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Fan Corner / Re: Random Fanstuff
on: July 09, 2018, 09:06:53 PM
OMG, this is awesome! Thank you so much for such an amazing creation!!
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I was so happy to see this put into his in-game lore
Yeah I saw that too.
however, he dies in one of the missions (Double Agent) ....So is he alive anymore in the lore or not?
I tried to play crossplatform for the first three beta weekends, but it was always the same experience.
-Console players always got prioritized with the hosting function no matter what connection bandwidth others had
-90% of those games were with a ping ranging from 300-999 which made the game unplayable
It routinely takes me 20 minutes or more to que up for ANY match. I've never done Antagonist-only, and usually highlight 2 or 3 missions at a time. I once picked every selectable mission as well as Antagonist, and it sat there for 15 minutes before I gave up for that day. I believe that was three or four weeks ago.
I've also tried queuing in both cross-platform and Xbox-only settings, and it doesn't seem to help. The most recent match I played I got into after about 20 minutes... that was earlier today and the match started about 15 minutes before the servers went down for the weekend. It was on the Trail of Hope(?) mission with the Wardogs and the pillars. The second pillar became un-interactible after being charged, halting mission progress. That was at about the time the servers were scheduled to close, so I imagine that was the cause.
We still managed to have a bunch of fun spamming emotes and herding enemies into big corridor battles, though.
Reporting a bug too. Aura mortis is generating stress now. (IIRC shouldn't generate stress from last beta)
Purely from a XBox One player's experience, the matchmaking is still almost completely nonfunctional - time in the matchmaking cue can go upwards of a half and hour. Strangely, the only time it worked well was when the current XB1 version wasn't available one weekend, a couple of months ago, and it worked almost perfectly. I was actually able to get more than one match in a several-hour sitting! Whatever "'Boneheads Only" replacement system you guys put together worked better than the real thing! The punishing system of gambling on a post match reward wouldn't be as much of a bummer if I could get more than maybe one match a day.
En Protect1 junto con Igresix fue una y estuvo genial, lástima que perdimos (¿es posible que llegásemos a las esferas voladoras y perdiéramos en el último segundo de Survive?).
-Muerte durante cinemática. Durante una cinemática después de activar un monolito, aparecí muerto...
Thank you for introducing my fan-art.