (again, wherever possible). That's really all you can do. Avoid the impulse to just throw yourself at the Raiders all slap-dash like. Whittle their Aleph down slowly and see if they panic when the refill timer starts counting down, and take advantage of that accordingly. On objective based maps, like the one where Loaht's fortress is under fire, or the old Protector is being escorted, all you really got to do is make yourself a big enough nuisance to cause them to fail. You don't have to worry about laying any hard smack down. You can literally just antagonize them, rolling along side the AI and keeping them from doing what they need to do.
You could also drop significant amounts of cash to purchase gold for XP boosts to double your XP after every match and level yourself up to 170 as well.
I mean...it's an option.

27
*Possible Spoiler*
According to the cut scenes at the end of each campaign, it seems like they're going to be introducing a new possible enemy group to the game. Who knows what kinds of content Mercury Steam could toss our way once the last campaign is released. If they bust through that portal and start invading the broken planet, it could allow for a whole new series of campaigns or game modes like holding ground and keeping the Old Guard (that's what I'll call them for now) from holding objectives. Endless onslaught of the Old Guard coming through the portal with a survival objective for the raiders. So, there's different game modes as well as campaign possibilities that don't seem contrived but supported by the story (which seems to be something they like to maintain with the skins and content - that is to say, it all correlates somehow). I'm excited for the end of the first season, because I think the developers are being really smart with busting the story wide open, not only for the progression therein to continue in epic directions, but also allow for more content and game modes. If we, the player base, hold fast and trust that they'll keep moving in positive directions after listening to all of us (and we have every reason to believe they will after the Hades Betrayal expansion), and maybe toss them a couple of bucks now and then (think of it like a Kickstarter Campaign), I think Raiders of the Broken Planet will become what we're all hoping it will become, and we'll all ride that magic unicorn through the happy clouds of gaming history.

28
Fan Corner / Re: Lobo's Bastard Son
 on: May 03, 2018, 01:14:40 AM 
I second this.

29
Fan Corner / Re: Fanmade Skins (Post yours!)
 on: May 03, 2018, 01:13:42 AM 
I think Alicia needs a skin that strongly resembles Imperator Furiosa from Mad Max: Fury Road. IMHO

30
Fan Corner / Re: The Good, The Bad and The Ugly
 on: May 03, 2018, 01:11:16 AM 
Quote
I think the only lip- biting by Alicia was when she snuck a peek at Lycus' 'package' lol.
His third mechanical appendage.
Quote
Sorry my friend but that hair style has been worn far better by others.
Well, now I'm curious. Give us some examples!
Quote
Ugly is the LACK of lip biting. I too want more!
So, we, as the player base, demand a new skin that is just Alicia with a pouty look, biting her lip?

Pages: 1 [2] 3 4