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Messages - Hannibal Kinge

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Spacelords Universe / SpaceLords Roadmap
 on: September 20, 2018, 11:49:45 PM 
Arena mode confirmed. Guild wars commence.

2
Gameplay Feedback / Re: Philosophy of PvP verses Progression
 on: August 17, 2018, 12:15:18 AM 
I skipped over 90% of this thread, but I still enjoy playing just to play.... but as antagonist. Dead by Daylight is having the PS+ free promotion right now so i'm also enjoying that 4v1 game.... as the killer (only like survivor with people I know). I like being the boss, the objective that's being played against, even if I have little to nothing to farm for right now in Raiders. Yeah I need more faction to get my ideal cards, and more gold to make more weapons, but right now I'm just playing for fun until the 23rd when the hype train reaches the station.

It feels interesting to play a 4v1 that's been around for a few years to see how different it is compared to Raiders. And that game *requires* players on both sides for there to even be a match!

Check out Death Garden, bro. It's made by the same poll who made DBD, its 1v5.

1 hunter, 5 runners

Hunter can choose between firearms and runners are agile archers. Parkour town and different abilities... Awesomeness Gold!!!

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Gameplay Feedback / Re: Still Too Many Antags...
 on: August 03, 2018, 08:39:32 PM 
I just don't want antagonist to be totally fazed out, I feel like people just don't understand that antagonists are one of the only reasons why this game isn't totally repetitive. Like killing floor 2 ( great game).

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Gameplay Feedback / Re: Still Too Many Antags...
 on: August 03, 2018, 08:36:27 PM 
Totally agree

5
Gameplay Feedback / Re: Still Too Many Antags...
 on: August 03, 2018, 08:13:49 PM 
I have a perfect solution. They should just make a 3 game minimum before you can be invaded again, you get placed with other people with the same cooldown as you, unless your in a pre made group then, your antagonist cooldown is the group leader's. To combat exploitation, if you try to rotate the group leader role to never get an antagonist then it'll just take into account your current antagonist cooldown you've passively generated while in a group. This will allow more serious player to prepare for an antagonist (no more oh alicia hate), while casuals probably wont keep track but still will get an antagonist here and there.

6
Gameplay Feedback / Re: Rock & Roll needs a nerf NOW!!!
 on: August 03, 2018, 03:02:22 AM 
When I was 75+ mmr, I couldn't pick her for missions. She was so weak that she was unplayable. If Alicia "did not have" her double jumps mobility everyone would say she needed a buff. Playing against an alicia with rock & roll is easy for me. I almost always shoot her out of the air and down her. Don't go in for melee just kill her.

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Bug report & Technical Support / Please hear me out
 on: May 11, 2018, 10:50:09 AM 
I experienced the temporary reset yesterday, and despite this I continued playing. In that time I had earned gold and a rare weapon blueprint. Upon fixing the progression issue (Thank so much), my new rare weapon was deleted. I had been grinding for Alicia's Rock&Roll weapon all week, over 35+ matches of the same adventure. It was daunting and when I finally do receive the blueprint, forge it and after only using it once and getting a 9.1 score. I get my XP after the match then I saw 18 thousand gold get subtracted then I check my inventory, just to see that my Rock&Roll was *fixed* out of my inventory. I would really appreciate feedback and I would LOVE my new favorite weapon back.

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I hope they dont ovewrite my new save data since the reset. I finally got the rock & roll. please dont delete my current progression when you fix the reset issue.

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I wouldn't be mad if the just restored our lvl and our resources like blueprints gold ect. I don't mind craft them again or buying a character again. but our lvl and resources including faction points, character abilities and faction ranks should be restored. a fresh start to allocate our resources we've earned. maybe in a better way this time. it would also be easier for the Devs to restore raw resources rather than crafted items

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Spacelords Universe / Re: all my progress are deleted!!
 on: May 10, 2018, 09:36:50 PM 
Hey bro. It's happening to more and more people its crazy

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I have a friend on xbox that it happened to also

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Spacelords Universe / All progrees was lost after updating
 on: May 10, 2018, 08:53:52 PM 
All inventory, rank, everything gone after updating today on xbox
. Posted in full detail in bug/technical. Anyone else have this problem?

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All of my rank progress was reset and after updating the game at 1pm (Eastern time). The update was 400+ MB I believe. Upon launching the game all of my progress was reset all the way back to rank 2, with no currency or blueprints anything other than 11500 gold. Please help!!!

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