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Messages - LordDraco3

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871
Fan Corner / Re: Raiders Dialouge
 on: February 28, 2018, 08:59:04 PM 
I'v considered doing this. Solo easy mode, watch all cutscenes, playing all characters, and it would be easy to edit in PS4's Share Factory and just cut it down to the relevant lines.

But sooo much time with no rewards :(

872
Ship's Log / Re: New Weapon for Shae
 on: February 28, 2018, 07:16:31 PM 
Thanks for including a video showing a little bit how it shoots!

873
Spacelords’ Advice / PSA: In Shock levers for Shae
 on: February 28, 2018, 06:11:01 AM 
PSA: IT IS EASIER TO GET THE LEVERS ON IN SHOCK WITH 1 PLAYER RATHER THAN HAVING MORE THAN 1 BUM RUSH THE LEVERS. IF MULTIPLE PEOPLE DO, SOMEONE IS GONNA DIE. LET 1 PERSON GO UP TOP, THEN THE SIDE HE'S NOT ON, THEN THE LAST ONE. THIS HAS BEEN A PSA

Please, let the team tank do this, like 5th council or Hades. Whenever anyone else runs in, they will either cause Kuzman to shock everyone nearby, or someone is gonna get blasted with a blitzfaust. Practice it in solo mode if you need, but I learned this was the best way after doing it on Very Hard solo as Konstantin. Kuzman's AI is predictable when it comes to levers and a single target.

874
Suggestions / Re: Brent's Thread
 on: February 28, 2018, 03:09:14 AM 
Hive definitely needs some more cards or tweaks. I love her a lot, but she's a bit clunky in terms of customization. I currently hate using her overheal because it drops her damage to nothing, forcing her to CQC.

A card that automatically uses her heal at a certain percentage would be nice, much like Konstantine's card that deploys his bubble when he gets wounded. Or a way to use her overheal meter as a means of extra damage in the way that Lycus has a card that eats his shield for gun damage.

875
Suggestions / Re: Skill/ELO rating on leaderboards?
 on: February 28, 2018, 12:49:40 AM 
I like to feel prepared for the ass-kicking that I am about to recieve!

876
Suggestions / Skill/ELO rating on leaderboards?
 on: February 27, 2018, 10:19:42 PM 
It's something we get to see at the end of a game, but I think it would be neat to add our individual skill rating or ELO % to the antagonist league and raider leaderboards, respectively.

I find it weird to battle against a Lv 17 antagonist.... just to see the rewards screen at the end say they have a 22% skill rating that negatively impacts the mission score.

877
Spacelords’ Advice / Re: BUILDS!
 on: February 27, 2018, 07:52:20 PM 
Lycus+ Stealth faction card + whatever else (I'm using Kinetic Turbine to keep his shield constantly charging fast).

With an aleph boost, he can constantly run and fight while healing, because stealth turns his stress meter off. My biggest problem playing Lycus is that his ability works by running and his guns are short range, but healing requires stopping. So with this, I can constantly keep my shield up and keep moving without worrying about having to stop to heal.

Hans+stealth works the same way, with a boost he is not longer stressed when flying, which is again his main character weakness.

878
Suggestions / Re: Brent's Thread
 on: February 27, 2018, 07:24:08 PM 
I would go so far as to call Smoking Daisy the single worst weapon currently in the game. The bombing gimmick that leaves you disarmed at the mercy of a painfully long reload time is not worth it.

Weapon balance in the game seems to be based on range/speed/damage and Daisy fails all 3 of these on top of having long reload and the slowest projectiles I've ever seen leave a shotgun barrel. The only good damage is the mag drop.
It needs to shoot faster (with a larger magazine size), or farther, or deal a lot more damage.

Reload time needs to be faster overall.

If it stays as-is, maybe give it a unique melee damage buff since the weapon is covered in brass knuckles and bayonet! It's one of the coolest looking weapons and I was so disappointed after taking it for its first run.

879
Suggestions / Re: Rewards
 on: February 27, 2018, 12:43:35 AM 
Coin Flip for blueprint should be in ADDITION to chosen currency rewards. There should NEVER be a situation in a modern game that you end up with ZERO rewards for time spent. Antagonist should get something, even when they lose (not sure what that is). And losers from Coin Flips should get something, preferably the currency they chose.

Definitely, said this so many times. I can only hope they already plan to fix this problem in whatever the big Hades update will bring.

880
....and I just had a host migration in a party and never reconnected. On No reservations, right at the end. Every single other player reconnected, including antagonist and the person that was previously hosting, but I never did. My party was in chat saying they won, but I got no rewards after finally reconnecting :\

And rewards were nice since there was antag+weapon drop.

881
Gameplay Feedback / Re: Iune is Great.
 on: February 25, 2018, 09:18:49 PM 
Rank is still a valid way to tell who's a "noob" or not, a Lv0 has nothing meaning they are obviously gonna be new to the game. It's not said in a derogatory way, just a way to say "hey this is a new player".

Semantics.

882
Bug report & Technical Support / Bad ping CQC priority & Antagonists
 on: February 25, 2018, 09:11:51 PM 
Video example:
https://www.youtube.com/watch?v=0RxCu7sD1kQ

I've seen it mentioned many times before, but just dealt with it myself, and lost stigmas thanks to it. When ping is high, CQC for antagonists becomes completely impossible. Here I am using Roll>Strike which SHOULD take priority over someone just mashing strike>strike>strike>strike, but I wind up getting hit every time, and can't even run away. CQC is vital in pvp play and even moreso for certain characters.
There definitely needs to be a solution to this since I've seen several posts and comments that some people simply cannot play antagonist AT ALL due to ping issues.

And side note: Why does the Antagonist results screen need to take 1 whole minute? I get why the Raiders screen takes time, since we need to select rewards, but I'm not seeing why we need to waste so much time and have so many long pauses in the Uras screens. I've seen others talk about this as well, hope there is consideration to allow us to press a button to skip to the next results screen (press X to see how we did, press X to see how many stigmas we gain/lose, press X to finish, etc.)

EDIT: And again
https://www.youtube.com/watch?v=V5sq0HqeOOk

883
Suggestions / Re: Rewards
 on: February 25, 2018, 07:21:21 AM 
I'll always take an opportunity to +1 upvote that the coin flip with NO REWARD is the worst mechanic ever! If I wasn't stubborn I would have quit after the first game I played since I got nothing from this mechanic. The idea that rewards are shared and I can waste 20-30+ minutes is nuts.

But they are promising some big changes soon with Hades, so just gotta wait....

884
Bug report & Technical Support / Re: Cheating
 on: February 25, 2018, 07:15:12 AM 
I've reported at least 3 different players to that email over the past couple of weeks, they will respond within a couple of business days depending on the day you send it :)

885
Suggestions / Re: Cutscene viewer and gallery
 on: February 23, 2018, 11:39:55 AM 
yeah the lore unlocks don't have unreasonable gold reqs at all. I'd be fine with that as well, or even using character points of that specific character to give more value to them and less stress on gold..

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