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Messages - IceRevolver

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1
Spacelords Universe / Re: Raiders Gameplay
 on: August 12, 2017, 12:05:23 AM 
Maybe

2
Spacelords Universe / Re: Raiders Gameplay
 on: August 10, 2017, 08:15:13 AM 
I don't think we're bad players. I've also been a Raider on that stage and have found it difficult a lot to pass that first part.

3
Spacelords Universe / Re: PC Beta Players
 on: August 10, 2017, 07:55:37 AM 
Will try this weekend

4
Spacelords Universe / Re: PC Beta Players
 on: August 08, 2017, 01:12:50 PM 
Huh? You can do that!?

5
Spacelords Universe / Re: PC Beta Players
 on: August 07, 2017, 05:39:24 AM 
It's hell if you doing coop. Atleast for the Antagonist they can be put into anyone's games on any level. But once you are a Raider and choose a mission, it limits your servers. They should add a feature for Raiders to be able to join any mission like the Antagonist. I'd be happy with just playing any games at the moment.

6
Spacelords Universe / Re: Raiders Gameplay
 on: August 07, 2017, 05:36:21 AM 
I don't mind the mission unless it's an Antagonist in the game. Then it's hell because it's hard to watch him along with everything else on the first part of that stage. I've been the Antagonist on that level and 8 out of 10 I beat the Raiders on the first part. It's too easy.

7
Spacelords Universe / Raiders Gameplay
 on: August 06, 2017, 08:01:01 AM 
Is it me or does the arsenal seem to be lacking a lot at times. I was playing Fistful earlier and seem the game playing differently than I remember. It had snipers, engineers activating turrets along with foot soldiers. Along side that we had an Antagonist player, that game was extremely hard to even move and we were running through ammo. It seemed like the perfect time to have access to a sidearm or at least grenades. The primary with melee doesn't seem to be enough at times. Is it me?

8
Spacelords Universe / Re: Free or not to free?
 on: August 06, 2017, 07:51:05 AM 
I thought it was the end on the 2017?

9
Spacelords Universe / Re: The story
 on: August 06, 2017, 07:50:06 AM 
Thx

10
Spacelords Universe / Re: The Elephant in the Room: AFK Players
 on: August 06, 2017, 07:48:34 AM 
A solution is much needed though. What if a person wasnt mobile for a specific amount of time and then the game brought up the option to kick this person? That way it's not on a player to initiate. But concern though is that I've seen players leave the game and no one replaces them. Can players join mid game?

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Spacelords Universe / Re: The same character?
 on: August 06, 2017, 07:44:32 AM 
Good one

13
Spacelords Universe / Re: PC Beta Players
 on: August 06, 2017, 07:40:47 AM 
Something has to give. Those wait times can be gruesome sometimes. Then when you do get one you might have someone who didn't connect then it starts over. Hate it. Out of a weekend I might only get to play 10 games.

14
Spacelords Universe / PC Beta Players
 on: August 05, 2017, 11:48:37 AM 
Hi, I don't know if it's me or is it a lot of beta testers, or maybe servers. I have been issues finding matches. An average of 20 - 30 minutes to find a game. Is anyone else having this issue?

15
Spacelords Universe / Re: The future of the game
 on: August 05, 2017, 11:43:26 AM 
I'm not sure which direction they are going to go but I am enjoying the beta thus far and hope. We can only wait and see now.

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