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Gameplay Feedback / Re: Antagonist vs Raiders
on: October 06, 2017, 05:13:16 AM
Well, the idea that you always can change approach, sometimes you not necessary have to kill raiders, but harass them, so they don't feel comfortable while working towards their objective (I'm not saying it works perfectly, but it works fine for me so far). But I agree with you that in this regards wardogs have a huge disadvantage since they can't change their approach.
Also playing antagonist more skill based mode than raiders (where it's more team-based). By skill I'm not necessary mean aiming and shooting, but more decision-making, when and how to approach and when disengage, more "tactical" stuff. But if you face team with same level of "skill" then you more likely screwed (unless both you and enemy team are really low level, which make it somewhat random).
Also playing antagonist more skill based mode than raiders (where it's more team-based). By skill I'm not necessary mean aiming and shooting, but more decision-making, when and how to approach and when disengage, more "tactical" stuff. But if you face team with same level of "skill" then you more likely screwed (unless both you and enemy team are really low level, which make it somewhat random).